Pit and laps gp3 universe

Posted by ermel 
Pit and laps gp3 universe
Date: September 16, 2016 04:18PM
Posted by: ermel
Hello.
How to modify the numbers of laps and pit stop IA in tracks of mod UNIVERSE of pirx please? I want 15 laps and 40% pits stop and 60%. Thanks
Re: Pit and laps gp3 universe
Date: September 17, 2016 03:56PM
Posted by: rodrogo
You have to change the magic date .md2 of the track that is use
Re: Pit and laps gp3 universe
Date: September 17, 2016 05:38PM
Posted by: ermel
Yes ok. But for the pits?
Re: Pit and laps gp3 universe
Date: September 17, 2016 06:26PM
Posted by: ermel
And or well I to find md2?
Re: Pit and laps gp3 universe
Date: September 17, 2016 06:45PM
Posted by: pirx
- import track*.dat into CMagic2000 and select "Save/Export Magic Data
- open/edit saved .md2 file with windows-text-editor
- reimport into track*.dat with CMagic2000
- play



Edited 1 time(s). Last edit at 09/17/2016 06:47PM by pirx.
Re: Pit and laps gp3 universe
Date: September 17, 2016 06:47PM
Posted by: ermel
ok, i Try
Re: Pit and laps gp3 universe
Date: September 17, 2016 06:52PM
Posted by: ermel
ok, i try, but i have:
This track files does NOT contain custom magic data

i try whit the track bellini 1997 01melbourne
Re: Pit and laps gp3 universe
Date: September 17, 2016 07:17PM
Posted by: pirx
..works here.

use CMagic2000, not the normal CMagic!
Re: Pit and laps gp3 universe
Date: September 17, 2016 07:49PM
Posted by: ermel
i use cmagic2000
Re: Pit and laps gp3 universe
Date: September 17, 2016 08:15PM
Posted by: holemad
its true...original belini tracks have no md2 included.
You could use the one from my 2015 melbourne track and convert that to md2
or send me a pm with your email, i have a md2 from the 2004 track by marcos togni.
Re: Pit and laps gp3 universe
Date: September 17, 2016 08:26PM
Posted by: ermel
is that I would do all the circuits ... bellini
Re: Pit and laps gp3 universe
Date: September 17, 2016 08:28PM
Posted by: ermel
how to convert md to md2?
Re: Pit and laps gp3 universe
Date: September 17, 2016 08:36PM
Posted by: pirx
in UNIVERSEmod they have.. :)
- sure you selected from menu "Get Magicdata from track"?
(I tested here!)

holemad schrieb:
-------------------------------------------------------
> its true...original belini tracks have no md2 included.
Re: Pit and laps gp3 universe
Date: September 17, 2016 08:40PM
Posted by: ermel
yes, i select the track in bellini/1997, and menu, get magic data from track file..
Re: Pit and laps gp3 universe
Date: September 17, 2016 09:11PM
Posted by: ermel
ok, i re download UNIVERSE, it s ok, thnak you :)
Re: Pit and laps gp3 universe
Date: September 17, 2016 09:18PM
Posted by: ermel
sorry, but, 07montreal1997 it n there is no magicdata
Re: Pit and laps gp3 universe
Date: September 18, 2016 08:09AM
Posted by: pirx
you´re correct! I searched for MDs in all seasonal Montreal-tracks and they are missing from ´96-´00 ..have to fix
so, you could use MD from 2001..

thank you for reporting!

ps: convert MD->MD2:
use "MagicConverter": search directory "Editors" here:
link



Edited 1 time(s). Last edit at 09/18/2016 08:16AM by pirx.
Re: Pit and laps gp3 universe
Date: September 18, 2016 09:24AM
Posted by: ermel
Ok, thanks,
I will use the 2001 to 1997 while , thank you :)
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