Here is the file
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realgpx.free.fr]
And i agree with Go Alesi, car textures and track texture don't handle alpha channel the same manner.
Car textures, as you said Peter use alpha channel as a reflection map (more white = more reflexions on the car).
But track textures use alpha channel for transparency (more white = more opaque).
But i have a question for you Peter, can you see the alpha channel in the channel window i photoshop 7 ? I have some troubles with it as alpha channel seems to be applied to rvb layers (wich are transparent) and is not displayed as a fourth channel like in photoshop 6. Do you have the same thing ?
About installation, Alesi, you need to replace the same texture than those i give you in each track\maps\resource folder of each track you want to patch. Yep, they hadn't done one file for all tracks : /