Indeed, I happen to have made such a thing (unreleased) more than two years ago!
I'll check if everything is fine with it and then upload it for you later today.
P.S.: By the way, I recently got hold of real-life corner radius data for the historic Monza (1955-1971) so I now plan to release a fully 'reverse engineered' version of track, similar to Imola Classic. Despite Monza's character remaining almost the same throughout the years, apart from the chicanes, it has actually changed an awful lot amount. Curva Grande got squeezed, the run up to the Lesmos got realigned, the Lesmos itself were squeezed, the straight to Parabolica was narrower and, of course, there's that 24-meter wide pit straight to fiddle with. Even the escape road of the new first chicane does not fully lay where the original straight laid as the developers left an ever so slight right kink from the old double chicane in during the construction process in 2000. (That's why the 'straight' sort of meanders left and right even after the oval leaves to the right. This is, incidentally, visible on the above screenshot as well. The only significant amount of sectors which can be left untouched are from Lesmo 2 to Vialone (Ascari). Some of these changes are not accounted for in Monza 1969, like the realignment before Lesmo 1, and lots of other corners were restored with incorrect radii. (Not to mention subtle elevation and camber changes.)
My workthread - [www.grandprixgames.org]
Full of classic F1/non-F1 track layouts
My blog about F1 performance analysis - [thef1formbook.wordpress.com]Edited 1 time(s). Last edit at 09/02/2016 08:00PM by Atticus..