Weird game crashes occur in different circumstances - 2 Logs provided

Posted by Briere 
Hi guys,

My GP4 has been really unstable since the last few months (hence the lack of updates on my soundpacks) and has been crashing a lot. Especially since I updated my cars.wad with the FW34 available on GP4Forever (I don't mean it's linked to my crashes, but the coincidence is weird ;)) So, when RSCT released their FW34, I updated my game with it. I'm using the 2011 Circuit de Catalunya by F1Virtual (WIP but it used to be stable until recently).

So here are two GPxPatch logs. The first one, the game crashes when I pause the game right after completing a lap. The second one, the game crashes randomly in the middle of a lap (could be any spot actually, the log I provide shows a crash near the end of the lap). VERBOSITY HAS BEEN SET TO HIGH
=================================================

Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1023 MB (free: 507 MB)
Debugging gp4.exe
Process created:
Process ID = 0x000009fc
Process handle = 0x0000008c
Main thread ID = 0x00000a1c
Main thread handle = 0x00000090
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000a1c
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path ntdll.dll
base 0x7c910000
size 733184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1048576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\d3d8.dll
base 0x6de70000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6de60000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 278016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\USER32.dll
base 0x77d10000
size 578048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 685056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dinput8.dll
base 0x6d2d0000
size 187904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\winspool.drv
base 0x72f50000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\ole32.dll
base 0x774a0000
size 1281024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\winmm.dll
base 0x76ae0000
size 180736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dsound.dll
base 0x73e60000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\wsock32.dll
base 0x71a10000
size 25088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WS2_32.dll
base 0x719f0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WS2HELP.dll
base 0x719e0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x7c911230
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01050000...
Injection succesful
Setting instruction pointer to injected code (0x01050000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76c40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76c40000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\uxtheme.dll
base 0x5b090000
size 219648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\MSCTF.dll
base 0x74690000
size 294400
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a34
Thread handle = 0x000000fc
Start address = 0x7c810856
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f80000
size 501248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770e0000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\COMRes.dll
base 0x77000000
size 851968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc00000
size 229888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f40000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000abc
Thread handle = 0x00000120
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
base 0x77390000
size 1050624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread handle = 0x00000138
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x59780000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\mswsock.dll
base 0x71990000
size 247808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\hnetcfg.dll
base 0x62e40000
size 347648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\wshtcpip.dll
base 0x719d0000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cb80000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d10000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rasapi32.dll
base 0x76e90000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rasman.dll
base 0x76e40000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\NETAPI32.dll
base 0x6fee0000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cba0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x6cba0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000079c
Thread handle = 0x00000170
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x6cb80000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000079c
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x719d0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x62e40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x59780000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000abc
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ed0000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\winrnr.dll
base 0x76f60000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\Program Files\Bonjour\mdnsNSP.dll
base 0x64000000
size 121704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\Iphlpapi.dll
base 0x76d10000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f70000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x76f10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x64000000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76be0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\CRYPT32.dll
base 0x779e0000
size 604672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\MSASN1.dll
base 0x77a80000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c40000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003dc
Thread handle = 0x00000198
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000af0
Thread handle = 0x0000019c
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000af8
Thread handle = 0x000001a0
Start address = 0x7c810856
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2986496
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b04
Thread handle = 0x000001a8
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\userenv.dll
base 0x76960000
size 731136
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000af4
Thread handle = 0x000001b0
Start address = 0x7c810856
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\cryptnet.dll
base 0x75ed0000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d5e0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\SensApi.dll
base 0x72220000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x73240000
>> ati2dvag.dll>>
>> RADEON 9600 SERIES >>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x73240000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>>
Win95_Startup : 1280 x 720
>>
win95_initialiseD3D : 1280 x 720
>> Initialize3DEnvironment(1280 x 720 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): RADEON 9600 SERIES >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\HID.DLL
base 0x68d50000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778e0000
size 1003520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\WmJoyFrc.dll
base 0x10000000
size 255560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\DINPUT.dll
base 0x721f0000
size 165376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b50
Thread handle = 0x000001d8
Start address = 0x7c810856
Thread local base = 0x7ffd7000
>> Supported FF Effects for this stick...
