I should have mentiones that I am working with GP3 2000 so obviously can't use GP3 Edit....
Belini, would that be just any SW jam, then overwrite it with one of the HW jams I want to convert, reduce colour depth then load the new bmp into Jam Editor? (or did you by chance make a typo and intended to write "extract a hw jam..."
I'll have a little play around with this later.
With the cockpit the SW jams are smaller that the HW jams - 256x64 rather than 256x256 so a straight conversion with Jam Editor doesn't work, I'm guessing for this reason. What I tried here was the following...
From Jam Editor I exported the bmp, loaded it in GP3 edit, converted to SW, again saved the bmp, opened the original jam in Jam Editor and imported the bmp, ordering the jam dimensions to be changed to the new (smaller) size. I then received a message that the Jam ID was not what was expected. Interestingly, although the original was a HW jam it only contained something like 110 colours which is far fewer han the SW limit of 256. Would it be the speciic colours that are not recognised rather than the actual quantity of colours?
Anyway, if anyone can give me a further kick in the right ditrection it would be appreciated.
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