Looks fantastic
Maybe you could place the hud a bit lower without covering the mirror.
by
Ruboy
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Grand Prix 4 Try to enable it manually at first when using csm before placing it into the csm folder. Load the CSM files and then enable this in gpxpatch and check if it works.
If you want to use it with CSM you have to update the appropriate .ini file in the folde rof the mod.
@cleberpister and others:
I play with 1024*768 so I cannot guarantee tha it works with other resolutions. I am not surprised whe
by
Ruboy
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Grand Prix 4 Are you sure you have selected the new one in he cinfo tab?
by
Ruboy
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Grand Prix 4 The late starting time is a shame. It was obvious that heavy rain would come down and that a stop of the race for more than 30 minutes would be very probable because of the large amounts of water...everybody knew it and they just neglected this as if it would not matter. For normal starting time at 14:00 you could even stop it for more than 60 min without any problem and restart at 16:00 or even
by
Ruboy
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F1 Nice, looks ace I hope ot will work smoothly.
Btw, nice that you have released the loading screen templat in GP4 style...I love this style
by
Ruboy
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Grand Prix 4 Nice, guys It would be really good if you also could provide the smaller version as Lo2k did.
by
Ruboy
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Grand Prix 4 Nice It was a pleasure to work on this track with you
But I hope you did not put too much efforts in v1.2 because it should not be too long until release of f1virtual's version, indeed.
by
Ruboy
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Grand Prix 4 I am using 1024*768 resolution. Maybe that's the reason because the coordinates of the paramters might depend on the resolution.
Can you check if it works with 1024*768?
by
Ruboy
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Grand Prix 4 Thanks
Maybe someone could have a try for a complete overhaul of the timing layout in GPxPatch? Don't know if only SDI is able to do this or if we can also can tweak it on our own.
by
Ruboy
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Grand Prix 4 The LG logo looks very blurry. Can you improve it?
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Ruboy
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Grand Prix 4 @ralv: no problem I think they can still be improved
@Kimi: also like white_90
by
Ruboy
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Grand Prix 4 Hi,
I made some new filters for GPxPatch which you can use to change the colours ingame.
The pack contains cool filters and warm filters. I personally prefer using cool filters because imo the default colours are to shiny. For taking screenshots I recommend to disable filters because you have better options for editing colours with Photo Shop or Paint shop or other tools...but for playing it is
by
Ruboy
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Grand Prix 4 blue flag: occurs when the driver is being lapped
red warning light: occurs shortly before running out of fuel when crossing the s/f-line
by
Ruboy
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Grand Prix 4 32BOBO32 Wrote:
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> Great work martin!!!!!
> Is it possible to have a version in the right of
> the screen like the old defpan???
For this you have to modify the old defpanel the same way. I do no plan to do this because I don't use it, but you can use the tga files if you want. It takes some time because you have to find
by
Ruboy
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Grand Prix 4 It works with a a resolution of 1024*768 but it is not 1024 wide...there is some free room at the left because of the micro-time-table (key M).
by
Ruboy
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Grand Prix 4 Hi,
I recently modified the top defpanel from the 2005 and 2006 mod by adding items for the yellow and blue flags and the red warning light. This feature is available since the latest version of GPxPatch v3.93 ]
Thanks to Tony for permission to update this It is the panel I like the most and I am happy to share it
I only added the three round lights, the rest is the standard panel by Tony.
by
Ruboy
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Grand Prix 4 No sim video...but some kind of simulation anyway
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Ruboy
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Grand Prix 4 J-C Wrote:
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> Samnuel is their a possibility you update Suzuka
> the 130R and last chicane
> please.
I would not be surprised if we see some new screenshots of this at F1Virtual in summertime or a bit leater This is just my thought, no hint
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Ruboy
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Grand Prix 4 @Silver:
Did you recrate the track .bin file? The white border line might disappear when you create a bin file with option 'cover border line (as for Monaco)'.
About shadows: If you recreated the track parts with the HD feature you have to create a new .col file.
by
Ruboy
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Grand Prix 4 LWC Wrote:
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> Just to let you guys know ive released a new sky
> pack, over 200 new hi res skies are available,
> cheers
Superb This makes any track maker happy
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Ruboy
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Grand Prix 4 Nice screen from Uqbar...great track
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Ruboy
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Grand Prix 4 Looks, nice Jorge The 2007 cars were great.
by
Ruboy
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Grand Prix 4 Do you have the last RBR screen in 1024*768? Looks awesome
by
Ruboy
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Grand Prix 4 but the revs have been reduced once again...so it will cost some top speed, too.
by
Ruboy
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Grand Prix 4 Wow we deinitely need someone to compile a 98 mod...most of the stuff is available, isn't it?
by
Ruboy
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Grand Prix 4 more traction in slow corners (slicks) but less grip in fast corners (cut aerodynamics), less top speed.
by
Ruboy
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Grand Prix 4 That pretty ridiculous to call it a 2009 mod...we even have still 5 weeks to go for Melbourne.
by
Ruboy
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Grand Prix 4 SkaaningeN Wrote:
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> I really think Codemaster's will make it a
> racesim.. otherwise they will be really really
> stupid!
Nowadays, anything is possible in this world
by
Ruboy
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Grand Prix 4 It's hard for to to understand how it is possible to get this accuracy on the PC with a 3d-software...your shaping and painting skills are really outstanding
by
Ruboy
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Grand Prix 4