Anybody who knows where I can find this non-tobacco version for Magny-Cours and Silverstone online? It's the only Benetton livery from the 2001 season that is missing in my self-compiled carset (now I'm using the default GP4 textures for this two races).by SDG71 - Grand Prix 4
Ho3n3r Schreef: ------------------------------------------------------- > I get the feeling pace is simulated per position. > E.g. say around Bahrain first place is around > 1m57.0 and 1m58.5, 2nd is around 1m57.3 and > 1m58.8, last place is around 2m02.0 and 2m03.5, > etc. regardless of catchup.xml, as I still notice > this after deleting catchup.xml. > > Thatby SDG71 - Other Games
@Thunderknight: the bitmap layout of these textures is just horrrible imho.by SDG71 - Other Games
Mitsuro Sano Schreef: ------------------------------------------------------- > Coming from Codemasters, it's a very good game! If > you looked back to what we said, it's a great > surprise! There is some things that can be of > course improved, but it's a good basis from the > next F1 games from Codemasters! > > When you look back to EA's fby SDG71 - Other Games
I finally found the solution to this problem. After extracting the WAD-files with WadUpdater, I found a file called 'clouds-07.tex' in both WAD's. In both Interlagos and Montreal, this file appears in some way to be corrupted, which causes the graphical bugs. To solve the problem, just delete this file and replace it by another 'clouds-07.tex'-file from another wad toby SDG71 - Grand Prix 4