>> Constant>>
>> Ramp Force>>
>> Square Wave>>
>> Sine Wave>>
>> Triangle Wave>>
>> Sawtooth Up Wave>>
>> Sawtooth Down Wave>>
>> Spring>>
>> Damper>>
>> Inertia>>
>> Friction>>
>> CustomForce>>
>> End of list
>> Device supports Saturation
>> Device supports Pos Neg Coeffieicents
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000210
Thread handle = 0x000001dc
Start address = 0x7c810856
Thread local base = 0x7ffd6000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 51200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c70000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b6c
Thread handle = 0x00000200
Start address = 0x7c810856
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\msacm32.drv
base 0x72c60000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b68
Thread handle = 0x00000210
Start address = 0x7c810856
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\KsUser.dll
base 0x73e30000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000031c
Thread handle = 0x00000218
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\unidrvui.dll
base 0x70280000
size 747520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path
base 0x02c20000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bcc
Thread handle = 0x00000234
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bcc
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ccc
Thread handle = 0x00000234
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b04
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ccc
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d14
Thread handle = 0x000001a8
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000a1c
base 0x73240000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> *WARNING* Emissive material via illuminated diffuse
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000af0
Thread exit code = 0
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d14
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> hutroofnew>>
>> ** WARNING ** Failed to match object to class :: >> hutroofnew>>
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 25
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> I:\Games\Grand Prix 4\gpxpdata\pnl\gfx\fonts\gstmanb0.ttf>> : error adding font resource
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
>> EVENT (Time: 3033): Car Index 4 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> I:\Games\Grand Prix 4\gpxpdata\pnl\gfx\fonts\gstmanb0.ttf>> : error removing font resource
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> HEAP[gp4.exe]: >> Invalid Address specified to RtlFreeHeap( 00140000, 01AA5190 )
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x7c911230
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Stack trace:
7C911231: WINDOWS\system32\ntdll.dll! DbgBreakPoint + 1 bytes
7C97CD80: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 27508 bytes
7C97DF66: WINDOWS\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 32090 bytes
7C95A5D0: WINDOWS\system32\ntdll.dll! RtlInitializeSListHead + 71104 bytes
7C9368AD: WINDOWS\system32\ntdll.dll! iswdigit + 296 bytes
00454758: Games\Grand Prix 4\GPxPatch.exe! <no symbol>
05706800: <no module><no symbol>
Registers:
EAX=01AA5188 ECX=7C92EB05 ESI=00140000
EBX=01AA5188 EDX=0012EE16 EDI=01AA5188
CS:EIP=001B:7C911231
SS:ESP=0023:0012F020 EBP=0012F024
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200202
Stack dump:
0012f020: 7c97c943 0012f038 7c97cd80 01aa5188 'C..|8......|.Q..'
0012f030: 00140000 01aa5190 0012f0ac 7c97df66 '.....Q......f..|'
0012f040: 00140000 01aa5188 7c97e11c 00140000 '.....Q.....|....'
0012f050: 01aa5190 40000060 00140000 00140000 '.Q..`..@........'
0012f060: 50000061 00000050 05410b00 00140000 'a..PP.....A.....'
0012f070: 00000000 0012f144 01010000 00000030 '....D.......0...'
0012f080: 01aa5188 00140000 7c91ee18 7c97e0f8 '.Q.........|...|'
0012f090: 0001ffff 0012f04c 7c95a5d0 0012f184 '....L......|....'
0012f0a0: 7c91ee18 7c97e0f8 00000001 0012f194 '...|...|........'
0012f0b0: 7c95a5d0 00140000 50000061 01aa5190 '...|....a..P.Q..'
0012f0c0: 00140000 01aa5190 40000060 40000060 '.....Q..`..@`..@'
0012f0d0: 7c92056d 0500b7c0 21670968 0012f020 'm..|....h.g! ...'
0012f0e0: 40000060 0012f1b4 7c91ee18 7c936ac8 '`..@.......|.j.|'
0012f0f0: ffffffff 7c936abe 7c9368ad 00140000 '.....j.|.h.|....'
0012f100: 40000060 7c92056d 0513fd2c 0513fd20 '`..@m..|,... ...'
0012f110: 0513fd08 7c9368ad 0012f05c 00140000 '.....h.|\.......'
