a pressy to u all :)

Posted by tux 
Re: a pressy to u all :)
Date: March 17, 2003 09:23AM
Posted by: tux
@everyone huh? :P





Re: a pressy to u all :)
Date: March 17, 2003 09:49AM
Posted by: sntgeorge
One thing I like a lot about Jon's screenshots is the GUI styles he uses :p
@Jon you should set a footnote with the current style you are using for each screenshot ;)

Re: a pressy to u all :)
Date: March 17, 2003 01:47PM
Posted by: Berger_Fan
I can translate into a cockney street version :P You narta mean?




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Re: a pressy to u all :)
Date: March 17, 2003 01:51PM
Posted by: tux
"You narta mean"

erm, huh? :P


"Jon you should set a footnote with the current style you are using for each screenshot"

ok, that is the M&M theme availible at

[www.themexp.org]

the screen shots ages ago were forever blue, at

[www.themexp.org]


be prepard for another theme soooooooooooooooon :P





Re: a pressy to u all :)
Date: March 17, 2003 02:06PM
Posted by: Jorn
Questions:

Will there be a tex => tga, tga => tex converter? And also a wad-updater like the previous CSC?

Bye,

Jorn :) ;) :p

Re: a pressy to u all :)
Date: March 17, 2003 02:06PM
Posted by: tux
just for u sntgeorge :P

[www.grandprix3.com]





Re: a pressy to u all :)
Date: March 17, 2003 03:20PM
Posted by: tux
i just thought.


im gunna kill the texture viewer and only have 3d views. what u guys think?

(btw when u load a new texture it loads on the 3d view in real time)





Re: a pressy to u all :)
Date: March 18, 2003 07:11AM
Posted by: whingr ron
What about a couple of blonde lesbians with nice sets of, ahh - teeth, to introduce the programme.

You know, like an opening page?!

Just asking.....
Re: a pressy to u all :)
Date: March 18, 2003 07:22AM
Posted by: tux
Re: a pressy to u all :)
Date: March 18, 2003 01:57PM
Posted by: microprose.nut
Nice car viewer it will help me get all the sponsors in the right place!
Re: a pressy to u all :)
Date: March 18, 2003 02:08PM
Posted by: Orpheus
i think u shd keep the texture viewer page jon. it is a help :) and looks good ;-)



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Re: a pressy to u all :)
Date: March 18, 2003 03:11PM
Posted by: tux
too late, when i show u the new way of doing it, u will (hopefully) like it :)





Re: a pressy to u all :)
Date: March 19, 2003 03:15PM
Posted by: tux
ok, the last pic for a while :) and a new theme :P







Re: a pressy to u all :)
Date: March 19, 2003 04:12PM
Posted by: Orpheus
nice jon ;-)



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Re: a pressy to u all :)
Date: March 20, 2003 12:33AM
Posted by: Max Downforce
Jon, why did you rape my car? lol
Hey, i noticed a new name....



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Appartement en minicamping te huur in de Ardennen
www.Ardennengevoel.com
Re: a pressy to u all :)
Date: March 20, 2003 09:16AM
Posted by: sntgeorge
"just for u sntgeorge :P"
Then I know where 2 go next time ;)

"when i show u the new way of doing it, u will (hopefully) like it"
I don't know what do you have in mind but I think we can check livery mapping in Zmodeler

As always great work!
Re: a pressy to u all :)
Date: March 20, 2003 09:29AM
Posted by: sasjag
yes, but with this we can check that it will work in game without hvaing to boot GP4 up each time



Sim


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"I'd love to know what goes on in that crazy head of yours sometimes, Sim..." - Locke Cole
Re: a pressy to u all :)
Date: March 20, 2003 09:30AM
Posted by: tux
Re: a pressy to u all :)
Date: March 20, 2003 11:30AM
Posted by: Max Downforce
With this, correct me if i'm wrong, you can view the shapes, import custom shapes, export them to the game, import and export custom liveries, basically what we always wanted.
And as a bonus you can spin the car around in 3d (just like in Zmodeler) before you export the shape and/or livery to GP4.

Grrrrrreat!! Jon! let's hope the shape exporting bit wil work bugfree ;-) but that's only a question of time i think.



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Appartement en minicamping te huur in de Ardennen
www.Ardennengevoel.com
Re: a pressy to u all :)
Date: March 20, 2003 11:56AM
Posted by: tux
100% corrrect :):P





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