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Avus GP update
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Masterboy
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Avus GP update
Date: September 21, 2008 12:07PM
Posted by:
Masterboy
Registered: 17 years ago
Hello
I have updated the Avus GP
- Some bug fixed
- More Track objects
- New CC-Line (south curve Including S/F line)
- CC-Cars Setup new
btw. thanks Roberto for the Track Editing Tutorial.
Some commands me are still unclear. But I hope in the future, I can also create a new track.
Greeting from Austria
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Re: Avus GP update
Date: September 21, 2008 07:02PM
Posted by:
X_Acto
Registered: 20 years ago
Thanks a lot!
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Re: Avus GP update
Date: September 21, 2008 08:11PM
Posted by:
drafi5
Registered: 20 years ago
Thank you very much, Gerhard.
Happy racing from Germany !!!
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Re: Avus GP update
Date: September 23, 2008 01:38PM
Posted by:
R_Scandura
Registered: 20 years ago
nice update, maybe something could be done in the tight curve (dunno the name) as the ccline runs on grass causing problems to the human player, try to increase a little the track width there, at least the line will fall all on the kerb
but still a good job
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Re: Avus GP update
Date: September 24, 2008 06:58PM
Posted by:
bigears
Registered: 20 years ago
Yeah, I noticed that as well.
When I ran a wet race, a lot of cars ran on the grass and then spun off into the gravel because of that tight CC line.
-------------------------------------------------------------------------
Did your birth certificate come with an apology letter from Durex?
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Re: Avus GP update
Date: September 24, 2008 08:27PM
Posted by:
Masterboy
Registered: 17 years ago
Thanks for your suggestions.
I will make an update in the next few days.
Greeting from Austria
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Re: Avus GP update
Date: September 29, 2008 08:24PM
Posted by:
Masterboy
Registered: 17 years ago
Hello
Avus Track updated
- tight curve extended
- New MD file for 'marianodc 2008 physic v1.0' includet.
Greeting from Austria
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