common Morbid.
You know the game is already written. Take my point 1 for example.
Ok.
Drive the car till you get a gearbox problem. You can't drive any further right? Ok, now while the car free to a stop, rev it so it hits 120 celcuis. The car now will blow the engine and the "error" switch now from NOT a gearbox failure to a engine blowup. When having a engine blowup error you can drive for about .5 of a lap. this enables you to drive to pits, where the pits resets ALL errors.
this is clearly a bug and by just a few lines of code you can prohibit the game of:
1. not clearing previous errors by creating more.
2. not reset errors other than wing failures and punctures.
If you, morbid, are a programmer you'll see that with the current game alreay in hand you can just "fix" the bug.
And so you can argument that the others are also easy to do.
You did'nt see me saying "it will take a few minutes to add the feature - let the guys in qualifying , run back to pits when car fails, by first placing the steering wheel back on and wave to the fans, maybe take off the helmett and bellaclava so you can see a full rendered face of schumi and then when in pits you can first go to the conference room to talk to Todt."
Why you guys always have to shoot everyone down or join each others shooting people down i dont know.