Addicted On GPXSeries Wrote:
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> @Belini:
> Do you mean any physics file?I.e Ralph Hummerich
> 2002 season set physics together with the tracks
> from the Flo 2002 update?
the grip patch can only be used with the belini physics files
> It seems that you are actually more concerned to
> more important things,like t
by
belini
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Grand Prix 3 Addicted On GPXSeries Wrote:
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> Belini: does your new grip patch works only with
> your tracks or does with works with the other
> gp3-2000 tracks at all?Also i´m unable to download
> it because the link is broken/dead!
>
>
>
> Edited 1 times. Last edit at 05/09/05 01:47AM by
> Addicted On GPXSeries.
by
belini
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Grand Prix 3 gp32k only
grip patch/physics v4 released
gp4 to gp32k a1-ring 1999 - 2003 v4 released
gp4 to gp32k melbourne 1999 - 2005 v4 released
all belini updated tracks use v4 grip/physics patch
and belini genjams v2
grip patch/physics v4
uninstall previous version or us a new gp32000.exe
includes:
improved grip patch/physics files
player grip util
grip calculator (excel)
PATCH
by
belini
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Grand Prix 3 Hägar Wrote:
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> No, didn't do anything with the MagicData, just
> installed them. It occurs on all of your tracks
> (i've got 6 or 7). Is it possible to send me the
> MagicData files that you use?
>
> dabbeele@
> yahoo.com
> ;
>
> Thx,
> Hägar
the magic is the same as the download
by
belini
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Grand Prix 3 Hägar Wrote:
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> Hi PK,
>
> I play GP3-2000, I noticed the 'problem' at the
> Melbourne, Australia track and the Sakhir, Bahrain
> track as I have only completed those tracks in my
> championship season. Will have a look at your
> other tracks I've downloaded tonight or tomorrow.
>
> Hägar
by
belini
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Grand Prix 3 St.Hubbins Wrote:
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> Can anyone recommend a carshape that works well
> with these liveries please. I have installed the
> set using the default shape and there are several
> distrotions, mainly on the side of the engine
> cover, which is not really too surprising.
yes I noticed a few errors too, I used the default gp
by
belini
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Grand Prix 3 drafi5 Wrote:
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> Thank you very much, Paul. Where can I download it
> ?
> Will you update the carset ? Thanks for an answer
> in advance.
>
> Happy racing from Germany !!!
very unlikely, it was only compiled roughly, got enopugh to do
cheers
pk
by
belini
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Grand Prix 3 if you are using gp3 there can be problems with the split points, it can't be fixed.
if it's a gp32k problem please let me know which tracks.
pk
by
belini
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Grand Prix 3 drafi5 Wrote:
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> Thank you very much, Paul, the only thing I missed
> are the liveries for the
> belini car (22belini.jam + 23belini.jam), I want
> to know how your car looks !
>
> Happy racing from Germany !!!
the reason I didn't include it 'cos I thought folks would want to use there own
design, it&
by
belini
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Grand Prix 3 think I've finally solved this, about a year ago I changed the location
of transparancy jam id0 from the tracks to the genjams and forgot to
upload a new version of belini genjams.
genjams 2 are available for download and should fix the problems.
pk
by
belini
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Grand Prix 3 majortom jogged my memory (what's left of it!!!)
do you have belini genjams installed? it's important that you do as the tracks
will have problems, genjams include id0 and gridlines, marshalls, pit light etc
pk
by
belini
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Grand Prix 3 MajorTom Wrote:
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> @Camacho
>
> Well I know your problem. You have some Palms at
> the top of the roof right there, isn´t it. The
> easiest way for you is to open a Sakhir .jam file
> and extend the canvas height by for example by
> 256. That means to 512 and than you add a new
> texture with a blank canvas (
by
belini
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Grand Prix 3 Camacho Wrote:
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> in win 98 the tracks are ok so I think that the
> problem is win xp. I had the chance to test the
> game in win millenium and the bugs happened too. I
> don't think the problem is the card but I will try
> to edit the card.txt. what flags could make these
> bugs off by your knowledge?
>
by
belini
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Grand Prix 3 JackiMatra Wrote:
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> "car will roll over in crashes"
>
> They will in GP3, also.
well it's been 5 years but I don't rembember being upside down in
gp3, sorry my mistake
>
> "pit communication"
>
> Much better, and track commentary too, with
> GPxPatch and addon sounds, in
by
belini
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Grand Prix 3 thought I'd paint luizzi as he's in for the next 3 races
2005 luizzi
right click on image and save as - patch with jamtool2000
I've also just uploaded a 2005 carset for gp32k, should be available soon
UPCOMING BELINI gp32k RELEASES
improved slipstreaming patch
player grip util
BELINI TRACKS
melbourne 1999 -2005
sepang 1999 -2005
sakhir 2004 - 2005
a1-ring 1999
by
belini
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Grand Prix 3 first thing I noticed when I first played gp32k was the driving model felt a lot better,
this can never be mimicked using gp3ape.
