Locke Cole Wrote:
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> Xbox and PS2 have 128-bit processing power,
> whereas most end-user PCs have only 32-bit (most
> of the forum members here will be using 64-bit,
> but even so that's only half as powerful).
>
> That's why consoles get the top-level graphic
> games.
You're saying that this looks better than Doom3?
The problem with PCs is that they have to release games that are flexible in working well with hundreds of different configurations of processor, RAM, video card, sound card, operating system, you name it.
You'll find that the limiting factor is usually the graphics card btw, not the CPU
I think you'll also find they're edited shots, as Andy almost inadvertantly points out.
Edited 1 time(s). Last edit at 02/12/2005 01:03PM by gav.