FrexGP SimConMOTION

Posted by LS. 
FrexGP SimConMOTION
Date: August 27, 2005 01:20AM
Posted by: LS.

The technique of the whole cockpit moving and expressing G force considering by gravity G was ordinary style of motion simulator. However, it is hard to feel as much as strong G-force which produced by driving car even if strong expensive system and it is impossible to drive according to the improper feel which include opposite direction of G-Force at high speed and wide degree movement. It can be felt vibrations and shocks but it is only know how much tilt in comparison with a wall or a ceiling.

The system of new way-of-thinking FrexGP SimConMOTION expresses the motion from which the body is move according to G force by using as a fulcrum the center of gravity of the body in the state where it sat on the seat. The hips, the waist, and the upper half of the body that has weight more are more greatly interlocked with G information. Consequently, it becomes possible to obtain the feeling which very close of front/rear/right/left G-Force which generated at the high speed drive and it makes possible to drive the limit based on a seat movement. And change of a vibration also tells the situation of a jump or a tire lock too.

Seat and your body fasten tightly together by 4 point seat belt.
Start a race game.( F1C and the MOD, GTR and more in the future)

Feel a G-force and limit of tire grip by your body, how much G-force let go car to slide.
Push back of body when decelerating and you can feel the traction move to front side according to G-force change. Feel traction of each 4 tires and learn how to counter steering when start to slide it can be known by the movement of the motion. It may drive easier, improve lap time, improve real car driving skills and you might be think it is no meaning to play race game without G-force information by motion movement. A race game change in to a real driving simulator, a racing simulator or a race training machine with SimConMOTION.
Furthermore, by equipping with a heavy helmet, the burden to a head can be increased and it can be used also as a training machine for real race. It can train efficiently with a steering, an accelerator, a brake, and shift operation rather than training which trains only a neck.

3D graphics is good to learn about real racing track layout, G-force motion is good to learn about extreme racing drive technique. It is a starting of new era of sim racing world by FrexGP SimConMOTION.


[www.frex.com]


[www.frex.com]









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ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat



Edited 2 time(s). Last edit at 08/27/2005 01:21AM by LS..
Re: FrexGP SimConMOTION
Date: August 27, 2005 06:29AM
Posted by: Korn_Freak

now im a major frex fan, if i had the money id buy the whole set right now, BUT this motion thing is stupid becuase the Steering wheel dosent move with the seat wich makes for wierd expreiacnce and taking away the whole "motion" experiance.



Re: FrexGP SimConMOTION
Date: August 27, 2005 12:32PM
Posted by: _tux_
that looks quite crap tbh. force dynamics 301 all the way :P
Re: FrexGP SimConMOTION
Date: August 28, 2005 06:21AM
Posted by: Korn_Freak
_tux_ Wrote:
-------------------------------------------------------
> that looks quite crap tbh. force dynamics 301 all
> the way :P

rofl jon



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