Thank you very much Ricardo… awesome mod with tons of details.by ricboca - Grand Prix 4
rracunis Wrote: ------------------------------------------------------- > Meteoro405 Wrote: > -------------------------------------------------- > ----- > > Another quality conversion from Ricardo! > > Thank you, Ariel, it's ready to up so far, I am > waiting the end of the season but, unfortunately, > I won't be able to release it in public. > Iby ricboca - Grand Prix 4
Fantastic Karl!!! US series are always entertaining, will try it soon. Thanks for your work and happy and successful 2022 to all!!by ricboca - Grand Prix 4
Sorry I could not help more, hope you get the solution soon. Looking forward for another great work from the legendary Grand Prix era. Keep it up!!by ricboca - Grand Prix 4
Try to invert normals, I did make some conversions before were normals were inverted, and had a similar effect.by ricboca - Grand Prix 4
Hello, If it blinks between ok and no ok in the game it means that the texture is not on the mesh, just as Fongu mention. One way to easily confirm this is to open the file and check the UV mapping coordinates, they always need to be between 0.000 - 1.000, otherwise the texture is not on the mesh and will appear blinking (this happens sometimes during conversion process, values can be either negaby ricboca - Grand Prix 4
Thank you! I will give a try this weekend, or perhaps remove helmets entirely. It is very nice you still keep this old but entertaining game alive.by ricboca - Grand Prix 3
Have you tried to introduce some “opacity effect” on the helmet graphics, so that when they overlay on some angles they could look as if behind the windows? Just an idea may improve visual... by the way your work is amazing, thank you very much!by ricboca - Grand Prix 3
huskyman49 Wrote: ------------------------------------------------------- > Thanks for your Interest... > For the moment I'm finishing a Daytona 24h 1994 > mod for my peronal use (I might release it > anyway...) > After that I will complete the BPR 1994 and the > BTCC 1994 and the DTM 1994. I'm also planning a Le > Mans 1994 mod. Might probably last a few weby ricboca - Grand Prix 4
Hi Karl, I do remember you mentioned a BPR Mod un your plans, do you have any progress for that? Cheers Ricardoby ricboca - Grand Prix 4
Hi, Do you have any plan to do a current GT3 conversion? Or the BPR From the mid 90s would be great. PD Thank you for your passion for GP4... your work is awesome!!by ricboca - Grand Prix 4
Hello, First I want to say thank you for all of your mods, they are all great! Second, I noticed on your previous indycar mods the rear tyres are same size as the front. Could you fix that in your new mod? I have a rear wheel 3d model that works with the same textures as the front so you wont have issues if you are interested, send me PM an I can share with you. Cheers Ricardoby ricboca - Grand Prix 4
Prblanco Wrote: ------------------------------------------------------- > The game handles car textures differently. All car > textures are DXT5 and the transparency layer is > not used to control transparency, but reflectance > under dynamic lighting. Compare the chrome > McLarens from the Lewis Hamilton years to the more > recent Red Bulls and you have a nice picture ofby ricboca - Grand Prix 4
Hello Paulo, Does this explanation works also for car objects, specifically Windscreens or Windows (in case of GT or prototype car mods). i know it pretty much using the z_cockpit_visor object works as transparency when in lod0, but in lower lods, it does not show transparent, but solid (with DXT1 compressed textures, at least). Just curious if it has same behavior if change to DXT5 for wby ricboca - Grand Prix 4
rracunis Wrote: ------------------------------------------------------- > Please someone can help me to modify the driver's > object , bending the object on the left making it > as the object on the right of the image below . > If so I send the object to you > Thanks in advance > > > Do not have any experience with Rfactor2 conversion (never tried), bby ricboca - Grand Prix 4