0012f120: 0012f1f0 0012f068 00140000 0012f1fc '....h...........'
0012f130: 7c91ee18 00016ac8 ffffffff 0012f098 '...|.j..........'
0012f140: 000168ad 00140000 00140000 7c920570 '.h..........p..|'
0012f150: 0012f198 7c91ee18 00140000 00140000 '.......|........'
0012f160: 0001056d 0012f0a8 0012f0c4 0012f23c 'm...........<...'
0012f170: 7c91ee18 7c006ac8 ffffffff 0012f0c0 '...|.j.|........'
0012f180: 7c9368ad 0012f254 7c91ee18 7c936ac8 '.h.|T......|.j.|'
0012f190: ffffffff 0012f264 7c9368ad 00140000 '....d....h.|....'
0012f1a0: 40000060 01aa5190 00000000 05160370 '`..@.Q......p...'
0012f1b0: 7c80aa49 0012f1fc 7c91ee18 7c920570 'I..|.......|p..|'
0012f1c0: ffffffff 7c92056d 7c809988 00140000 '....m..|...|....'
0012f1d0: 00000000 7c80999b 0513fd2c 0513fd20 '.......|,... ...'
0012f1e0: 012dbf78 0012f1f0 6de85c58 053ab7a8 'x.-.....X\.m..:.'
0012f1f0: 0012f204 0012f1d8 01ab9f6c 0012f2c0 '........l.......'
0012f200: 7c8399f3 7c8099a0 ffffffff 7c80999b '...|...|.......|'
0012f210: 6de87473 00140000 0012f224 6de85c58 'st.m....$...X\.m'
0012f220: 0513fd08 0012f234 6dec8159 00140000 '....4...Y..m....'
0012f230: 6debc764 0012f190 00000000 0012f2c0 'd..m............'
0012f240: 7c91ee18 00010570 ffffffff 0012f1a8 '...|p...........'
0012f250: 0045129b 0012f2c0 7c91ee18 7c920570 '..E........|p..|'
0012f260: ffffffff 7c92043d 00454758 00140000 '....=..|XGE.....'
0012f270: 00000000 01aa5190 00000002 05160370 '.....Q......p...'
0012f280: 051600b0 00000000 0045448e 012dbf78 '.........DE.x.-.'
0012f290: 00450ea9 00000001 00000000 051600c8 '..E.............'
0012f2a0: 0048725e 00000002 00000000 05a68b98 '^rH.............'
0012f2b0: 7c80aa49 00000000 05a68b98 7c92056d 'I..|........m..|'
0012f2c0: 0012f72c 005ed77b 00000000 00486d18 ',...{.^......mH.'
0012f2d0: 00a51198 0048d8fa 00000001 7c92043d '......H.....=..|'
0012f2e0: 00a51198 6deaad09 00010000 00000000 '.......m........'
0012f2f0: 0012f24c 00019f40 0012f340 00140000 'L...@...@.......'
0012f300: 7c920570 0012f34c 7c91ee18 00140000 'p..|L......|....'
0012f310: ffffffff 0001056d 7c809988 00140000 '....m......|....'
0012f320: 00000000 00140000 7c91ee18 0012f288 '...........|....'
0012f330: 00140000 0001f37c 7c91ee18 0012f298 '....|......|....'
0012f340: 00140000 0012f38c 7c91ee18 7c920570 '...........|p..|'
0012f350: 00140000 7c92056d 7c809988 00140000 '....m..|...|....'
0012f360: 00000000 7c80999b 0001ffe0 00000000 '.......|........'
0012f370: 0012f2cc 00000000 0012f3c0 7c91ee18 '...............|'
0012f380: 7c920570 ffffffff 7c92056d 7c809988 'p..|....m..|...|'
0012f390: 00140000 00000000 7c80999b 2113bf0c '...........|...!'
0012f3a0: 2113bf00 012dbf78 0012f3b4 6de85c58 '...!x.-.....X\.m'
0012f3b0: 2111ffc0 0012f3c8 0012f39c 01ab9f6c '...!........l...'
0012f3c0: 0012f72c 7c8399f3 7c8099a0 ffffffff ',......|...|....'
0012f3d0: 7c80999b 6de87473 2113bef0 0012f3e8 '...|st.m...!....'
