First of all, great site and forum. The information and downloads are incredible.
I downloaded the Indianapolis Oval track, and it looks great. There is one problem, though - the set up that the computer cars drive with is too slow. They only reach 196 mph (give or take) on the straights. Is there a way of changing this so they drive at a more realistic speed?
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The test of a first-rate intelligence is the ability to hold two opposed ideas in the mind at the same time, and still retain the ability to function. -- F.Scott Fitzgerald
I use Nathaniel Porter's version of Indy, called "Indy500" (available from this site I think) and when I used it the other day, in Slot 1 of GPx, and set the difficulty to Ace, the cars were reaching roughly 232/233mph on the straightaways and slowing to roughly 220mph in the turns. It's realy realistic and so easy to get sudden understeer if you get too close on the entry to the turns, watch out for the entry to Turn 2!
Its a magic data setting. Many tracks have CC car grip set to around 90% on the fast tracks which was suited to the 900+ bhp cars. The little 750 ish V8's this year are far more affected by drag. So, set the cc cars to 100% for grip and power to test. Next set the air resistance high (more efficient) so you get the right speeds in your driven car. Lastly re-set the cc grip and power again so they are competitive.