In the recent past we saw a lot of tools such as ENB, SMAA Injector, Sweet Fx that increase the overall effects on past and new games. Well, seems that a new challenger comes out. What's the difference with the others? It supports DX8 ENHANCE YOUR EXPERIENCE Crosire's ReShade is an advanced, fully generic post-processing injector, a graphics modification for games or alike.by Rot Teufel - Grand Prix 4
well, since you're the only guy who making 80s track, we could't be more happier to saw 70s/80s cars on historical tracksby Rot Teufel - Grand Prix 4
And i could't be more happier than i'mby Rot Teufel - Grand Prix 4
Atticus. Scritto: ------------------------------------------------------- > > The problem is that - no disrespect to these > authors, especially as I'm also involved - some of > these works do lack quality compared to an > F1virtual release. Take elevation profiles for > example - Phillip Island has a very archaic > elevation profile, one from the early years, wby Rot Teufel - Grand Prix 4
maxi82 Scritto: ------------------------------------------------------- > rio gallegos never believed. > I have also street santa fe but this corrupt the > gp4 > with more time I will upload the track Buenos > Aires (galvez) i guess that Rio Gallegos was made in 2006 for the TC 2004 mod from another guy. i was able to found on my HD Santa Fe street track and yes, gp4by Rot Teufel - Grand Prix 4
Prblanco Scritto: ------------------------------------------------------- > Sorry to break it to you guys, but we're not > planning on working on historical F1 tracks, more > on that later. if you're not interested, this option shouldn't be considered in this survey. Anyway it surprises me how much people wants a lot of tracks that have already been released inby Rot Teufel - Grand Prix 4
Prblanco Scritto: ------------------------------------------------------- > 4. Which other categories do you follow? (89 > answered - users could pick more than one option) > 42.7% Formula E wow, never think about that joke formula has so many followers... Joke circuits, fan boost, cars unable to do more than 20km and the stupid 2015 15 day tests rules... Poor motorsport...by Rot Teufel - Grand Prix 4
very cool list and nice to see a revival of the old argentinian tracks. Most of them comes from the TC 2004 mod, if i'm not wrong. Crossing fingers for a Balcarce update in future Anyway, i feel sad to don't see Buenos Aires (1998 and 1979 updated) Shame for 4shared as upload site, i hope to found soon a free working account to download them all PS: correct me if i'm notby Rot Teufel - Grand Prix 4
mortal Scritto: ------------------------------------------------------- > Just be grateful that this year I didn't turn the > text upside down. but was really funby Rot Teufel - Grand Prix 4
Install GPxPatch. let access Rundll32 goes online (allow firewall), set compatibily to Win XP Sp3, check both execute as admin and don't install it in C/Programs (disable UAC if necessary).by Rot Teufel - Grand Prix 4
SkaaningeN Scritto: ------------------------------------------------------- > Awesome screens! Welcome back Rot! Excalibur Scritto: ------------------------------------------------------- > Absolutely brillant, Rot! Beautiful cars and > screens! thank you all. Maybe i'm not so active as in the past, but i still got a lot of unreleased screens that i hope to publish befoby Rot Teufel - Grand Prix 4
2: but this must be applied on all games i play... time is short... 3: hi res textures updates mainly on 90s tracks. Some converted tracks in the past. Performance files for GP2 2011 mod.by Rot Teufel - Grand Prix 4
1991 Monza track from 1991 trackpack (ploddek, cleberpister). Sorry for 1995 error since i have copy/paste and mix up the 1995 readme with 1991 one.by Rot Teufel - Grand Prix 4
Sorry for delaying so long this update, but i got involved in another project and i forgot to release it. Well, now you can get it. Monza 1991 Hi-res update by Rot Teufel DOWNLOAD plodekk and cleberpister have made a great job for give us some complete trackpacks for past mods (1988, 1991, 1993, 1995), that add new circuit and proper sponsored tracks forby Rot Teufel - Grand Prix 4
I can sure assume that probably this is the best virtual rappresentation i see on many sim* platforms (* i know, GP4 is not a sim, but it's still the best compromise between sim and arcade). Imho you should expect request for other platforms conversion. I never think to drive on a such fast track. Still need to lear a lot, since there're really few clear breaking points. I'mby Rot Teufel - Grand Prix 4
i don't know if other people have this problem: since there's no 1996 trackpack i use a mix of 1995 and 1997 tracks. When i check Barcellona on CSM, in game every car has the golder BBS rims, indifferent wich team/driver you choose. On the others trucks everything runs fine. Anyone has this bug too?by Rot Teufel - Grand Prix 4
Sounds like you got a older version of GPxPatch. Turbo Lover Scritto: ------------------------------------------------------- > Now you can post some excellent screens Mr. Rot > Teufel. i got two screens from 0.94 beta when the new tyrrell comes out. If everything goes well, soon I'll be busy to complete another project. Anyway i'll able to enjoy the mod. And maybe posby Rot Teufel - Grand Prix 4
kedy89 Scritto: ------------------------------------------------------- > seems that something went wrong when you installed > part 2, as that's the one with the Cars folder. > Did you have the older version installed as well? > Did you get a message that you have a mod > installed with the same ID after you installed > part1? nope, cause i downloaded the two paby Rot Teufel - Grand Prix 4
I don't know if i'm dumb, or probably a readme could be helpful about the new 0.96 release. Each time i load the mod, i got the 2001 cars (with 1996 random helmets) and there's no trace of "car" folder with releative files in "GPSaves/Carset/f1 1996" folder. It seems i miss (or the mod) something.... Shame cause even the physis has been improoved. EDIT: filby Rot Teufel - Grand Prix 4
the good news is that 0.96 will see the lightby Rot Teufel - Grand Prix 4
Uhm, looks like you got activate "rotate wheels by textures". Set from 1 to 0 and the strange compouds should gone away. (always on f1graphics.cfg)by Rot Teufel - Grand Prix 4
If i remember well, the main cause of all white cars is that probably on " f1graphics.cfg controls all settings (default 0)" the value is zero. Change to 1 and everythign will works on GP4.by Rot Teufel - Grand Prix 4
TGF1DRIVER Scritto: ------------------------------------------------------- > They never finished it!? I think they are still > working on the track, maybe I ask them. If not > they have maybe a dat-file and I will finish the > track then. But this will take at least some > months. i wait over two year before release Montreal 1995 2.0, cause i never get an answer from Toby Rot Teufel - Grand Prix 4
Finally i got some free time to try this mod. A good complete pack of the 2007 season, with everything for the users and a lot of options in CSM menù. Many awaits this season and finally we got it. Thanks. Anyway i don't know if i'm became rust, or there's something that gone bad... 1. AI is really fast and i can't made a decent lap to keep me in the first 10 (Pro mode)by Rot Teufel - Grand Prix 4
Elio, the last gentelmen driver and Nigel, the lion. What a team Can't wait for 1986 mod too. 1000HP for qualify and 800 for race, with just 540kg of weight (Williams FW11 specs)by Rot Teufel - Grand Prix 4
Anyone has Fludo Lubrificants logo? Thanksby Rot Teufel - Grand Prix 4
Wow, great job. This reminds me when i made the texture for GPTeam F1 1998 for rF (Williams, Prost, Benetton, Stewart (2 version), Arrows, Minardi). I should have some images in my HD, but not many on frontal view. You got a really great luck to find that stewart image.by Rot Teufel - Grand Prix 4