0012f3e0: 6de85c58 2113bef0 0012f3f8 6dec8159 'X\.m...!....Y..m'
0012f3f0: 2113bf00 6debc764 01ab9f6c 00000000 '...!d..ml.......'
0012f400: 01ab9f40 0012f418 6dec74c0 01ab9f40 '@........t.m@...'
0012f410: 000003e8 01ba98e8 00000000 00451282 '..............E.'
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x7c921e58
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x0000003d
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x7c920f29
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x0000003d
>> Heap corruption detected at 01AA50F0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Games\Grand Prix 4\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Games\Grand Prix 4\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x7c959fd3
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x0000003d
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
First chance exception
Exception address: 0x005c28e9
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000a1c
Unhandled exception
Exception address: 0x005c28e9
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x00000000
Stack trace:
005C28E9: Games\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00000004 ECX=00000001 ESI=06B40079
EBX=00B476D4 EDX=00B47674 EDI=00000000
CS:EIP=001B:005C28E9
SS:ESP=0023:0012EC64 EBP=00000004
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200212
Stack dump:
0012ec64: 2151e4f8 0012ecad 00000000 00000001 '..Q!............'
0012ec74: 005b95c5 00000000 00000004 00000001 '..[.............'
0012ec84: 00000001 0012edfe 00000001 215df0e8 '..............]!'
0012ec94: 00000000 00000007 00000005 00b36ab8 '.............j..'
0012eca4: 64616223 746e6f66 00740000 5f776f6c '#badfont..t.low_'
0012ecb4: 72756c62 00000000 00140000 00140458 'blur........X...'
0012ecc4: 001401d8 00140000 2152ccc8 00000000 '..........R!....'
0012ecd4: 0012edc0 00000000 0012edc0 7c936a44 '............Dj.|'
0012ece4: 00140000 7c936abe 2152ccc8 00140000 '.....j.|..R!....'
0012ecf4: 2152ccd0 01590000 0513e000 04c70000 '..R!..Y.........'
0012ed04: 04000000 0012ed50 2152ccd0 0000020d '....P.....R!....'
0012ed14: 0013def8 00000000 00140000 0513def8 '................'
0012ed24: 00000000 00000f60 0513e000 7c959b34 '....`.......4..|'
0012ed34: 04c70000 00000000 00000000 00140000 '................'
0012ed44: 21315fb8 00000000 0012ee38 00000000 '._1!....8.......'
0012ed54: 0012ee38 7c936a44 00140000 7c936abe '8...Dj.|.....j.|'
0012ed64: 21315fb8 00140000 21315fc0 01590000 '._1!....._1!..Y.'
0012ed74: 00000009 00000000 2151efd8 080002d0 '..........Q!....'
0012ed84: 21315fc0 00140000 7c936abe 0012edc4 '._1!.....j.|....'
0012ed94: 7c97cde9 00140000 00000000 005b5c45 '...|........E\[.'
0012eda4: 005b5c5f 00000001 000002d0 00000500 '_\[.............'
0012edb4: 000002d0 00000500 00140000 214b8fc0 '..............K!'
0012edc4: 0012ee34 21315fb8 475c3a49 73656d61 '4...._1!I:\Games'
0012edd4: 6172475c 5020646e 20786972 654d5c34 '\Grand Prix 4\Me'
0012ede4: 6144756e 505c6174 50475c43 31303032 'nuData\PC\GP2001'
0012edf4: 6e654d5c 70672e75 0000006d 00140000 '\Menu.gpm.......'
0012ee04: 7c936abe 0012ee3c 7c97cde9 00140000 '.j.|<......|....'
0012ee14: 00000000 21315fb8 00140000 21315fc0 '....._1!....._1!'
0012ee24: 0012ee38 0012f090 005e0304 0000000a '8.........^.....'
0012ee34: 009edca0 0012f07c 00000000 009edca0 '....|...........'
0012ee44: 00b2ec28 7c97e0d4 00140000 21315fc0 ';(......|....._1!'
0012ee54: 40000060 7c92b686 7c92b298 00140000 '`..@...|...|....'
0012ee64: 40000060 7c9206eb 216cdee9 216cdee0 '`..@...|..l!..l!'
