tiko Wrote: ------------------------------------------------------- > It would be good if you work at the nose of the > car... > Because, as seen in real races, in the t-cam, it > appears with the nose different... > well, it's just a suggestion... > thanks INDEEDby pimpones1 - Grand Prix 4
ferrariracer. Actually gp4 shapes works with 27 objects too. no worries about this conversion. it was tested over 20 times before ready for share.by pimpones1 - Grand Prix 4
Well, i´ve seen so many dif ferrari shapes based on another shapes(rbr), and its not fair to wait our mate come back from His trip to get a properly car in game. as soon as he gets back , he´ ll share the livery update, till there, i think everyone should use this one converted and working fine in game, and PLEASE.. DELETE ALL MUTANTS ferrari you have haha hugs all linkby pimpones1 - Grand Prix 4
select the whole car at once, OBJECTS/MOVE FLAG Z AND UP AND DOWN..Its doneby pimpones1 - Grand Prix 4
THE PIC YOU POSTED SHOW US THE PROBLEM. the shape is set to near to the track surface. so with all elevations on track, the suspensions goes down the suspension does not MOVE, the the whole car goes up and down , depends of track elevations. all you have to do is move the z position of the car on zmodeler.by pimpones1 - Grand Prix 4
kerleyf1 Wrote: ------------------------------------------------------- > What Pimpones try to say is: > > GP4 GAME: The red lights always red (no blink) in > race and blink only in the pits. > > REAL F1: Red lights blink in race and pits. > > Pimpones needs to put GP4 red light blinks always, > no only in pits (in wet races of course). lol thanks kby pimpones1 - Grand Prix 4
GAP.. why dont you read what we write here? my explanation is only 2 posts above yoursby pimpones1 - Grand Prix 4
YUP SOULBRINGER. I ALREADY HANDLED IT NOW IM TRYING TO FIND IF ITS POSSIBLE TO MAKE LIGHTS BLINK ALL RACE LONG WHEN NOT DRIVING ON PIT AREA. I MEAN WET RACES IN GP4 THE REAR LIGHTS IS TURNED ON BUT REAL F1 IT BLINKS ALL THE TIME.by pimpones1 - Grand Prix 4
MAYBE SOME TWEAKER MASTERS KNOW HOW TO MAKE REAR LIGH BLINKS THE ENTIRE RACE OUTSIDE THE PIT.. IT WOULD BE AMAZING SEE IT IN GAMEby pimpones1 - Grand Prix 4
FOR ALL THOSE WHO NOTICED THE MIRRORS FLIPED, ALL YOU HAVE TO DO IS FLIP THE UV MAPS IN GP BUILDER TO U= -1 V= -1 AND ITS GONNA BE OK IN GAMEby pimpones1 - Grand Prix 4
Now it looks a community lol whoever has free time to help... YOU ARE WELCOME.!by pimpones1 - Grand Prix 4
abbout 2 years ago i said something my freind ricardo lampert told me. the best way to stop leeching, is share what you do. in our case we dont do pretty much.. its all rft and mg cars converted. all i did is tweak some shapes and modify some alpha layers. we dont deserve to get all YOU GUYS ARE AMAZING cos as i said.. those are CONVERTED. all credits goes to its owners. weby pimpones1 - Grand Prix 4
okok so another question.. I REALIZED cars when are pitting, the rear lights BLINKS like real formula1. is there a way to make it blinks on track ( outside pit area???) and in gptwekaerr.. why theres 4 glows properties for each car?by pimpones1 - Grand Prix 4
you can edit all cameras... open the ini file and you ll have 12 cameras positions for each car.by pimpones1 - Grand Prix 4
you miss? why you miss if its totally possible for wheels and cameras? updae your tweaker mate;by pimpones1 - Grand Prix 4
i searched but i can find a decent answer. i know its possible to edit rear light positions via tweaker.. shapes are bigger than last year, so we have to set lights properties. My dificulty is: when editing position on tweaker. x= moves it up and down. y= moves it left to right z= the DAMN LIGHT simply vanishes. i tried to change for exemple -2,207 to -2.206 and it s nby pimpones1 - Grand Prix 4
nice car mate. IMO the marked part needs a remap. it looks weird.. and if is possible, the gray color of the car is too shaded. but the car looks almost perfect.. very good job for a beta version!! thanks for sharing itby pimpones1 - Grand Prix 4
NON EDITEDby pimpones1 - Grand Prix 4
well well well.. now we have a lot of people converting cars from rfactor( iam one of them). Actually i like the idea more people can build from zero or convert cars( yes.. it improves skills .. so someday they build on their own). and the best of ALL of it is: we dont have to wait for 2 or 3 amazing modelers to release their jobs saying its WIP while we see over a billion of prinby pimpones1 - Grand Prix 4
Maclarenfan.. i converted all cars same as you guys did.. can i upload the mercedes and ferrari for the community while madotter is tripping around, or you wanna wait for him.?? ps- i know its a hard work to convert and make it work fine in game, so if you want to wait him, its not a problem mate hugsby pimpones1 - Grand Prix 4
Maddotter.. really dont know why you opened a topic showing this car if you and me dont know if the permisison to release the CONVERSION will be given mate. as i told you. i asked to the shape owner..for the permission..and lets wait.by pimpones1 - Grand Prix 4
Lo2k i searched but i didnt find an answer and maybe you can . in tools/ material editor.. is there any diference in game when you change the values of the power of materials? im asking cos im converting a track and it shows the same problem when converting some cars.. it blinks to black color. i changed the track part displace V= -1 but the problem still happens. any idea?by pimpones1 - Grand Prix 4
At singaporeby pimpones1 - Grand Prix 4
HI KIMI, how´s it going? 1- what physic file your perfset is based? 2- imo you should change the bhp power for each team, this way, you can keep the driver hability and swap the '' guilty'' for the bad car they drive.by pimpones1 - Grand Prix 4