New Track Texture Animations [WIP]

Posted by ramf1v 
Re: New Track Texture Animations [WIP]
Date: November 16, 2011 10:49PM
Posted by: vesuvius
Fantastic!:)
Re: New Track Texture Animations [WIP]
Date: November 17, 2011 08:38AM
Posted by: Turbo Lover
Haha, that looks awesome! I'm in love. :p



My Grand Prix 4 Files

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Re: New Track Texture Animations [WIP]
Date: December 02, 2011 04:50PM
Posted by: Turbo Lover
ramf1v Schreef:
-------------------------------------------------------
> Pitbabes hot
>
>


>
> I think the one on the right is moving too much, I
> need to be subtle when there's only 10 frames to
> play with.
> Thanks to a tip from schroeder there's an extra 4
> frames available.
> Just a test as I refine the workflow.
>
> l8r's
>
> r@m



Is it possible to create animated marshalls? :)



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: New Track Texture Animations [WIP]
Date: December 02, 2011 04:59PM
Posted by: ramf1v
Turbo Lover Wrote:
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> Is it possible to create animated marshalls? :)

You mean the static guys at the track edges ? sure, the only problem would be finding decent marshall clothing textures. (I think someone releases these already for the mdb marshalls.)

Anything on a 2d plane can be brought to life ;-)

The workflow is pretty laborious, but the end result is neat

F1Dev
Re: New Track Texture Animations [WIP]
Date: December 03, 2011 12:40AM
Posted by: kerleyf1
Great again.

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Re: New Track Texture Animations [WIP]
Date: December 11, 2011 12:38PM
Posted by: Soutsen
Yeah great, how do you think about animated textures of water. In Monaco for ex. or in Valencia etc...(I)

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Re: New Track Texture Animations [WIP]
Date: April 18, 2012 06:08AM
Posted by: davegp4
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