z_cockpit_insert

Posted by sntgeorge 
z_cockpit_insert
Date: March 20, 2003 02:05PM
Posted by: sntgeorge
I'm working on a carshape (yeap another one in this world) and I still haven't figure out the use of this 'z_cockpit_insert' part. May anybody help me down here?
Re: z_cockpit_insert
Date: March 20, 2003 02:30PM
Posted by: SchimmyMike
Its the front glass - transparent. Not more.




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Re: z_cockpit_insert
Date: March 20, 2003 02:37PM
Posted by: Lo2k
As usual, 3DEditor can help for such testing, just open your shape with it and clic on the object you wish to test. Immediately, you will have it front to you. then, change its texture to discover what is the exact selected shape.
It works also fine to discover what part of the car use what texture...



Re: z_cockpit_insert
Date: March 20, 2003 02:42PM
Posted by: SchimmyMike
Hmn, thats a way.




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Re: z_cockpit_insert
Date: March 20, 2003 03:34PM
Posted by: sntgeorge
Thank you guys that was a quick response
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