gp32k physics model is pretty close to gp4 but even using gp4 physics it still
doesn't feel the same as gp4 and gp32k still feels like gp32k using gp3 physics.
gp3 physics are a lot closer to gp2 than gp32k.
as for replays I always liked gp3video but gp
by
belini
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Grand Prix 3 I suppose it has to be something to do with the radeon card, it's really
difficult to find the right sort of objects so sometimes (usually pit
buildings) there's bits left over unused that I turn invisible and for
some reason you're seeing them.
have you tried some of these advanced graphics settings from the readme.txt
that's in the gp32k folder
3. Advanced Graph
by
belini
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Grand Prix 3 iCeMaN pAuL Wrote:
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> I have XP home, and I can actually get GP4 running
> smoother than GP3, which I think proves what was
> said previously, that GP3 runs a LOT better under
> Windows 98.
>
> ··················································
> ··················································
> ··········
by
belini
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Grand Prix 3 I have to remind everyone that all belini tracks are developed for gp32k
as I don't use gp3 I have no idea whether they will work or not, gp3 has a
track.dat limit of 137k and gp32k 196k.
the only gp3 compatible tracks are:
magny cours
sakhir
shanghai
barcelona (2001 version)
hungaroring (1999 to 2002 versions)
interlagos v1.4 version
all belini tracks use magic dat
by
belini
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Grand Prix 3 JackiMatra Wrote:
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> Another WinXP problem with GP3 is that the game
> will crash if you attempt to minimize it.
can't comment on gp3 but for gp32k alt-tab crashes f12 minimizes, no problems.
by
belini
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Grand Prix 3 I have to remind everyone that all belini tracks are developed for gp32k
as I don't use gp3 I have no idea whether they will work or not, gp3 has a
track.dat limit of 137k and gp32k 196k.
the only gp3 compatible tracks are:
magny cours
sakhir
shanghai
barcelona (2001 version)
hungaroring (1999 to 2002 versions)
interlagos v1.4 version
all belini tracks use magic data specific
by
belini
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Grand Prix 3 the only time I've had problems with any belini tracks CTD is when I've used a
carshape using gpxpatch at melbourne. recently been working on 2005 sakhir and
done endless laps with no problems.
by
belini
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Grand Prix 3 missing wheels is because gpxpatch isn't configured properly, it's been as long
time since I has this problem but I think all I did was delete f1gstate.sav,
then track down what you've wrongly configured in gpxpatch.
by
belini
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Grand Prix 3 there should be no problem running gp3/gp32k on xp pro/amd, slow graphics
could well be down to having anti-aliasing turned on in under windows
display properties.
by
belini
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Grand Prix 3 I have no problem with xp pro running gp32k except replayng hotlaps which
crashes it, something to do with the way xp writes the hotlap, ME has the
same problem, this isn't that big a deal 'cos you can always save a normal
game and watch the replay.
if you've an nvidia based graphics card then 29.42 or 40.41 drivers make a
massive difference to the PO with xp pro.
by
belini
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Grand Prix 3 all you need to do is deselect all cars, and run the start of a race.
this resets all cars to default setup.
if your running a championship then the car setups for all tracks are
saved in the save game, I seem to remember that gp3 always has 15 wing
settings for default setups, gp32k takes the default setup from the magic
data.
by
belini
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Grand Prix 3 Addicted On GPXSeries Wrote:
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> @Belini: Should patrick just screw it up and
> forget about Matti?And would you authorize the
> publication of the track?What´s it gonna be?
> In time: your Bahrein track for GP3 1.13 is
> amazing.I downloaded it only yesterday,because i
> thought it would hit an huge PO,but didn´t!Gre
by
belini
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Grand Prix 3 patrickF1 Wrote:
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> HI,unfortunately for the players of Gp3 1.13, have
> bad news, I have not succeeded in contacting Matti
> and I have had the dissent from Belini, cause the
> bad blood between them. I hope that a possible
> appeal can let change idea to Belini.
> @cesar if you wont i can send for test.
this make
by
belini
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Grand Prix 3 jordanrudess Wrote:
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>
> I dloaded the latest Nvidia driver pack and gp3
> with belini bahrain struggled.
>
> Then I installed my 2year old nVidia Detonator
> (not sure what version somewhere around 29.xx) and
> ALL gp3 compatible Belini Tracks runs smooth on
> 800*600, 25fps. PO never goes above 90%. With
by
belini
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Grand Prix 3 Speed_Addict Wrote:
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> Helmets are great. Just a quick question regarding
> that Belini Steering wheel... What's the deal with
> the transparency problem of the wheel?
it's not a problem it's needed with that cockpit view as the wheel blocks
off the view when on full lock, eventually I'll get around to doi
by
belini
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Grand Prix 3