I have made the Full Throttle helmet of Albers see 1st Post.by pepto - Grand Prix 4
fast_alonso schreef: ------------------------------------------------------- > still need a topview, the rest is finished > > > g2.jpg > > > pt9.jpg > > > kp7.jpg Top view on the helmet is the logo of Full Throttle i am also working on that helmet.by pepto - Grand Prix 4
Bigbrother schreef: ------------------------------------------------------- > can gp4world gets premission to host your work > mate ? No Problem mateby pepto - Grand Prix 4
Thks for that again :Dby pepto - Grand Prix 4
I have made 3 helmets of Christijan Albers based on the 2 first races known as Melbourne and sepang and the dutch event Full throttle. All tex files are resized to the right sizes. The helmets are based on the Albers 2007 V2 helmet by Raulongo. Downloadlink: Screenshots: Thks to: Raulongo for the base image of Christijan Albers Helmet 2007. All the guys who make wonderful tby pepto - Grand Prix 4
Yes i have used your readme 100% modified to my needs that's the only thing i have done. The CA logo isn't just on the same place you mention if you look right of it you wil notice that my logo is about 2 mm to the right than yours. I can make my images 2mm bigger than isn't any more the same. I don't like this discussions because its always hard to proof what i have maked.by pepto - Grand Prix 4
raulongo schreef: ------------------------------------------------------- > Well, 100% made from scratch is not the sentence > you must use. I've created two gifs with an > animation. People will have their own judgement. > > 56K WARNING > > > > > > > Don't want to blame you or anything else, but if > you ask, sure I gave youby pepto - Grand Prix 4
raulongo schreef: ------------------------------------------------------- > Thanks for not to ask to use part of my 2007 > Albers helmet... The CA logo is placed in the same > position 100%... Also the visor cuts in the same > position and the connection between the base and > the top is the same 100%... strange, isn't it? I have used your helmet as reference for thby pepto - Grand Prix 4
quickslick schreef: ------------------------------------------------------- > you have to load the tex files in texresizer 2.4 > and change the sizes from 256x256 to 2048x512 for > the first helmet tex and from 256x256 to 1024x2048 > for the second helmet tex. If you've changed the > tex files you only have to click on save tex file, > that's all Oke i have uby pepto - Grand Prix 4
quickslick schreef: ------------------------------------------------------- > you're right pepto, the tgas in the tex files are > correct, but the tex files have the wrong size. > That's what i meant How can i correct it i am a noob for this.by pepto - Grand Prix 4
I have examen my tex files but in texeditor the files are 512X2048/256X1024/128X512/64X256 seems to me that the tex files are correct. You can download again the helmets see first post.by pepto - Grand Prix 4
quickslick schreef: ------------------------------------------------------- > i've noticed, that the tex files have the wrong > size, they appears all in 256x256 and that's the > wrong size. The first helmet tex has to be > 2048x512 and the second tex from the helmet has to > be 1024x2048. And thanks for the helmets oops i will correct it.by pepto - Grand Prix 4
The helmets are released see first post.by pepto - Grand Prix 4
mschumi schreef: ------------------------------------------------------- > b-tone Wrote: > -------------------------------------------------- > ----- > > we try to make a decent mod, but always the > same > > crappy users :| > > > > > > Update CSM, apply the 2006 fix, delete the .sav > > and .cfg files from Data\Files and if it still &by pepto - Grand Prix 4
Erix check you PM please.by pepto - Grand Prix 4
Erik amazing render Vray ? Great job vooral doorgaan.by pepto - Grand Prix 4
Alright I have also make a personal helmet and i wanna show it to the community. My helmet isn't finished yet no sponsor on my helmet yet, my main goal was to render a realistic helmet in Vray like jorpaes does. Jorpaes have give me some tutorial links how to do it and this is the result (thanks Jorpaes ). I post 1 Vray and 1 brazil hdri render to show you the difference. Vray_hdriby pepto - Grand Prix 4
I can't download the file limt reached can somebody make a new link or send the files to me, i have space enough for the file.by pepto - Grand Prix 4
redheart schreef: ------------------------------------------------------- > WHERE ARE THE TEMPLATES ?!? > > sorry bit nobody answers to me If you want a template create your own like i have done.by pepto - Grand Prix 4
After reading the tuts and this topic here are my SpykerMF1 renders China and 1 Monza.by pepto - Grand Prix 4
I have found it how to unlock it topic can be removedby pepto - Other Games
I was wondering if someone can help me to unlock MTS files for rendering in 3d MAX i have working on different cars livery for f1 challenge but i want them have rendered by myself if somebody knows where i can find a tutorial with images of it i will be pleased i have a tutorial how to unlock but i missing the pictures that they mention in the tutorial. I have found it topic closedby pepto - Other Games
jpmfw Wrote: ------------------------------------------------------- > Lol!! i`m still un packing my suitcase ,i`m > waiting for news on the shape (not Andry`s),if > there`s no news by tomorrow night,i`ll get the > files together and try to get them released this > weekend with the shape i already have I can't wait on a correct shape.by pepto - Grand Prix 4
Oke i have the tga converted to tex by myself and checkit in GP4 looks great but the carshape is still bad. Oke i have also been working before the Silverstone version with the Monza Spyker in the Midland colours but with Spyker on it and a few sponsors. here are the cars Monza version 1.0 Screenshot: Download: Silverstone version 1.1 with correct nose Screenshot: Downloadby pepto - Grand Prix 4
Thks for the tga fileby pepto - Grand Prix 4
Neolit i have the same problem can't open the texture i think you didn't compress it in photoshop or are you using gp4master. Neolit can you email the tga file so i can make a good tex file of it in gp4master i get read errors i must have a tga file for editting the Monza and China version with the right nose.by pepto - Grand Prix 4
Oke thks check also your PM Neolit forget what i mention in the PM and release here the tex files for the community you don't need permission when somebody improve my work its oke to release it your way. Because i am not every day on the internet so every improvement is oke for me but don't forget to mention my paint work.by pepto - Grand Prix 4
fast_alonso schreef: ------------------------------------------------------- > Pepto mate, it's not the shape > > There's a painting mistake in the hi_midland_3.tex > > > dunno how to say it, but it's strange, you'll > notice it when you update the orig third tex. > I'll try to fix it. > > I tryed all shapes of midland, so thby pepto - Grand Prix 4