man.. im totally agreed with the other mates.. maybe this livery on another shape would look better.. but its ok for the first try.. just remap that TIM sponsor logo(front wing).. its kinda weird.. take a look. cheersby pimpones1 - Grand Prix 4
Hi Raul.. ijust wanna know if you guys could add that yellow livery in pack when you release it. Im talking with a lotta people who are really interested to add it on ´´ pre season testing .( including me lol)by pimpones1 - Grand Prix 4
well, time ago bfore i learn about z modeler, the way i used to build land was something like that 1 create fences all over the track on both sides ( width offsset around -5 and Z offset = 0) 2 link them all 3 subdivide faces, and moving vertex to the way i want, after all i apply world mapping and change scales in parts. i know its not the best solution, but you can try it whileby pimpones1 - Grand Prix 4
HI.. just an explanation.. ERIC wasnt my co worker on this project. i did it by myself on HIS DAT well, i dont have plans to modify this track. i totally forgot the brake marks all over the track ( my mistake) I have no clue what Eric will build.. , i built this one onmy own. i just used his dat he told me once hes gonna build a new phoenix track but honestly i dont think so.by pimpones1 - Grand Prix 4
lmfao and i tested the wad with other dat and the pitcrew appeared as well.. ahahah i have no idea Paulo.by pimpones1 - Grand Prix 4
YUP.. its in singapure wad.. or you can do even better and get another one from google earthby pimpones1 - Grand Prix 4
ok heres another one How and where i change something to create that sound like tunnel ( like monaco)?by pimpones1 - Grand Prix 4
S75351 Wrote: ------------------------------------------------------- > I'm sorry > > I just really would like to see the mod!!! you ll see.. as soon as they release itby pimpones1 - Grand Prix 4
Berger Fan... hehehe i mentioned you around a week ago to build the amazing trackcam only you have skills to build ahahahaha go for it mate..by pimpones1 - Grand Prix 4
some feedback.. well i noticed that mechanic problem.. and i also know its a DAT problem.. Noobinio built the dat ,and PRBLANCO fixed it.. so they might be able to fix this ´´ bug´´ Now talking about braking ´´ problem´´.. Its not a problem.. its the cc line design... all yu have to do is rebuild a cc line with your ´´ imagination´´.. thats it.. im responsable for the scenaries..by pimpones1 - Grand Prix 4
thats really weird.. the mecanics are lazy here too aahahah prblanco had to change some values of the dat to fix the pitstop bug( that one wich stucks cars on pitlane|) after all now they can pit, but all workers are ghosts.. lmfao! i made a test. i changed the DAT and the team workers are all there. s the bug is on DAT. dunno how to fix it.. we better talk to prblanco.by pimpones1 - Grand Prix 4
1991 liveries would be great as well..by pimpones1 - Grand Prix 4
considering the 2009 season is coming and winglets wont be allowed, the pack should have both kinds of shapes uh...by pimpones1 - Grand Prix 4
Noobinio.. you are the owner of this project as much as iam... you can do whatever you want mate.... btw i have to send ya the unlocked files.. cheersby pimpones1 - Grand Prix 4
YEP.. would be nice if anybody answer this question ´cos i have the same damn problem here.. the csfuel .exe doesnt openby pimpones1 - Grand Prix 4
clap clap clap clap as mentioned before.. you guys should send this print to mclaren corporation...hehehehby pimpones1 - Grand Prix 4
thanks again. Shadix i was thinking about screenshots when i was building trackcam hhhaahahaha btw.. You are the one who asked Noobinio to put this track on your mod or trackpack arent ya? for me its ok.. check with Noobinio if he also agreesby pimpones1 - Grand Prix 4
THIS IS FOR TONY his inbox is out of space yup TONY as you said you had to talk with someone else.. it was 2 weeks ago and nothing mate.. but i wrote the dtm group ( including your name) on thanks for the n builds.. i understand .. locked trcks has some reasons.. but unlocked track hasnt.. so that´s it.. i didnt use files without mention who ´´ owns´´ it.. i saw over 10 fby pimpones1 - Grand Prix 4
thanks Plodekkby pimpones1 - Grand Prix 4
Hi again everyone... Well, after a month i finished Estoril scenarios and etc.. heres the link for downloadingby pimpones1 - Grand Prix 4
claps at you all.. this car is amazing...by pimpones1 - Grand Prix 4
Yep.. this week the track will be releasedby pimpones1 - Grand Prix 4
dat is already fixed by prblanco! Valeu Pauloneeesby pimpones1 - Grand Prix 4
LOK2´S you have no idea to read those words coming from you.. REALLY THANKS YoU ALL heres one mixed print of 91 wad with diff adboards all i need is fix the pit stop bug on DAT to release the pack.. i read on prblancos page how to fix it, i tried and no success.. but PRBLANCO is helpping me with thatby pimpones1 - Grand Prix 4
Okay Guys.. heres the last print before i release the pack next week.. this print is from version 08... the 90´s has a diff adboards tex and stuffs.. all im waiting is an answer from one guy ( yes this is he last permission i need) to release it i hope you all like itby pimpones1 - Grand Prix 4
ok here´s another question.. its about shadows.. the case is.. i select an object and gives it a shadow 2D(texture),the program auto generates a TGA file(ex. SHADOW_bridge_shadow.TGA),so i have to create a TEX with the same name(ex:SHADOW_bridge_shadow.TEX). When downsampling, i have to select DXT1 or DXT5 and transparency FULL(only available on DXT5)or semi ( available in both cases). Imby pimpones1 - Grand Prix 4
great job axel;; am i wrong or you gonna build specials packs based on team´s seasons? a mclaren special pack would be amazing . cheersby pimpones1 - Grand Prix 4
Ruboy, depending wich version you are using, you can only import or export objects when the DAT file is together with gp4 file.. that bug was fixed by lo2´k on version 1.164by pimpones1 - Grand Prix 4
well lok2´s .. i did he 2nd option but i set them 2mm higher instead lower and in game it loks very good. thanks again for the hintby pimpones1 - Grand Prix 4
ok now i gotta a question .. what class do i have to select for pitlane ´´asphalt´´ to be shown in game? i tried to select PITLANE01 as ´´ track class and nothing happens.. is there any way to do that? only tarmacmap TEX in resources folder are shown .. what do i have to do to change pitlane tex? ( when building the track i used a totally diff color texture for this part..)by pimpones1 - Grand Prix 4