Does anyone have any shaders they can recommend as good ones to use or any combination of shaders? Thanksby RHill - Grand Prix 4
Yes that’s the one! I don’t think it is clear or at least not to me. What happens if you apply the tweak to outer pit area boundaries? I get it’s describing where the tweak will be applied but what behaviour does it produce? Thanksby RHill - Grand Prix 4
Hi, In either the tweaker option pit limiter or pit speed, I can’t remember which...there is a checkbox which says something like ‘apply to all outer areas of track’ - it’s a sub option Tick box under one of the tweaks. Does anyone know what it does? Thanksby RHill - Grand Prix 4
I like the idea of increasing the speed down the pitlane to negate the time lost if they do have to wait to be released. How do I increase the speed, is this a tweaker setting?by RHill - Grand Prix 4
Hi all, I keep getting held and so do the cc cars In the pits for approaching cars down the pitlane. The hold is a bit cations though and means cc cars and me lose time in the pits being held. Is there a value to release into smaller gaps or be less cautious with the release? Thanksby RHill - Grand Prix 4
I was able to get the custom grid and start from my slot with one player but not two. That’s what I really need. Any other custom grid tools that might do that?by RHill - Grand Prix 4
I’ve tried the custom grid tool, but when you select two players both seem to start on the back row. What I really want is to set the grid but be able to run the race with two players in their correct place.by RHill - Grand Prix 4
That’s what I do currently but I want to use custom grid to mean I dont have to do quali - but still have two players in the race starting from a custom gridby RHill - Grand Prix 4
Hi, Is there a way to make a custom grid but using two players in hotseat, without them both having to start at the back?by RHill - Grand Prix 4
I must be doing something wrong because I convert a youtube clip to a wav and then convert to 11025 and 8 bits, but just silence in sample editor, but the wav plays perfectly.by RHill - Grand Prix 4
Hi Im trying to put some sounds in the samples folder - radio.bnk file. For some reason the sounds aren’t working. What bit rate and sample frequency do I need to ensure they work?by RHill - Grand Prix 4
I select 2D hardware acceleration and nothing changes. When I go back to check the option is no longer selected!by RHill - Grand Prix 4
I think I’ve selected the right sound set ini. I’ll check my version too. What do I do to create a sub folder? Anything need adding to the ini lines?by RHill - Grand Prix 4
I’m installing direct into the main gp4 folder So gpxdata snd and pointing there using gpxpath. What version did you use? I’ll check mineby RHill - Grand Prix 4
Hi Carl Hope you can help, I have put your sounds into my game and mostly they work great! However some sound events don’t seem to work. I haven’t heard any position loss sounds for example or whist the start lights beep the ‘away we go’ doesn’t work. I have placed in the snd folder within gpx data And pointed to the sound set.ini so not sure what’s wrong. Why would some work but not oby RHill - Grand Prix 4
Thanks! Will give it a tryby RHill - Grand Prix 4
Hi All, If I am driving 50% races would it be necessary to double the failure rate to be realistic? Was the original value for failures based on 100% race distance probability? Thanks for the helpby RHill - Grand Prix 4
Sounds good. Are these specific to 2019 or can they be used for any year?by RHill - Grand Prix 4
Do I spy a Williams in there? And I see a Merc, so just the Haas to go right? Might actually have the 2020 season before the FIA do!by RHill - Grand Prix 4
It happens when the 1st gear ratio is too high, so the car never brakes enough at idle to fully stop the wheels turning. Adjust the first gear ratio down a little bit in magic data and it should stop itby RHill - Grand Prix 4
SchueyFan Wrote: ------------------------------------------------------- > Yeah it's normally related to magic data pit > windows from my experience over the years - or > fuel settings meaning they have no choice to pit > before schedule. When it happened to me, it was the latter. Lack of fuel means they pit earlier than the pit window. Solved by changing the fuel consuby RHill - Grand Prix 4
Looking for a new CSM mod to install...name your favourite below and why? I have heard the 2004 and 1995 mods are popular. I personally love the 2009 mod. Richby RHill - Grand Prix 4
SkaaningeN Wrote: ------------------------------------------------------- > I've come across this before, but never bothered > to do anything about it since it's not very > common. > However, in a 75% race at Magny-Cours 2008 by > F1Virtual, all AI team mates made their first pit > stop on the > same lap, when the car behind loses a huge amount > of timeby RHill - Grand Prix 4
quickslick Wrote: ------------------------------------------------------- > @Richard and Silvio, did you set the grid > positions for every driver with the tool? maybe > this helps > > @Raky, the tool they are using is the custom grid > tool from Shaddix in the link below > > > tomGridTool_1.1.rar/file Yes I tried setting all different positions and sby RHill - Grand Prix 4
Thanks for the help. I have a problem then because when I use the tool with CSM and choose non championship race, the grid lines up as expected from the tool, but the player starts at the back (not selected on the tool). Wierdly in quick race the grid lines up again as planned but the player always starts 6th...which is selected nowhere. It’s like I’ve got the tool working but it’s ignorby RHill - Grand Prix 4
Hi all, To save time I’m looking to run races without doing quali. I’ve seen some custom grid tools but my question is what is the best option? I want to run either quick races or non championship races using two player controlled cars. What I’m not sure of is do any custom grid tools allow the player to start from a position of their choice or always has to be at the back? Thanks for aby RHill - Grand Prix 4
Hi does anyone have any weather seeds they can share for interesting weather scenarios. In particular I'm looking for wet to dry or dry to wet races over a 20 lap race, so 40 minutes or so. Any suggestions appreciated Richby RHill - Grand Prix 4
[07:43:02.457] >> Device mode 720 x 480 (format 22) confirmed [07:43:02.457] >> Device mode 720 x 576 (format 22) confirmed [07:43:02.457] >> Device mode 800 x 600 (format 22) confirmed [07:43:02.457] >> Device mode 1024 x 768 (format 22) confirmed [07:43:02.457] >> Device mode 1152 x 864 (format 22) confirmed [07:43:02.457] >> Device mode 1280 x 720by RHill - Grand Prix 4
[07:42:57.062] Debug event: LOAD_DLL_DEBUG_EVENT [07:42:57.062] Thread ID = 0x00000450 [07:42:57.062] path C:\Windows\SysWOW64\UxTheme.dll base 0x718f0000 size 245760 [07:42:57.062] Debug event: LOAD_DLL_DEBUG_EVENT [07:42:57.062] Thread ID = 0x00000450 [07:42:57.062] path C:\Windows\SysWOW64\samcli.dll base 0x72350000 size 51200 [07:42:57.062] Debug event: LOAD_DLL_DEBUby RHill - Grand Prix 4