1. Patching GPL
So you've installed GPL on your PC and want to know what to do next. The first step is to download the latest version of GPL from the Downloads section of the Papyrus website at [
www.papy.com]. The current version of GPL is 1.2.0.1 that can be downloaded at [
www.papy.com]. The patch includes numerous enhancements over the original version including the addition of force feedback support. Make sure that you get the correct country specific version of the update.
There are several other updates available on the GPL download page that may be worthwhile downloading. The first applies if you have a non-3dfx graphics card such as the nVidia GeForce or ATi Radeon. If you are using one of these types of graphics card, download the GPL Direct3D Rasterizer. This will allow you to take advantage of the hardware acceleration provided by your graphics card and get better performance when running GPL. For full details, see the Papy readme file.
If you are intending to run GPL online it is worthwhile downloading the GPL Disconnect fix. This is an unsupported beta patch that should significantly reduce disconnects when running multiplayer races in GPL.
If you are trying to run GPL on a PC with a processor faster than 1.5 GHz you will need to download the fast processor patch to correct a timing problem in version 1.2.0.1 of GPL. Make sure you get the correct patch for your version of GPL.
2.1 Preparing to run GPL
Before running GPL it is important to make sure that there are no other programs running in the background on your PC. GPL is a very powerful simulation and as such requires maximum resources to be available when running it. Programs such as the most common anti-virus software can cause GPL performance to drop if they are left running in the background so close down all programs you can see running such as Internet Explorer and Outlook Express
2.3 Setting up a force feedback wheel
GPL version 1.2.0.1 supports force feedback when using a suitably equipped wheel. To enable force feedback, you first need to locate the file core.ini. This is found in the directory where GPL was installed (by default C:\Sierra\GPL). When you have found this file using Windows Explorer, double click on it to edit it. Add the following information to the file to enable force feedback:
[ Joy ]
allow_force_feedback = 1
force_feedback_damping = 2.0
force_feedback_latency = 0.02
max_steering_torque = 200.0
The numbers shown above are the ones I use for my Act Labs Force RS. They are very much a personal setting and require a lot of experimentation to get right. GTX_SlotCar includes an explanation on setting these numbers at [
www.slottweak.com].
2.4 Setting up the graphics options
GPL includes a large number of graphics options that need to be set up to suit your PC. To get to the Graphics options page, click on the Options menu on the main GPL screen and use the left/right arrows at the bottom of the page to switch between the 3 options pages.
When you get to the Graphics page, the first thing to do is set up the graphics mode you want to use to run GPL. By default these are 3 modes, Software, 3dfx and Rendition. If you have downloaded the D3D patch mentioned in section 1, there will also be a D3D option. The mode you choose depends on the type of graphics card you have installed. Here is a summary of common cards and the best mode to use:
3dfx: Voodoo5 5500, Voodoo4 4500, Voodoo3 3500, 3000 and 2000, Voodoo2
Direct3D7: all GeForce, TNT, Matrox and Radeon based cards
Rendition: any card based on the now defunct Rendition chipset
None: any non 3d accelerated graphics card (not recommended)
After selecting the appropriate graphics card type, click on the green button at the bottom right hand corner of the screen and close down and restart GPL for the change to take effect.
When GPL restarts, load up a track in training mode. Jump into the car and then press the Alt and F keys at the same time. You will see at the bottom right hand corner of the screen the is a number. This is a framerate indicator that shows how well GPL is running on your PC. The maximum possible value is 36 frames per second. It is important to set up the GPL graphics options to keep the framerate counter at 36 fps at all times except for the first few seconds of a race.
Leave the pits and note how the framerate counter varies. If it is locked at a steady 36fps, you may be able to increase the graphics detail. If it is below 36fps you are going to have to switch off some options.
Through experience this is the best order to switch off detail in the graphics options page to achieve a solid 36fps:
1. Switch off dirt and dust
2. Switch off quality effects
3. Reduce the detail bias slider
4. Set mirrors to cars and track only
5. Switch off driver arms and clouds
6. Reduce the number of visible objects
7. Reduce the screen resolution and repeat the process
Depending on your PC, you should be able to get a solid 36fps at a resolution of 1024x768 or 800x600 with a minimum amount of detail switched off, provided you have a 3d graphics card. You may also have to reduce the graphics detail when racing against a full grid of cars and when racing online.
2.5 Setting up the Sound options
The number of sounds you have playing at any one time also has an effect on framerate. Depending on the quality of your sound card you may find that reducing the number of sounds heard will improve the graphical performance. Set the number of sounds to 8 initially. You may find that you can increase this number if you have a high end PC and aren't suffering any framerate problems.
3. Downloading new tracks
GPL shipped with 11 tracks, 10 of which were used in the 1967 World Championship. The 11th, Rouen, hosted the French Grand Prix in 1968 and replaced the Le Mans Bugatti circuit that Papy decided not to model. Since the release of GPL a small number of people have been wrestling with the track format used by Papy and have been able to produce several add-on tracks for the sim as well as convert tracks from the other Papy sims. The watershed came when the GPLEA released their track-editing guide. Since that came out, over 200 add-on tracks have been produced for GPL.
