ConsecutiveCars and sound problems

Posted by jp2 
ConsecutiveCars and sound problems
Date: February 03, 2003 04:31AM
Posted by: jp2
Hi all,

this must be one of the silly problems that only occur on my pc, but maybe someone has an idea ?

When i use the ConsecutiveCars line in gpxset.ini and give it a value below 10, the sound i hear from other cars passing has little breaks, about 5 per second (only in cockpit view, in all sessions from friday to sunday). that sounds terrible and makes the game unplayable.

when changing the value to 10 or greater, everything is fine again. I solved it for now by deleting the line from gpxset.ini. now i have the original 7 cars on track at one time, which is absolutely ok, but wtf ?

greetings, jp

ps: gp4 1.02, gpxpatch 3.30, decrypted exe from alphaf1
Re: ConsecutiveCars and sound problems
Date: February 03, 2003 08:47AM
Posted by: Morbid
From the SDI site:

09 Jan 2003
Fix GPxPatch for GPxSound
GPxSound (GP3 only) seemed to be broken in version 3.30, so I've uploaded a new 3.30 with a fix for it.


Perhaps this is your problem, and that using GpxPatch 3.31 will fix it?





It's only after we've lost everything, that we are free to do anything.
Re: ConsecutiveCars and sound problems
Date: February 04, 2003 01:01AM
Posted by: jp2
hm... "gp3 only" ?

will try out 3.31 anyway.

thx, jp
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