0012ee74: 00b2ec28 7c92b298 00000048 21315fb8 ';(......|H...._1!'
0012ee84: 00140000 2159af40 0012f0ec 0101ec28 '....@.Y!....(...'
0012ee94: 0012ee4c 00740073 0012ef84 7c91ee18 'L...s.t........|'
0012eea4: 7c97e0f8 ffffffff 7c97e0d4 7c95a5d0 '...|.......|...|'
0012eeb4: 00140000 50000061 7c936abe 00140000 '....a..P.j.|....'
0012eec4: 21315fc0 40000060 00140000 7c97d8a8 '._1!`..@.......|'
0012eed4: 00000000 21523d00 01959d18 0012ee88 '.....=R!........'
0012eee4: 00140000 0012f118 7c91ee18 7c97d8a8 '...........|...|'
0012eef4: ffffffff 7c97d886 7c009d18 00140000 '.......|...|....'
0012ef04: 0012ee48 7c92b686 0012efdc 7c91ee18 'H......|.......|'
0012ef14: 7c936ac8 ffffffff 7c936abe 7c9368ad '.j.|.....j.|.h.|'
0012ef24: 00140000 40000060 7c92056d 2152ccf0 '....`..@m..|..R!'
0012ef34: 2152ccd0 21315fd4 00001aaa 217f3060 '..R!._1!....`0.!'
0012ef44: 00002da8 0012f008 217f3060 00000001 '.-......`0.!....'
0012ef54: 00000000 0012f054 00140000 215df0e8 '....T.........]!'
0012ef64: 21a47008 0012ef80 0012f008 000004f6 '.p.!............'
0012ef74: 00000000 00000000 0012eec0 00000000 '................'
0012ef84: 0012f054 7c91ee18 7c936ac8 ffffffff 'T......|.j.|....'
0012ef94: 7c936abe 7c9368ad 00140000 40000060 '.j.|.h.|....`..@'
0012efa4: 7c92056d 21315fd4 21315fc0 00000000 'm..|._1!._1!....'
0012efb4: 00140000 00000000 7c97cde9 00030000 '...........|....'
0012efc4: 00140178 000027b0 00010000 0012edcc 'x....'..........'
0012efd4: 0012ef30 00000000 0012f018 7c91ee18 '0..............|'
0012efe4: 7c920570 ffffffff 7c92056d 7c921962 'p..|....m..|b..|'
0012eff4: 7c921993 7c98c080 7c921970 2152ccf0 '...|...|p..|..R!'
0012f004: 2152ccd0 21315fd4 7ffdf000 0012f000 '..R!._1!........'
0012f014: 7c959b34 0012f05c 7c91ee18 7c921978 '4..|\......|x..|'
0012f024: ffffffff 7c921970 00140000 7c921902 '....p..|.......|'
0012f034: 21315fd4 21315fc0 00000000 21612c20 '._1!._1!.... ,a!'
0012f044: 0001c0c8 2152ccd8 0012efa8 00000000 '......R!........'
0012f054: 0012f0a8 7c91ee18 7c920570 00000000 '.......|p..|....'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a34
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000210
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b6c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b68
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000031c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b50
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a1c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003dc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000af8
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000af4
Process exit code = -1073741819
==========================================================================================================

Second log in next post
Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 1023 MB (free: 586 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000bbc
Process handle = 0x0000008c
Main thread ID = 0x0000089c
Main thread handle = 0x00000090
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x0000089c
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path ntdll.dll
base 0x7c910000
size 733184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1048576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\d3d8.dll
base 0x6de70000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6de60000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 278016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\USER32.dll
base 0x77d10000
size 578048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 685056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dinput8.dll
base 0x6d2d0000
size 187904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\winspool.drv
base 0x72f50000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\ole32.dll
base 0x774a0000
size 1281024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\winmm.dll
base 0x76ae0000
size 180736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dsound.dll
base 0x73e60000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\wsock32.dll
base 0x71a10000
size 25088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WS2_32.dll
base 0x719f0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WS2HELP.dll
base 0x719e0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000089c
First chance exception
Exception address: 0x7c911230
Module name: 'ntdll.dll' (base 0x7c910000, size 733184)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000089c
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01050000...
