according to your screenshots you are not using the latest version. the error was caused by changes of the UV-mapping, that's why i reverted to the original flag shape but changed the texture instead. we in this forum, by the way, do not like it if people open a new thread for every problem they have. if you need help with the GP2022 mod, you post it in the GP2022 thread. if you need helby Carl_gpgames - Grand Prix 4
i kindly ask you to remove this download link as it contains a modified version of my original release and violates our permission policy. The flag error by the way has been solved in the latest version of the release.by Carl_gpgames - Grand Prix 4
Huge contribution, thank you a lot, Kev!by Carl_gpgames - Grand Prix 4
Great job, Diego! Love Blender!by Carl_gpgames - Grand Prix 4
next level, thank you!by Carl_gpgames - Grand Prix 4
QuoteMaisonTeles I saw a bug in the green and yellow flags, they are big and long going to the sky of the game after I made the changes, what can it be? There was indeed an error with the flag. thank you for pointing it out. it should be fixed now, please download it again and replace flag.rfb for both race and quali props.by Carl_gpgames - Grand Prix 4
outstanding, Kev! thank you a lot!by Carl_gpgames - Grand Prix 4
New layout. Thank you a lot, Paulo!by Carl_gpgames - Grand Prix 4
awsome, thank ypu so much!by Carl_gpgames - Grand Prix 4
More than 20 years after the release of GP4, we have finally new pitprop shapes. Special thanks to Öggo for making it possible with his Blender plug-in! 12/11/2022 ======================================================================= Version: 1.00 Title: New Pit Props Description: New high poly pitprops for both race and qualy. Author: carl_gpgames Installation: Update your anim.wby Carl_gpgames - Grand Prix 4
QuoteNickharper why the ai is so hard to overtake other ai , i always watch the ai race and the top speed sometime will never be enough to overtake so they ended up backin off ,is theres anyway to simulate DRS in this game? Did not note that yet. Might be related to magic data of some modded tracks. I will provide magic data for all 2022 tracks with the next update. DRS: In theory we could ediby Carl_gpgames - Grand Prix 4
outstanding job! thank you very much!by Carl_gpgames - Grand Prix 4
some explenation on this topic: Does gp4tweaker work with CSM? Yes, it does. The only difference is, that you can't directly install GP4 tweaker and then use CSM. Most CSM mods swap all the tweaker files, patch the gp4.exe to enable tweaker and then restore those files once the mod is unloaded. That's why you should use a clean installation of GP4 only (together with gpxpatch and thby Carl_gpgames - Grand Prix 4
As far as i know it affects only power and grip levels of AI. It can be set per track in Magic Data. Less power means less torque and therefore slower acceleration (but no necessarily lower topspeeds), less grip means slower cornering (and most likely slower acceleration too). I doubt racing, mistakes and failues are related to difficulty levels. Failures and mistakes can be adjusted both inby Carl_gpgames - Grand Prix 4
Amazing tool Alex! This will become even more important in the future. This topic should be pinned somewhere.by Carl_gpgames - Grand Prix 4
Mod updated 2022/10/23 Change notes: - All recently released cars and helmets by Fongu added (i will add an option to choose between Fongu's and Isaint's cars later) - Updated physics (calculated gear ratios based on real F1 telemetry data by prblanco, some other adjustments) - Car setups for all tracks added. This also fixes the issue where excessive plank wear would lead to loweby Carl_gpgames - Grand Prix 4
These are configuration files that you need to configure the variables for cars, helmets, animations, etc. To get started with CSM, it is best to work through the CSM advanced docs. Once you have the basics down, you can continue here: It will take some time for you to fully understand CSM, but once you do, it will open up a lot of possibilities.by Carl_gpgames - Grand Prix 4
what a gift, TY so much!by Carl_gpgames - Grand Prix 4
Very old but still useful tool by ZaZ to edit setups outside the game.by Carl_gpgames - GP4 Editors / Utilities
congratulations to your 100th helmet for the 2022 season! unbelievable job, i doubt we ever had that many helmets for a season!by Carl_gpgames - Grand Prix 4
outstanding job again Samu, finally we have a new race director!by Carl_gpgames - Grand Prix 4
your mixing things up. 1. the 2022 mod doesn't use physics files (g3p) as Fongu and I told you already. It directly patches the gp4.exe via patch.ini and covers by far more physics values than the old editor did. 2. no current F1 car goes up to 14770 rpm under normal circumstanes, that's highly unrealistic. If you watch F on tv you can see that they usually don't go higher thanby Carl_gpgames - Grand Prix 4
you didn't because you can't edit this value in the old physics editor.by Carl_gpgames - Grand Prix 4
as you were told multiple times by now, the mod doesn't have any issues that would prevent csm from restoring properly. if there was such an issue, i would hsve it myself and also all the people that tested the mod. if you still have the problem after reinstalling gp4 and csm only indicates that your installation is fine but the problem lies somewhere else on your computer. that's alby Carl_gpgames - Grand Prix 4
Sheet updated (first post). Change note: - Downshift limit: Prblanco figuerd out how the game caluclates downshifts (for auto-gears as well as for CC cars). The formula is updated and helps you to find the right downshift limit. - Engine / Wheel RPM Ratio added: This is a very important one. It updates the Engine / Wheel rpm ratio if you change the default tyre size. It is what caused thby Carl_gpgames - Grand Prix 4
the up-shift issue should be fixed, please download the mod again an re-install it (delete your existing installation). QuoteFabiuZ87 The car go until 49 or 50 km/h and don't change any gear yes, sounds like you activated the pit limiter.by Carl_gpgames - Grand Prix 4
no, i don't have it and i'm unable to recreate it. try to set gp4 do debug mode (or else not to debug mode) in gpxpatch. personally i have less crashes without debug mode. else there isn't much i could think of, the structure of the mod is basicslly very similar to the 2021 mod.by Carl_gpgames - Grand Prix 4
thanks a lot kev!by Carl_gpgames - Grand Prix 4