I wanted to set 10 fuel laps for CCcars but i change in gpx patch and in the game always set 5.0 and only 3 laps they can do, so needs back to the pits.
Very interesting problem. In gpx-patch you set the fuellaps in quali to 10 or 15 in order to simulate quali with fuelload but the cars in game never have more than 5 or 6 laps of fuel. Maybe somebody has an idea.
i think in md is the pitstop strategy while the number of flying laps done in qualy is fixed or buried in the exe code. in free practise you can set 10 laps/fuel so that AI do 8 flying laps but in qualy they will always do 1 or 2 attempt for what i saw til now
I have multiple instalations on my HD. In the 2006 to 2009 versions I get 4 or 5 laps of fuel and in the 2003 and 2004 versions I get 7 or 8 fuellaps. Which leads me to believe it might be somewhere in the tracks or in the md??