Give some renders

Posted by Enzojz 
Re: Give some renders
Date: November 04, 2006 05:51AM
Posted by: Enzojz
@Floris_Koop_GP4Freak

is the car just pulled out from a frozzennnnnnn cgae?

A Racing and Rail fan.
Re: Give some renders
Date: November 04, 2006 10:55AM
Posted by: IL Dottore
@ raul, Do u use the textures u got from floris?





Magic Senna
Re: Give some renders
Date: November 04, 2006 11:54AM
Posted by: Floris_Koop_GP4Freak
no, the shape

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Re: Give some renders
Date: November 04, 2006 12:03PM
Posted by: Floris_Koop_GP4Freak
and you know whats funny?

The textures are real samples ripped off real photos, where I even didn't edit any colors..

bit weird no?

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Re: Give some renders
Date: November 04, 2006 12:39PM
Posted by: gezere
@Raul.

THANK YOU my friend for this new str2 render.

It's awesome as always.

Thanks again

Bernard

Re: Give some renders
Date: November 04, 2006 12:54PM
Posted by: Floris_Koop_GP4Freak
At Raul

also this aint an offence but I'd like to give you advises too..

Your renders look ok to me, but there are some things that aren't realistic.
And another VERY easy tip is to make your renders smaller because the weak points aren't that visible.

I thought some weeks ago you would improve on the facts I will say in this post but you haven't, so I will help a bit

the car is a bit too reflective, I don't know how you setup your reflections, but when you are in the reflection slot of your texture choose falloff. And then Fresnel in the little rollout.

Also, select the car in a viewport, right click, convert and then convert to poly. Then go to the verts level and press Ctrl-A to select them all, and press the little square next to 'Weld'. Then set it to 0.001 and press something like ok.

Then go to poly level and select all, scroll down and when you see 'Autosmooth' set it to 60 and press 'Autosmooth'.

Now the normals are a lil better, and when you see black area's on the car, those will be fixed too, if not, select that area and press autosmooth again.

I know you use VRay material but I use BrazilAdvanced. With my material you can set reflection glossiness. I set it to 98 to have blurred it slightly so you won't have the bright sharp reflection which is not that realistic on the chassis. Don't get me wrong but this is more realistic on the chassis, unless you have a glass material.

I hope no one will flame me for these things.

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Edited 1 time(s). Last edit at 11/04/2006 03:05PM by Floris_Koop_GP4Freak.
Re: Give some renders
Date: November 04, 2006 01:35PM
Posted by: bratwurst boy
... and you're saying this to... ?



Re: Give some renders
Date: November 04, 2006 01:43PM
Posted by: LittleOlaf
Still trying to get some good reflection, which isn't there yet :S



=========================================
Visit [www.InQuod.nl] >> Taste the Rocktail
Re: Give some renders
Date: November 04, 2006 03:03PM
Posted by: Floris_Koop_GP4Freak
shoot

that post is for raul

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Re: Give some renders
Date: November 04, 2006 04:01PM
Posted by: Floris_Koop_GP4Freak
K, I tried to fix the things you guys said.
The quality is better and added a wheel.



Ok, and now I ask if this is better and what you think of it.

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Re: Give some renders
Date: November 04, 2006 04:18PM
Posted by: Iceman-Kimi
@ littleolaf, like the exhaust idea thatt you placed on the top of the sidepods

Re: Give some renders
Date: November 04, 2006 05:09PM
Posted by: LittleOlaf
Iceman-Kimi Wrote:
-------------------------------------------------------
> @ littleolaf, like the exhaust idea thatt you
> placed on the top of the sidepods


thanks;)

=========================================
Visit [www.InQuod.nl] >> Taste the Rocktail
Re: Give some renders
Date: November 04, 2006 05:37PM
Posted by: Marko
@Floris
You're totally right about size of the renders. Once Daniel told me its better not to make renders in huge resolution because they won't look ok, and i think its true.
Re: Give some renders
Date: November 04, 2006 06:42PM
Posted by: Floris_Koop_GP4Freak
Yes, I still make them a lil too big, but it´s my desktop size..

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Re: Give some renders
Date: November 04, 2006 08:20PM
Posted by: kaid
cool floris :)

Re: Give some renders
Date: November 04, 2006 10:16PM
Posted by: raulongo
Nice tips Floris ;-)

Again, try to remove the non-desired dust of the car...

Answering your "reflection" question, here's some images that will change your mind...

56K Warning! HQ Pics!!
[www.williamsf1.com]
[www.williamsf1.com]
[www.williamsf1.com]


Thanks again... soon I will make another render trying to improve some things...

See Ya!



raulgullon.com -
Wedding and Motorsports Photography.
Re: Give some renders
Date: November 04, 2006 10:24PM
Posted by: jpmfw
Great high res shots Raul,do you have one looking down on the car from directly above?.And the Renders, well, we can`t complain, you`ve always made our car look great :)

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Re: Give some renders
Date: November 05, 2006 08:15AM
Posted by: Floris_Koop_GP4Freak
Raul

That doesn´t change my mind, because there is a LOT of difference in a bit less reflection and a bit blurred then a whole lot of ultra sharp and bright reflections on the cars. You can see the speculars and the more light objects are reflected, and not the whole environment.

you remember saying this to me? After that you went to VRay and had much reflection. I said you had to lower the reflections but you didn't know how to yet. And ever since you didn't change te reflection.

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Re: Give some renders
Date: November 05, 2006 11:32AM
Posted by: zeppelin101
They're not speculars, they don't exist in the real world, it's just a reflection of the overhead lights in those pictures
Re: Give some renders
Date: November 05, 2006 12:41PM
Posted by: raulongo
Back on topic... Prepare your gun, and aim to me Mr.Floris... Here's a render of mine car! ;-)



Now It's finished, with all the sponsors and all the stuff I want to include in this car. Remember, that is a modified R25 by Rom1.



raulgullon.com -
Wedding and Motorsports Photography.
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