Hi,
I wanted to review a few old GP3 textures and couldn't find any GP3 original car model available for modern 3D software. So I exported a point cloud from Paul Hoad's CarEditor, converted it to OBJ, imported it in Blender and reconstructed the model and mapping. The mapping is an approximation to work with as many of my old cars as possible. I uploaded it under CC-license on Sketchfab and it's free to use for your own projects. Enjoy!
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sketchfab.com]
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