Avus GP update

Posted by Masterboy 
Avus GP update
Date: September 21, 2008 12:07PM
Posted by: Masterboy
Hello

I have updated the Avus GP

- Some bug fixed
- More Track objects
- New CC-Line (south curve Including S/F line)
- CC-Cars Setup new

btw. thanks Roberto for the Track Editing Tutorial.

Some commands me are still unclear. But I hope in the future, I can also create a new track.

Greeting from Austria
Re: Avus GP update
Date: September 21, 2008 07:02PM
Posted by: X_Acto
Thanks a lot!

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Re: Avus GP update
Date: September 21, 2008 08:11PM
Posted by: drafi5
Thank you very much, Gerhard.


Happy racing from Germany !!!

Re: Avus GP update
Date: September 23, 2008 01:38PM
Posted by: R_Scandura
nice update, maybe something could be done in the tight curve (dunno the name) as the ccline runs on grass causing problems to the human player, try to increase a little the track width there, at least the line will fall all on the kerb

but still a good job :)

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Re: Avus GP update
Date: September 24, 2008 06:58PM
Posted by: bigears
Yeah, I noticed that as well.

When I ran a wet race, a lot of cars ran on the grass and then spun off into the gravel because of that tight CC line.

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Did your birth certificate come with an apology letter from Durex?
Re: Avus GP update
Date: September 24, 2008 08:27PM
Posted by: Masterboy
Thanks for your suggestions.
I will make an update in the next few days.

Greeting from Austria
Re: Avus GP update
Date: September 29, 2008 08:24PM
Posted by: Masterboy
Hello

Avus Track updated

- tight curve extended
- New MD file for 'marianodc 2008 physic v1.0' includet.

Greeting from Austria
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