Injection succesful
Setting instruction pointer to injected code (0x01050000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76c40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c40000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76c40000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\uxtheme.dll
base 0x5b090000
size 219648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\MSCTF.dll
base 0x74690000
size 294400
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f14
Thread handle = 0x000000fc
Start address = 0x7c810856
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f80000
size 501248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770e0000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\COMRes.dll
base 0x77000000
size 851968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc00000
size 229888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f40000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
base 0x77390000
size 1050624
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e50
Thread handle = 0x00000124
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cbf0000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ef4
Thread handle = 0x00000138
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ef4
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x6cbf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76e30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x59780000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpwsockx.dll
base 0x59780000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\mswsock.dll
base 0x71990000
size 247808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\hnetcfg.dll
base 0x62e40000
size 347648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\wshtcpip.dll
base 0x719d0000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cb80000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d10000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rasapi32.dll
base 0x76e90000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rasman.dll
base 0x76e40000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\NETAPI32.dll
base 0x6fee0000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e60000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rtutils.dll
base 0x76e30000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cba0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x6cba0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009dc
Thread handle = 0x00000170
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x6cb80000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009dc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x719d0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x62e40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x59780000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e50
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ed0000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\winrnr.dll
base 0x76f60000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\Program Files\Bonjour\mdnsNSP.dll
base 0x64000000
size 121704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\Iphlpapi.dll
base 0x76d10000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f70000
size 8192
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x76f10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x64000000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76be0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\CRYPT32.dll
base 0x779e0000
size 604672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\MSASN1.dll
base 0x77a80000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c40000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f30
Thread handle = 0x00000198
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f20
Thread handle = 0x0000019c
Start address = 0x7c810856
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e54
Thread handle = 0x000001a0
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000354
Thread handle = 0x000001a4
Start address = 0x7c810856
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\xpsp2res.dll
base 0x20000000
size 2986496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\userenv.dll
base 0x76960000
size 731136
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000afc
Thread handle = 0x000001b0
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\cryptnet.dll
base 0x75ed0000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f10000
size 172544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d5e0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\SensApi.dll
base 0x72220000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x73240000
>> ati2dvag.dll>>
>> RADEON 9600 SERIES >>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x73240000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>>
Win95_Startup : 1280 x 720
>>
win95_initialiseD3D : 1280 x 720
>> Initialize3DEnvironment(1280 x 720 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): RADEON 9600 SERIES >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\HID.DLL
base 0x68d50000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778e0000
size 1003520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\WmJoyFrc.dll
base 0x10000000
size 255560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\DINPUT.dll
base 0x721f0000
size 165376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000740
Thread handle = 0x000001d8
Start address = 0x7c810856
Thread local base = 0x7ffd8000
>> Supported FF Effects for this stick...
>> Constant>>
>> Ramp Force>>
>> Square Wave>>
>> Sine Wave>>
>> Triangle Wave>>
>> Sawtooth Up Wave>>
>> Sawtooth Down Wave>>
>> Spring>>
>> Damper>>
>> Inertia>>
>> Friction>>
>> CustomForce>>
>> End of list
>> Device supports Saturation
>> Device supports Pos Neg Coeffieicents
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f5c
Thread handle = 0x000001dc
Start address = 0x7c810856
Thread local base = 0x7ffd7000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path I:\Games\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 51200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c70000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f68
Thread handle = 0x00000200
Start address = 0x7c810856
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\msacm32.drv
base 0x72c60000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cb0
Thread handle = 0x00000210
Start address = 0x7c810856
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\KsUser.dll
base 0x73e30000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bf4
Thread handle = 0x00000218
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\unidrvui.dll
base 0x70280000
size 747520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path
base 0x02c20000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f84
Thread handle = 0x00000234
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f84
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f08
Thread handle = 0x00000234
Start address = 0x7c810856
Thread local base = 0x7ffae000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f08
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
path C:\WINDOWS\system32\mscat32.dll
base 0x73240000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x0000089c
base 0x73240000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> *WARNING* Emissive material via illuminated diffuse
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f20
Thread exit code = 0
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000354
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class :: >> hutroofnew>>
>> ** WARNING ** Failed to match object to class :: >> hutroofnew>>
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 11
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> I:\Games\Grand Prix 4\gpxpdata\pnl\gfx\fonts\gstmanb0.ttf>> : error adding font resource
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
>> EVENT (Time: 3700): Car Index 4 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 194541): Car Index 4 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000089c
First chance exception
Exception address: 0x00458709
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x000014c6
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000089c
Unhandled exception
Exception address: 0x00458709
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x000014c6
Stack trace:
00458709: Games\Grand Prix 4\GPxPatch.exe! <no symbol>
0012F130: <no module><no symbol>
Registers:
EAX=00000DFC ECX=0535B088 ESI=000000B3
EBX=00000004 EDX=00000996 EDI=00000B30
CS:EIP=001B:00458709
SS:ESP=0023:0012F117 EBP=0012F118
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200297
Stack dump:
0012f117: 0000003e 12f13000 00000100 35b08800 '>....0.........5'
0012f127: 45430205 12f30400 49ad0400 12f24000 '..CE.......I.@..'
