Great update on an already fantastic car. Thanksby fongu - Grand Prix 4
Stunning work, bringing the quality right up with this release, well done. Thanksby fongu - Grand Prix 4
Congrats, really nice car, thanks for releasing it. Great effortby fongu - Grand Prix 4
New page needs some new 2022 helmets!: To see previews of all the new helmets, check out my blog here: https://fongugp4.blogspot.comby fongu - Grand Prix 4
Have you tried deleting the directx folder from the data folder? Is it better with lower resolution textures?by fongu - Grand Prix 4
Thanks Reuben, brings back some great memories. I've actually been in touch with Trev a while back, was hoping to tie in one race with the release of the mod, but I got there too late for Monaco and not sure if he's recorded one since.by fongu - Grand Prix 4
Thanks so much for keeping 2022 alive in GP4, another great addition Lezby fongu - Grand Prix 4
Incredible quality!by fongu - Grand Prix 4
Dahie recreated the GP3 shape recently, and it's mapping basically fits any of the original textures, so it won't be too difficult to bring it in game. Also of course Whills has done his version too, which has remastered textures but I'm sure the mapping is compatible. So the resources are there, but I don't really have the time to do it sadly.by fongu - Grand Prix 4
I also did some back and forth testing back in Imola for about half an hour, and whilst I'm no Top Gear Stig in consistency, I was able to set much better times and have a better feel with a lower fps than a higher one, even though there was more time to think with 60fps. Paul's inspection into the code only confirms my 'feel' and lap time tests I did earlier in the season. I've been running aby fongu - Grand Prix 4
60fps should be fine for everyone, makes sense. Save games - I waste so much time doing outlaps, that's the only reason I use save games. My time for hotlapping has been limited of late, so I'll probably be under anyway, but like you say, I don't think it's possible to police.by fongu - Grand Prix 4
I've caught up, 2022 helmets pack now includes: To see previews of all the new helmets, check out my blog here: https://fongugp4.blogspot.comby fongu - Grand Prix 4
Excited that these cars are being brought into GP4by fongu - Grand Prix 4
Firstly, wow, what a complete pack! Well done and congratulations on this release 2008 saw some of the best GP4 original content available. For years there was a lot of unfinished business on 2008 on my part, and so I'm glad you have brought it all together and worked so diligently to get it all released. On my part, I'm glad to have contributed in a small way towards this mega work.by fongu - Grand Prix 4
The Benetton is now available for you to download Check out my blog for all my latest updates and news: https://fongugp4.blogspot.comby fongu - Grand Prix 4
Thank you, a fantastic updateby fongu - Grand Prix 4
Weird, I get black textures if I disable fogging, but normal if it is enabled. But try playing around with that setting as Quickslick saysby fongu - Grand Prix 4
Excited for 1989 modby fongu - Grand Prix 4
Absolutely fantastic work Samuele, thanks for thisby fongu - Grand Prix 4
SakuMiku Wrote: ------------------------------------------------------- > This is excellent quality tbh. But I do get the > same error message as mentioned 2 pages ago (can't > see where to swap directx), and when I hit cancel > and go into the game, the track texture is black. > Not 'game breaking' but I don't understand what's > gone wrong. Added all the update packs toby fongu - Grand Prix 4
I think you'll find it if you search for UB Group insteadby fongu - Grand Prix 4
Fantastic work, Duffer and Oggo, thank you.by fongu - Grand Prix 4
A nice mod, Duffer did a great job to complete an entire grid of cars. Thanks guysby fongu - Grand Prix 4
wow wow wow, thank you Heikki and Soulbringerby fongu - Grand Prix 4
Yeah took me quite a while to get up to speed on a wheel... I too have only ever had logitech. I've barely had time to set up my wheel this season.by fongu - Grand Prix 4
rracunis Wrote: ------------------------------------------------------- > I found a way to make my Williams exceed the car > polygon limit > > This is excellent news is it possible to share > which is the way? Let me start by saying don't get your hopes up just yet. Basically the polygon limit is per scene. In GP4Builder it's possible to add multiple scenes. For any adby fongu - Grand Prix 4
In other news, another bumper release of helmets has been uploaded, which include these: To see previews of all the new helmets, check out my blog here: https://fongugp4.blogspot.comby fongu - Grand Prix 4
Hi Guys, Sorry for not being able to respond sooner. Sadly I don't have an answer to the crashing. All I can suggest is make sure your GPXPatch settings uses all CPU's and your verbosity is set to high. GP4 notoriously has a unstable graphics engine, and it's not really surprising that some of this content, which is pushing the boundaries of what GP4 is capable of (for example, I found a wby fongu - Grand Prix 4
Glad to hear from you Rodrigo. I'm sorry I wasn't able to help more back in the day, but I'm so glad when I heard Diego was working on it. This is a car of outstanding quality, and it shows that it's been created out of love. Congratulations and thank you.by fongu - Grand Prix 4