I think the problem could be still in the team names. I changed them in only one file that i sent but I forgot to update the other files. If it's so it's my mistake, let me try a fix and will send it again to you!by R_Scandura - Grand Prix 3
which language are you using for Gp4? Probably the program is not recognizing the file format if only the leader's lap is added. It should work fine with italian, english, spanish, portuguese and french. Taking Gp3 as example, I had to exclude german and polish language because the characters/symbols could not be read by all machines, also german has problems with the lenght of some stringsby R_Scandura - Grand Prix 3
Good news, I think i spotted the problem. There was a conflict between the Ferrari and Mercedes teams and Ferrari and Mercedes engines. I made a small change in your entry list so to clean it. The teams are now called "Ferrari Team" and "Mercedes Gp" and all the engines are now called "Ferrari" and "Mercedes". In this way the engine evolutions will involveby R_Scandura - Grand Prix 3
Gp3 is not necessary. As long as you uncheck the GpXSet option the program works independantly of the game. When you click Export Performance, the SAVE button should become a LOAD button and the green caption changes from "Initializing Qualifying 1" into "Waiting for Qualifying 1". You also receive a popup message warning you to please don't close the program while you doby R_Scandura - Grand Prix 3
hi, the automated features doesn't work for Gp4. i suspended them for now because gp4 evolved a lot and i'm not aware of how files are being modded lately. The performance files and the knock-out performances are stored in the "Seasons\SeasonName\SeasonName_Data" folder so can be loaded manually. they are name Race XX_Performance, Race XX_Q1, Race XX_Q2 and Race XX_Q3by R_Scandura - Grand Prix 3
i just made the pitlane longer. there must be at least 44 units after the car parking command to host at least 13-14 cars. also there should be at least 2 units between some of the other pit commands or the car will react oddlyby R_Scandura - Grand Prix 3
wow! s**t got real in this race. Both contenders struck by pressure making bad mistakes Great job Carlos bringing another podium! Congratulations Rod for the title and to my team for the contructors. Now everybody in the sauna!by R_Scandura - Grand Prix 3
EDIT 2: try this new fix it should workby R_Scandura - Grand Prix 3
bom dia Brasil! 3 e 8 é um bom começo. boa sorteby R_Scandura - Grand Prix 3
well, been several pc crashes ago that i saw them but i remember those were the same jams indeed in a bonus folder that would overlap those existing in the main folder. i remember a yellow/red kerb or wathever it was and a black kerb (or was dark green?). will try to give a look in some dvd if possible, just to confirm or no EDIT: Please try these, found 2 different jams indeed:by R_Scandura - Grand Prix 3
i seem to remember belini made a double jam folder for the 80s and 90s brands hatch with two themed graphics (kerbs, ads...) on the same packageby R_Scandura - Grand Prix 3
Brilliant result for VTR, always somebody up there. We are again in the business for the driver's title and have something like 25 points out of 66 for the constructors. The last race could help us with competitive drivers stealing points at least in one of the two championships. C'mon guys! One of the two will be ours. Just don't do me a Glock08 On a side note i think this yeby R_Scandura - Grand Prix 3
@ taube: if you have the same black stripes problem with phakisa please use this other file: the one for yaroslav has different id's so it may generate other bugs using it elsewhereby R_Scandura - Grand Prix 3
hi evroic, glad to see you got it run meantime. thanks to the helpers! Anyway the problem can't be solved because it's not even a problem. GpxPatch evolved allowing more options, so obsolete versions may be just too old for where we are now. btw i see somebody has black stripes on the roadside. I have no idea what is about, i guess it's due to some graphic card that canby R_Scandura - Grand Prix 3
it's for both games with no limitations. Latest GpxPatch required just in caseby R_Scandura - Grand Prix 3
In the early 90s there was yet another project to bring F1 to Russia in Yaroslavl. It remained only a piece of paper. This is actually the only map I know about it, not even the measures: Anyway, the layout looked good so I revised it and fantasized on how i would like it to look and this is the result. Graphics are according with the era included a brute ccline. I hope I matched the 90ish sby R_Scandura - Grand Prix 3
did you tried to do a normal championship or non-championship race? i didn't tried the quickrace though. the track looks slippery indeed. seems the game recognizes the data as that weather whatever is the rain. with the latest version when possible i'll wipe all and make a fresh install and seeby R_Scandura - Grand Prix 3
great news, will test it soon thanks again!by R_Scandura - Grand Prix 3
i possibly found what opened the hell's gates. if i remove all the object the track works fine. this means that there is some object corrupted between the end of long straight and the end of the second straight. the reason why the crashing point moves ahead is because in that point that object comes to visibility. probably you used an illegal texture on it or merged vertex in a weird way. chby R_Scandura - Grand Prix 3
this is really weird, i removed a couple of view distance ahead commands which were overlapping/overloading next to the pit out. now i can go out the pits with no problem but then it crashes exactly where the external camera 3 is placed, past the middle of the long straight. i'll keep trying when i can, please keep me updated if you do something that alters the status of the things so i canby R_Scandura - Grand Prix 3
i made a quick test, the track looks great with the updates. in gp3 1.13 all seems fine but i had to use debug mode. looks like i cant pass the pitlane end in gp3 2k then i came off the pits from the entrance and did the lap backward. noticed 2 CTD points at the start of the long straight and at the end of the second long straight. also noticed i can go out with the Tcam but crashes if i witchby R_Scandura - Grand Prix 3
the last rally games i played were Colin McRae Rally 2.0 and Pro Rally 2001. Reasonably key friendly. any other demo i tried since then was a 1/0 effect with keys.by R_Scandura - Other Games
smoothly smooth, thank you later will look for the original belini for the 2kby R_Scandura - Grand Prix 3
not a big deal, it's just the gravel.jam missing from the silverstone folder in the 2010 version. ID 967-968. the rest is brilliant. it's even a non belini so i can use it without debug mode. i'm far from having all files up to date so i'm slowly trying to catch upby R_Scandura - Grand Prix 3
holemad Wrote: ------------------------------------------------------- > Hi rob, what do you mean with 'uncomplete' ? > What are you missing? i think i'm missing some gray matter. i just found i messed with the download manager. some rar packs have been overwritten by the megapack addons i queded making doubles without knowing it. tried yours and it's fine indeed.by R_Scandura - Grand Prix 3
thanks, i already have it but the graphic is uncomplete, possibly part of the megapack, i'd need the standaloneby R_Scandura - Grand Prix 3
hi, just to don't make another thread, can somebody pass me the original belini silverstone 2010. can't seem to find it in the dl list, thanks!by R_Scandura - Grand Prix 3
i finally got updated on the last events on the season, Rod very sad to hear you are leaving the Bernie position but understandeable of course. I hope the series will continue and you'll stick around as driver/manager and poster. And anycase, thanks for the effort and letting us have fun and stick together through the series. if it will go on i can give my support with tracks once the calenby R_Scandura - Grand Prix 3
welcome to the other side of Gp3 gp3 2k works with a bunch of .set file in which you link teams and parts of the carsets for each race. the best or fastest thing to do about carset installing is in my opinion to download a complete 2k carset and replace 1:1 each string on the .set files. the folder tree will come pretty obvious when you see inside these files and will be easie to replace yourby R_Scandura - Grand Prix 3
thanks for testing taube, good to know it works well i have too many projects started, mostly tracks i wanted to test. i can't finish them all so will kick out some in beta version. at least anybody can go ahead updating them instead to make dust on my folder. about spa i'm not sure i can do it. the last time i tried to do something with any spa track it freezed. same with the oriby R_Scandura - Grand Prix 3