0012f137: 00000000 00000080 00000000 12fac800 '................'
0012f147: a50b0800 a4fc4800 00000000 00000600 '.....H..........'
0012f157: 00000000 0ca00000 56d8a346 d594523f '........F..V?R..'
0012f167: 8dffab43 99f9f5c0 00000043 00000080 'C.......C.......'
0012f177: d5945200 8dffab43 99f9f5c0 00003043 '.R..C.......C0..'
0012f187: aba72900 15ee143f 0000003f 00000080 '.)..?...?.......'
0012f197: a3679600 8f99e4be 0f99e43e 0000003f '..g.....>...?...'
0012f1a7: 55888f00 2bff2c3c abff2cba 000000ba '...U<,.+.,......'
0012f1b7: 8f8aa000 a37cf5be 237cf5be 000000bf '......|...|#....'
0012f1c7: ffffff00 0000003e 00000000 7fffff00 '....>...........'
0012f1d7: 403da13f c51647bf 28f1483c 0000003f '?.=@.G..<H.(?...'
0012f1e7: fb373e00 7fe11c3c ca59603f 000000ba '.>7.<...?`Y.....'
0012f1f7: 28df5200 9c49cabf 4056c53c 000000bf '.R.(..I.<.V@....'
0012f207: 00000000 00000000 00000000 7fffff00 '................'
0012f217: 0003f43f 12f25400 00000000 00000000 '?....T..........'
0012f227: 00020000 00008000 03bf4000 c002fc01 '.........@......'
0012f237: 00001377 0c3f9000 12996601 9c49c9bf 'w.....?..f....I.'
0012f247: 51cfb6bc f7f5bbbf 6a4ab743 dfca55bf '...Q....C.Jj.U..'
0012f257: cddbc1bc 855a443e 31177743 a2cf493f '....>DZ.Cw.1?I..'
0012f267: 38cb273c 92cdcfbf 42bac5c2 7f9fa3bd '<'.8.......B....'
0012f277: d5601c3f 01dcd9bc 60f28f42 7fe9753c '?.`.....B..`<u..'
0012f287: b70b19bf 4db486bc 129101c0 9c56683f '.......M....?hV.'
0012f297: 51d5923c 04d1753f 000000c6 00000700 '<..Q?u..........'
0012f2a7: 00000100 00000600 00000600 00000100 '................'
0012f2b7: 00000200 00000500 00000400 00000300 '................'
0012f2c7: 00000700 00000000 c90fdd00 71e1b13e '............>..q'
0012f2d7: 0000003d fa272d3f 7af9ca45 49e0da3f '=...?-'.E..z?..I'
0012f2e7: 4deb723e d525653e 86eb1443 995c8ac0 '>r.M>e%.C.....\.'
0012f2f7: 12996643 9c49ca3f 51cfb63c 59999a3f 'Cf..?.I.<..Q?..Y'
0012f307: 0000003f 00000000 00000000 00000000 '?...............'
0012f317: 59999a00 0000003f 00000000 00000000 '...Y?...........'
0012f327: 00000000 59999a00 0000003f 00000000 '.......Y?.......'
0012f337: 00000000 00000000 80000000 7e6f2a3f '............?*o~'
0012f347: 000000bf e229e300 0000003d 00000000 '......).=.......'
0012f357: 80000000 0000003f 00000000 e229e300 '....?.........).'