Here is a list of some of the add-on tracks and where they can be downloaded from:
The GPLEA at [
gplea.racesimcentral.com]
Snetterton, Snetterton 67, Goodwood, Solitude, Crystal Palace
The US Pits at [
www.theuspits.com]
Dubai, Brands Hatch, Imola, Osterreichring, Road Atlanta
Team Friendship at [
teamfriendship.m4driving.sm]
Virginia International Raceway, Watkins Glen 1971, Silverstone Club, Croft
Andre Streu's tracks at [
andre-gpl-texture.m4driving.sm]
Grenzlandring, Halle-Saale-Schleife, Sachsenring, Stadtpark Leipzig
vPaddock at [
vpaddock.com]
Salzburgring, Zeltweg
The South African Track Project at [
f2festival.simracing.dk]
Aldo Scribante, East London
Castle Combe at [
www.racesimcentral.com]
Some of the other tracks available include:
Anderstorp
Falkenberg
Le Mans Circuit Bugatti
Le Mans Sarthe
Sepang
For a full list of over 200 tracks visit Magnus Thome's excellent GPL Track Database at [
magnust.d2g.com]. This superb resource is being constantly updated with new features and, of course, new tracks when they are released.
David Noonan has written two utilities to convert tracks from other Papy sims for use with GPL. A demonstration version of the program can be downloaded from The US Pits at [
www.theuspits.com]. The full version of the program can be purchased from [
www.sim-garage.co.uk]. These utilities will convert the tracks from IndyCar Racing 2, Nascar 2, Nascar 3 and Nascar Legends so that they can be used with GPL.
4. Graphical updates to tracks
Some of the original graphics supplied with GPL were a little bland and in some cases inaccurate. There are a wide variety of graphical updates available to improve the look of many of the original Papy tracks and the converted tracks as well. Here are some websites where these updates can be downloaded:
The GPLEA at [
gplea.racesimcentral.com]
Monza
The US Pits at [
www.theuspits.com]
GP1960s at [
members.home.net]
Kyalami, Spa, Rouen, Silverstone, Nurburgring, Monza, Watkins Glen, Osterreichring
Andre Streu's texture page at [
andre-gpl-texture.m4driving.sm]
Cleveland, Laguna Seca, Long Beach, Mid Ohio
GPL Today at [
hem.bredband.net]
Anderstorp, AVUS, Brands Hatch, Bremgarten, Kyalamai, Mexico, Monza, Nurburgring and many others
5. Graphical updates to cars
The original graphics supplied for the cars in GPL were probably the least impressive part of the sim. The cockpits and dashboards in particular leave a lot to be desired and are nothing like their real life counterparts. But fear not, help is at hand in the form of a number of websites offering graphical enhancements to your chosen stead. Here are some websites where these updates can be downloaded:
Jon Ferraez Carset at [
jfcarsets.cjb.net]
Almost all the car updates grouped together into a single download
The GPLEA at [
gplea.racesimcentral.com]
new Eagle, Ferrari, Honda, Lotus and Cooper car shapes, graphics and wheels
Bruce's Stuff at [
homepage.ntlworld.com]
new Lotus 49 and Honda RA300, add-on parts including steering wheels and gear knobs for all cars. New Ferrari under development
6. On-line racing
GPL supports a thriving on-line racing community. This was primarily brought about due to the development of the Virtual Racers' Online Connection (VROC) and the program WinVROC. WinVROC provides a gateway into the online racing world. When you log on, you will be greeted with a list of online races, some of which are open to the public (green icon) and some of which are password protected (blue icon). To find out more about VROC, visit the VROC website at [
www.vroc.net]. You can download the WinVROC program from the Downloads section there.
7. Other sites of interest
There is a thriving GPL community online with many websites covering all aspects of the sim. Some of the most useful websites are listed here:
Race Sim Central at [
www.racesimcentral.com]
Created when Legends Central and Simracing.dk merged. The site provides the latest news and a wealth of information via a series of forums.
Eagle Woman's Grand Prix Legends at [
eaglewoman.simracing.dk]
Set up by Alison Hine, one of the beta testers of GPL, this site provides a wealth of general information on GPL including the GPL Race Engineer program.
GPL Replay Analyser site at [
home.bip.net]
Download a utility to analyse and compare GPL replays.
GPL Rank at [
gplrank.schuerkamp.de]
Set up by Uwe Schuerkamp, the GPL Rank site provides a central resource to upload your lap records for comparison against other GPL drivers and the reference laps supplied by Papy.
GPL Foolishness at [
website.lineone.net]
Ricardo Nunnini's site provides a wealth of setup information for the GPL racer.
JC's F2/FD Hotlap and Setup site at [
jc.simracing.dk]
Founded by JC and now run by Shane Addison, JC's provides a home for GPL F2 and FD racers
Hotgrid's Ulitmate GPL Linkspage at [
hotgrids.racesimcentral.com]
The biggest and most up to date list of GPL links on the web.
LS's Tip of the weekESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat