Las Vegas Cart Race

Posted by phatdaddy 
Las Vegas Cart Race
Date: November 13, 2009 10:10AM
Posted by: phatdaddy
Could anyone who has the 2007 downtown Las Vegas CART track for GP3 1.13 please send it to me at mtman77@msn.com?


Thank you

Re: Las Vegas Cart Race
Date: November 13, 2009 01:41PM
Posted by: andrzej pilaszkiewicz
It does not exist for GP3 (unfortunately...). Try GP2 or rFactor.
Re: Las Vegas Cart Race
Date: November 13, 2009 04:06PM
Posted by: R_Scandura
wow this track is lolwut! was watching in youtube the videos of the race. cool stuff. Many funny actions even tho it's a labyrinth and F1 isn't able to make a single pass in the 1.3km yas marina straight "O_o

if i had Sky i could consider to switch and support american races and drop Formula None

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Edited 1 time(s). Last edit at 11/13/2009 04:07PM by R_Scandura.
Re: Las Vegas Cart Race
Date: November 13, 2009 06:59PM
Posted by: Made in Brazil
bad track!!!

Try San Jose with "BIG HIPER HIGH bump" :P



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Re: Las Vegas Cart Race
Date: November 14, 2009 02:46AM
Posted by: Rod_vs
Both tracks are terrible... on USA< I like Denver and Houston!! ;)
BTW, one day I'll try to make Las Vegas fictional street course...


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Re: Las Vegas Cart Race
Date: November 14, 2009 03:00AM
Posted by: Racer#73
But if u want to see bumpy try Houston 07.



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See how the wheel trembles left to right practically the entire lap even in the straights.

Cheers
Re: Las Vegas Cart Race
Date: November 14, 2009 03:33AM
Posted by: R_Scandura
LOL all this noise for the bumpy Dallas and look where they run

I'm reconsidering the bumpage in Gp3 as well. we drive too clean maybe


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Re: Las Vegas Cart Race
Date: November 15, 2009 10:19AM
Posted by: savinaclaudio
If i can say what i think about the bumping in Gp3, well i'll say it seems to be too low, even in tracks as Montecarlo where the bumping is very high. It seems Gp3 has been programmed to have quite smooth tracks. Whatching on YouTube at 80s and 90s F1 races, you can see many "bumpy" circuit. I use a force feedback wheel, of course. Now i'm starting my second season in Cart (1998) and use many funny bumpy street tracks, as Houston, Long Beach, Vancouver, Toronto, Detroit, Surfers Paradise, St. Petersburg and i had set very high bump values to have the feeling of what i've seen on videos. But i have set higher bump value even in road and ovals tracks, 'cause they almost never are smooth and flat.
And having a lot of fun, of course, just trying to make the car stay on the earth :-)
Bye
Re: Las Vegas Cart Race
Date: November 15, 2009 12:21PM
Posted by: R_Scandura
unfortunately in gp3 increasing the bumps you have also a weird rotation of the front wheels. in the videos you can see the cockpit dance and the steering wheel very nervous but the front wheel dont have so much rotation. in gp3 they reach the end scale every bump :S

looks like Champcar is reneweing the tracpack. Houston and Las Vegas have new ones

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Re: Las Vegas Cart Race
Date: November 15, 2009 10:30PM
Posted by: andrzej pilaszkiewicz
savinaclaudio Wrote:
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Now i'm starting my second season in Cart (1998) and use many funny bumpy street tracks, as (...) Vancouver, Toronto, St. Petersburg (...).

Claudio, I use them too; Vancouver by Matthew Burge, Toronto by Roman Mika and St.Petersburg by Hernan Pablo Viglione. Apart from bump values (which I increased), I've found cc-lines not to be accurate and making driving strange/difficult. Did you try to fix them, especially at Vancouver and St.Petersburg ?
Re: Las Vegas Cart Race
Date: November 16, 2009 09:48AM
Posted by: savinaclaudio
@andrzej pilaszkiewicz
You are absolutely right about the CC line, expecially in Toronto and Vancouver (somewhere they drive into the walls...). I'm not able to correct the CCline, so you'd ask it to Roberto Scandura (i'm not interested in it of course, Roberto ;-) it's just for Andrzej...).
Note: i did make a few updates to Toronto and Vancouver, if you want i can send them to you, if you give me your email address.

@Roberto
Never experienced the "end scale" for the front wheels, but now i'll test.

Bye
Re: Las Vegas Cart Race
Date: November 16, 2009 09:53AM
Posted by: andrzej pilaszkiewicz
savinaclaudio Wrote:
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Note: i did make a few updates to Toronto and Vancouver, if you want i can send them to you, if you give me your email address.

Yes, plz : apilaszkiewicz@o2.pl
Re: Las Vegas Cart Race
Date: November 16, 2009 01:27PM
Posted by: savinaclaudio
@andrzej pilaszkiewicz: check your mail.

@Roberto: i drove a very bumpy Surfers Paradise, and not noticed any anusual movements of the front wheels. Let me know more about it.

Bye



Edited 1 time(s). Last edit at 11/16/2009 05:54PM by savinaclaudio.
Re: Las Vegas Cart Race
Date: November 17, 2009 02:38PM
Posted by: R_Scandura
lol @ las vegas. just noticed there is also a temporary chicane before the 2nd tunnel ;)

Claudio, you can see the front wheel for a while make a complete rotation and return in their axis. not a major issue but sometines it's annoying

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Re: Las Vegas Cart Race
Date: November 19, 2009 09:47AM
Posted by: savinaclaudio
R_Scandura Wrote:
> Claudio, you can see the front wheel for a while
> make a complete rotation and return in their axis.
> not a major issue but sometines it's annoying

Master, forgive me if i dear say it, but i drove other bumpy tracks, and never notice it, neither for a while, neither in Rio Oval where the bump is really high. I really don't know what can cause it. But, as always, i will test again, and again, and again... 'til the end of the world :-)

Bye.
Re: Las Vegas Cart Race
Date: November 19, 2009 12:08PM
Posted by: R_Scandura
savinaclaudio Wrote:
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> R_Scandura Wrote:
> > Claudio, you can see the front wheel for a
> while
> > make a complete rotation and return in their
> axis.
> > not a major issue but sometines it's annoying
>
> Master, forgive me if i dear say it, but i drove
> other bumpy tracks, and never notice it, neither
> for a while, neither in Rio Oval where the bump is
> really high. I really don't know what can cause
> it. But, as always, i will test again, and again,
> and again... 'til the end of the world :-)
>
> Bye.


hurry up you have aprox 2 years to find a solution ;)
anyway it's not a major but. Otherwise i feel some more interest in american races. i need to find realstic data for physyc and and carset to make a short attempt :D

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Re: Las Vegas Cart Race
Date: November 19, 2009 04:24PM
Posted by: savinaclaudio
Uh! I was missing 2012...
Re: Las Vegas Cart Race
Date: November 19, 2009 11:04PM
Posted by: bigpopopof
Hey Savino i hate to play with toronto and vancouver tracks

Thank Savina Claudio Thanks........
Re: Las Vegas Cart Race
Date: November 20, 2009 12:36PM
Posted by: savinaclaudio
bigpopopof Wrote:
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> Hey Savino i hate to play with toronto and
> vancouver tracks
>
> Thank Savina Claudio Thanks........

If you don't like them, well ok. I like street circuits and like them.
Anyway, you don't have to thank me, but the original authors, i just made a graphic update.
But sorry, i think i haven't understood what you exactly mean with "... i hate to play..." and "thank Savina Claudio thanks........".
Bye
Re: Las Vegas Cart Race
Date: November 20, 2009 05:33PM
Posted by: R_Scandura
savinaclaudio Wrote:
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> But sorry, i think i haven't understood what you
> exactly mean with "... i hate to play..." and
> "thank Savina Claudio thanks........".
> Bye

he means that thanks to you he now hates the game ;);););)

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