Sound editing

Posted by SuperSonic 
Sound editing
Date: August 06, 2003 10:36PM
Posted by: SuperSonic
Changing the max RPM in the physics editor isn't cool. It changes the fuel consumption and sounds strange.

I want to use high pitched sounds, like the engines we have today, 19 or 20 thousands RPM. But I'd like to use the ORIGINAL sounds (modifyed somehow).

Is that possible?

Thank you

See ya
Re: Sound editing
Date: August 07, 2003 12:15PM
Posted by: Frankbob
I tried!!!!!!!!!
I modified the pitch of an old turbo motor from the late 70's... The sound is great on my computer but when I tried to reload it in the game I got screeeching sounds!!! And a melting pot of different sounds mixed up altogether!!! I was not able to do it! Maybe you will be able to help? I used the D Legros sound editing... I think!
Thanks



Frankbob
Re: Sound editing
Date: August 07, 2003 08:32PM
Posted by: SuperSonic
I changed the pitch of the original sounds and they sound great too.
But my gp3sound.dat became very strange, hehe... more than 200 MB. And the game doesn't run.
Luckly I made a backup.

Help?! :P

See ya
Re: Sound editing
Date: August 08, 2003 11:59PM
Posted by: SuperSonic
I send a e-mail to Damien Legros, I hope he will answer it.
Oh, the inocence.

See ya
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy