yes, but they have been made by extreme77 for RPMT 2009 .by ank6n - Grand Prix 4
arms by extreme77 (for rfactor) wheel by F1RFT (for rfactor) everything modified as my personal taste and it will be released soon with ferrari F60 & F10 Wheels and maybe with other steering wheel! got all permission thanks to Lewis-Hamilton00 for Sompir (F1RFT)by ank6n - Grand Prix 4
working on 3D internal version and next on 2010 3D external wheelsby ank6n - Grand Prix 4
ok SchueyFan, give me some time!by ank6n - Grand Prix 4
The first 2010 HUD with ACTIVE red revmeter and....full HD!! Panel for Wide Screen views added! Download:by ank6n - Grand Prix 4
Hi ipswich2007, sorry but I don't run gp3, I can't help. As far as I can see it's a problem related to tga alpha layer; maybe corel photo paint makes alpha layers in a way Gp3 doesn't like! Try to open and save the tga files with another editor like Paint shop or something and see the in game result. Byeby ank6n - Grand Prix 4
I know, it depends on the car physic you're using....with 2009 physic fits right (or very small differences), with other physic you have to modify in the file panel.ini the speedmeter item according to your physic. This could be solved using 34 tga files, (one each for every 10km/h) ....I tried at first but the result was not so smooth and I think it would be heavier for the cpu to managby ank6n - Grand Prix 4
Here is the download link for my HUD 2010: enjoy if you like it!by ank6n - Grand Prix 4
Here is a video: I found the right font (or very similar to the original one!) Release this weekend.by ank6n - Grand Prix 4
I made a 2010 hud but I can't find the right font used. Anyone knows which is the right font and where to find it? Thanks.by ank6n - Grand Prix 4
yes matt, you are quite right. When I started (2 years ago) I took original f1ch texture to learn how to map. I painted in this order williams, jordan and partially arrows using these textures, replacing some logo with hi-res ones. These cars are not so good because of low-res texture and beacuse of lack of experience in mapping. Then I tried mapping with hi-res textures made by myself, so iby ank6n - Grand Prix 4
Hi everybody, in february 2006 Enzojz released all the 2000 carshape (except sauber) of the 2000 season. He wrote these carshapes had to be painted by hi-skilled carpainters. Then 2 fantastic cars, ferrari & mclaren, were released but the mod became a rfactor mod. So I decided to start practicing in carpainting with the missing cars. Obviuosly I had - and still have - to learn a lot to geby ank6n - Grand Prix 4
This is my personal conversion of mclaren 97 with original engine texture. Links to leeched work REMOVED by moderator. I've stolen suspensions and engine shape from other's work so it's not releasible.by ank6n - Grand Prix 4