Nice job. I have an issue, though. The game crashes after a few corners. Debug Mode and Standard quality enabled.by ricktworick1 - Grand Prix 4
Looks great. By the way, what tracks are those? :Pby ricktworick1 - Grand Prix 4
I wouldn't mind having the chaos start version of the track!by ricktworick1 - Grand Prix 4
Just a question, the cars in the game reach maximum 290 KPH, how do I change it so it could become a little bit more realistic to the Indy specification? I tried editing the perf files with no results.by ricktworick1 - Grand Prix 4
Will be offline till 31stby ricktworick1 - Grand Prix 4
Honda Great to see Lewis in points! Poor luck for Anthony to be the first person to retire.by ricktworick1 - Grand Prix 4
Honda Another great qualifying effort from Anthony! While Lewis is regularly getting into Q2, we hope that Q3 is also going to be a regular possibility for him!by ricktworick1 - Grand Prix 4
Honda While we are a bit disappointed with the FP results, we do think our car is capable of a good score this weekened.by ricktworick1 - Grand Prix 4
New link to this?by ricktworick1 - Grand Prix 4
Honda We have sent our strategy for the race.by ricktworick1 - Grand Prix 4
Hope this isn't dead again...by ricktworick1 - Grand Prix 4
Honda So close to points for Anthony. We're obviously lacking the pace we need.by ricktworick1 - Grand Prix 4
Honda ...What a disappointment.by ricktworick1 - Grand Prix 4
Honda The only thing we can worry about from this practice is how huge was the margin between our drivers. Let's hope it will not affect us, setup reward is always nice.....by ricktworick1 - Grand Prix 4
Honda Great job from Lewis, we knew that choosing him to drive in our team was a good decision! His first points might be vital! Anthony's race was a huge disappointment, though.by ricktworick1 - Grand Prix 4
Honda Expectations do not meet the reality for now, I suppose.by ricktworick1 - Grand Prix 4
No idea why this turned into a fighting forum again but SDI Wrote: ------------------------------------------------------- > First of all, let me assure you that I won't > change anything in GPxPatch or HOFxLap that will > affect existing leagues, rules, hotlaps/saved > games, or the game itself. > > Second, it is possible to implement the request. > It wouldby ricktworick1 - Grand Prix 4
Honda Didn't expect Points finish after terrible Qualifying session, we still need to improve, though.by ricktworick1 - Grand Prix 4
Honda This is going to be a tough weekend for us.by ricktworick1 - Grand Prix 4
Honda Lack of setup reward and performance might hurt us, however, we stay positive!!!by ricktworick1 - Grand Prix 4
I will be on vaca from 18th to 22nd. Just putting that here.by ricktworick1 - Grand Prix 4
Honda Expected more from our drivers. Glad to see Lewis improving, but it wasn't enough to even be in the top 8.by ricktworick1 - Grand Prix 4
Honda Ended up where she should not belong, hope the race goes our way.by ricktworick1 - Grand Prix 4
Honda We're hoping to battle for the pole!by ricktworick1 - Grand Prix 4
You so did not!by ricktworick1 - Grand Prix 4
Honda What a great drive from Anthony to 2nd place! Lewis did quite good on his debut, despite making some mistakes. We are very happy with the results.by ricktworick1 - Grand Prix 4
Honda A great showing from Anthony and a nice debut qualifying effort from Lewis. Seeing that we might be able to challenge points and more really excites the team!by ricktworick1 - Grand Prix 4
How do you change the car number on the car texture itself? Like is there any possiblity of doing that and if yes, what do I need? I am asking that, cause I am used to having those regular numbers in F1, 1-23 (without 13) and I just can't get used to the new number choice rule :Pby ricktworick1 - Grand Prix 4
Honda A satisfying practice session for Honda, we are looking forward to the qualifying.by ricktworick1 - Grand Prix 4