0012f367: 000000bd 7e6f2a00 000000bf 00000000 '.....*o~........'
0012f377: 00000000 00000000 80000000 92b3e93f '............?...'
0012f387: 0000003f 00000000 00000000 00000000 '?...............'
0012f397: 04d6a500 00000040 00000000 00000000 '....@...........'
0012f3a7: 00000000 80015000 8000003f 0000003f '.....P..?...?...'
0012f3b7: 00000000 b853d000 000000be 50aec500 '......S........P'
0012f3c7: 3ab98cbf 0cbe0abe 000000bf d0ce3d00 '...:.........=..'
0012f3d7: 75a38ebc 8f989a3f 000000be 14236a00 '...u?........j#.'
0012f3e7: 5bc2903f 496d2fbe 000000bf 29f9c200 '?..[./mI.......)'
0012f3f7: 13c33443 ee396b43 80000043 0000033f 'C4..Ck9.C...?...'
0012f407: 80000000 8000003f 8000003f 8000003f '....?...?...?...'
0012f417: 7333333f 7333333f 7333333f 8000003f '?33s?33s?33s?...'
0012f427: 0000003f 00000000 00000000 80000000 '?...............'
0012f437: 0000003f 00000000 00000000 4ccccd00 '?..............L'
0012f447: 63d70a3d e66666bf 7fffff3e 0000005f '=..c.ff.>..._...'
0012f457: 00000000 00000000 00000000 00000000 '................'
0012f467: 00000000 00000100 00000600 00000600 '................'
0012f477: 00000100 00000200 00000500 00000400 '................'
0012f487: 00000300 00000700 00000000 c90fdd00 '................'
0012f497: 71e1b13e 0000003d fa272d3f 7af9ca45 '>..q=...?-'.E..z'
0012f4a7: 49e0da3f 4deb723e d525653e 86eb1443 '?..I>r.M>e%.C...'
0012f4b7: 995c8ac0 12996643 9c49ca3f 51cfb63c '..\.Cf..?.I.<..Q'
0012f4c7: 03bf583f 00008001 eefeee00 030000fe '?X..............'
0012f4d7: 03bf0001 00000001 12f5cc00 00000000 '................'
0012f4e7: 12f5cc00 936a4400 0300007c 936abe01 '.....Dj.|.....j.'
0012f4f7: 03bf007c 03000001 03bf0801 9a000001 '|...............'
0012f507: 12f53801 eb63a600 a4fc886d d1c7dc00 '.8....c.m.......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f14
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f5c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f68
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cb0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bf4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000089c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000740
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f30
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e54
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000afc
Process exit code = -1073741819
0012edc4: 0012ee34 21315fb8 475c3a49 73656d61 '4...._1!I:\Games'
0012edd4: 6172475c 5020646e 20786972 654d5c34 '\Grand Prix 4\Me'
0012ede4: 6144756e 505c6174 50475c43 31303032 'nuData\PC\GP2001'
0012edf4: 6e654d5c 70672e75 0000006d 00140000 '\Menu.gpm.......'

0012eca4: 64616223 746e6f66 00740000 5f776f6c '#badfont..t.low_'
0012ecb4: 72756c62 00000000 00140000 00140458 'blur........X...'

there must be something wrong but what is a good question :)
The gpx panel is calling for a font, which does not exist. That is the problem, change the font requirement to a standard font. Also there is a track texture missing from an object defined in the track. You can see where it tried to set the object but failed to do so because it was not found.
There is an additional problem with the menu data, however it could be related to the existing missing font issue.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Thanks guys, I copied my GP3 font setup, and everything is running great now. Thanks again !
Got the same problem again this afternoon :( I checked my font file and it doesn't look corrupted. I copied every font file in my C:\Windows\Font\ folder. The funny thing is, I'm not even calling the Manana font as I'm using Digital2004 GPxSAT. Testing again now

:E// No, still no progress :/ Meay be I'll need a reinstall



Edited 1 time(s). Last edit at 07/06/2012 11:03PM by Briere.
Tried one more thing. If I load another track beforehand and then I load Barcelona 2011, everything is fine. But sometimes I get a crash right when I exit the game (yeah, that's weird I know ;)) and the log file doesn't mention menu.gpm but the Manana font problem is still there :s
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