Did you change track grip or is it just the physics? The grip is much much to high.by Ruboy - Grand Prix 4
Wow, the Brawn-screensot is 'insaint'by Ruboy - Grand Prix 4
TTM's has the new pitlane and runoff areas...so rather even more work. I would stick to the old version and import new textures /f.e. from TTM's track) instead.by Ruboy - Grand Prix 4
That looks really nice...I especially like the detailsby Ruboy - Grand Prix 4
The speed bumps at turn 1 are really nice, guysby Ruboy - Grand Prix 4
Ole, nice again Thanksby Ruboy - Grand Prix 4
That looks very good Tracks as Monaco, Singapur or Valencia require really a lot work becaus there are much more objects to create...I hope you two will go on the same wayby Ruboy - Grand Prix 4
awesome williams shot, Robby Ruboy - Grand Prix 4
When you make efforts to update tracks then you could also update the track textures (grass, gravel, kerbs, tarmac, etc.) to high resolution aswell.by Ruboy - Grand Prix 4
Nice could you also upload one from track cam view?by Ruboy - Grand Prix 4
Pont Wrote: ------------------------------------------------------- > i'm a keyboard player and i must admit this is one > of the best fantasy tracks ever......cc-line is > very good for a keyboard player!! > well done! Don't want to be too proud, but: Thanks It surely cost me some hours to get it that way.by Ruboy - Grand Prix 4
Guys, this is one of the best tracks ever released. The layout is great and very difficult...the .dat file is perfect and the graphics aswell. A really amazing work with much passion and detail Post some good screenshotsby Ruboy - Grand Prix 4
Cool Spa video And Ed did a great job on the new Spa version...the .dat is not perfect but that's not his fault. But the new textures are very fineby Ruboy - Grand Prix 4
Wow, awesome shot Daimon do you have it in 1024*768?by Ruboy - Grand Prix 4
@Lo2k: When there is a crossing layout (f.e. Suzuka) the car on the bridge is in a shadow, which actually should be existent only under the bridge. How can I fix this? We also had this with gildoorf's Pasargada track but I can't remember if it was fixed or not.by Ruboy - Grand Prix 4
At first: Keep cool: Second: do a search and you will find this here:by Ruboy - Grand Prix 4
A blog is for announcing news and showing progress and delivering all information which is intended to be give to the public. So, just read the blog and there should be no questions...if there are no news about release, then there is no release date either...if there is no progress shown, then there is no progress either. There is hardly no better informing blog about projects available than F1by Ruboy - Grand Prix 4
ZaZ Wrote: ------------------------------------------------------- > But if it is blank in TSM (ergo: you cleared the > box), it will get deleted. > Is that ok? No, because today we set split positions and lap number directly in the .dat file with GP4Builder. If TSM-magic data has blank boxes it also clears these three values in the .dat file, which is bad. When the boxes are blanby Ruboy - Grand Prix 4
Is it necessary to discuss this right here? The whole message by Mortal is pushed into the background bye arguments which should be discussed elsewhere if you feel the need to...I do not.by Ruboy - Grand Prix 4
Heja BVB, heja BVB !!! :D Great liveries, axelby Ruboy - Grand Prix 4
Ok, thanks...sounds good Btw, did you fix the problem about blank fields? When hiiting the save button the laps and split data was deleted in the .dat file even though I did not set these values in TSM. That's the only problem which worries me about clicking save.by Ruboy - Grand Prix 4
ZaZ Wrote: ------------------------------------------------------- > It's because the dat file has MD which isn't > compatible with TSM because TSM takes care of some > namings. > The easiest way to fix this is simply to go the > the imported track and hit 'save track' after you > are done selecting the wad and dat and then go to > the magic data tby Ruboy - Grand Prix 4
Concerning CTD: Try to delete magic data or load default magic data and the test again. When using TSM I had some problems in the past, too...I just loaded and saved default md and after that I loaded the enw one again and it worked.by Ruboy - Grand Prix 4
Really cool, Ed Thanks for this great packageby Ruboy - Grand Prix 4
Yes.by Ruboy - Grand Prix 4
Ruboy Wrote: ------------------------------------------------------- > Normally it should be already inserted in the .dat > file...unless Samuele has deleted it.by Ruboy - Grand Prix 4
*doule post*by Ruboy - Grand Prix 4
Looks great How many polys has this object? If you check the latest F1virtual tracks you will find other fuel rigs and also wheel guns which can be used. Your fuel rig is defitely more detailedby Ruboy - Grand Prix 4
You should at first get permission for files in private before posting in public who denied or hasn't give permission yet...this way authors might feel pressured and this isn't any better.by Ruboy - Grand Prix 4
Kimi-The-Champ Wrote: ------------------------------------------------------- > The Arrows haven't a texture :-P Oh really, didn't see that...by Ruboy - Grand Prix 4