belini gp4 to gp32k sepang 1999 - 2005 v4 released

Posted by belini 
belini gp4 to gp32k sepang 1999 - 2005 v4 released
Date: May 13, 2005 02:12PM
Posted by: belini
belini gp4 to gp32k sepang 1999 - 2005 v4 released

2000 - new stands turns 1 and 6 - added roofs to stands turns 10/11/12/13
2001 - removed stands turn 12
2003 - removed stands turn 13
2004 - added multi-coloured gravel

all versions gp3 compatible (magic data needs to be converted)

gp32k users
for correct performance all v4 tracks should be used with belini grip/physics patch v4






sepang 1999- 2005


work in progress
nurburgring 1999- 2005



[www.belini.fsnet.co.uk]

Excelent as always, keep up the good work :)

how do i convert the magic data to gp3 ??
Thank you very much, Paul, for another great work, exellent as always.

Happy racing from Germany !!!

The circuit is brilliant now

thx a million


and it has even the magical text


all versions gp3 compatible (magic data needs to be converted)



[www.facebook.com]
Top quality work as always Paul. Thanks a lot for this and your other releases!!

Awesome work!
Belini: I have a problem: I converted the magic data into gp3, but when I load the track, the car starts flying in the pits! What's the problem? (btw: I can't patch my gp3.exe with the grip patch, cause it's said that my exe is read only, but this isn't true!)
Thanks in advance!

Best's
András Vincze


[vgpxhd.uw.hu]
same on the grid, see the pic:


Oh, and I reached the top of the track, lol! Maybe I could rename the team: Skyline Racing :D
András Vincze Wrote:
-------------------------------------------------------
> Awesome work!
> Belini: I have a problem: I converted the magic
> data into gp3, but when I load the track, the car
> starts flying in the pits! What's the problem?

I'll have a look but it's been years since I messed with gp3 magic

> (btw: I can't patch my gp3.exe with the grip
> patch, cause it's said that my exe is read only,
> but this isn't true!)
> Thanks in advance!
>

is that the gp3 grip patch? the latest v4 patch is gp32k only.





[www.belini.fsnet.co.uk]



I solved the patch problem... but the cars still flying... maybe they drink too much Red Bull :)

Best's
András Vincze


[vgpxhd.uw.hu]
To Belini

The only thing that needs to be changed in order to adapt the other tracks to patch vs4 is the magicdata isnt it?
Could you explain what to change more or less. With the old magicdata im to fast
wvdriel Wrote:
-------------------------------------------------------
> To Belini
>
> The only thing that needs to be changed in order
> to adapt the other tracks to patch vs4 is the
> magicdata isnt it?
> Could you explain what to change more or less.
> With the old magicdata im to fast


see here [www.grandprixgames.org]





[www.belini.fsnet.co.uk]

András Vincze Wrote:
-------------------------------------------------------
> I solved the patch problem... but the cars still
> flying... maybe they drink too much Red Bull
>
> Best's
> András Vincze
>
>
>

maybe they do, can only think it's a physics/magic problem





[www.belini.fsnet.co.uk]

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