.. And here, the rules..... (sorry it's italian, but if you need you can translate it ) .by pippozzo - Grand Prix 3
yeah , obviously. concept is ancient. the player starts in a little team, with a standard budget, every gp has costs. base of system of points and results - both qualify and race - it simulate sponsor earning, so you can invest improving performance parameters, growing your team and drivers. i will post all costs and earnings formulas later.by pippozzo - Grand Prix 3
Ok, thanks a lot. I will contact him and ask about. Now i had in mind an other workaround. Basically, instead GP3Edit i can use the performance file , with gpxpatch. It is ust a txt file and easly modify by .net. The results is the same.by pippozzo - Grand Prix 3
yeah! It could enrich so much my GP3++, i have realized about 37 championship seasons all in one videogame, see in this "video-marketing" some year ago, . I also have a group on FB , with manager mode game , GP3++ MY TEAM S(T)IMULATION... , with some player. But for now, i need to follow it ust with an excel sheet, with calculated values costs and investment. It's Frustratby pippozzo - Grand Prix 3
Hi all, sorry, i created a good algorithm for simulate a manager career in a own team, using GP3, and generating sponsor earning in base of points criterias, and i would implement in .Net program. But for now, i must update calculated values by this algoitm ( read by race/qualify results .txt file) using gp3edit . I would interest about some dll to write performance drivers and teams deby pippozzo - Grand Prix 3