GP4 & Sims screenshots 2005 v4

Posted by Karan19 
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:14AM
Posted by: W@llierossi
Been reading more than posting :).

Thanks for the quick answer...
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:32AM
Posted by: Guimengo
No problem, it's what happens when you're almost an insomniac!! ;)

3:21am here :P
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:59AM
Posted by: Guimengo
Had a go at Tony's fantastic 1988 mod...



Going around the outside of a Benetton, hoping to outbreak



The corner went well, right at the limit!



Just finishing off the move and going after the Minardi...



Which is en route for being overtaken!



And it happens at Lesmo :)
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:59AM
Posted by: Guimengo
And a different point of view of the Canadian...



;)
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 11:26AM
Posted by: Lemming
EH?! That's like.... all wrong!



Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 12:57PM
Posted by: Daniel Knott
Gui, why is that track so ugly and the helmets so ugly? Is it cos it is F1C? surely they would be able to improve helmets though? Making them like how gp4 does?

H E L L O
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 01:35PM
Posted by: kimirgj
IL Dottore Wrote:
-------------------------------------------------------
> great. but how to get that high helicopter shot???
>

i edited an onboard camera. i went out of the race and got bored so i pressed shitf+U and that makes the camera go up quickly. then it ended up looking like a heli cam :) :)


Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 04:05PM
Posted by: senninho
Looks very much like F1C, Daniel. I think the original GP4 helmets must've been pretty low res to begin with to look like that. Someone needs to do some better ones, but then again i had no idea it had been converted for F1C.



Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 04:12PM
Posted by: Paco
it IS F1C... and it looks quite crappy IMO :P



I'm against sigpics
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 04:55PM
Posted by: Go Alesi
My version of the F1C '88 Mod looks better than that, but not much.

The shadows are all wrong. There's none under the cars.

Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 04:57PM
Posted by: Lemming
I've only played F1C on a PS2 so haven't modded.... but now I'm glad I've got GP4!!



Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 04:58PM
Posted by: Enzojz
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 05:23PM
Posted by: Daniel Knott
wireframe gp3, lol - how?

H E L L O
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 07:16PM
Posted by: Anonymous User
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 09:36PM
Posted by: Guimengo
Go Alesi Wrote:
-------------------------------------------------------
> My version of the F1C '88 Mod looks better than
> that, but not much.
>
> The shadows are all wrong. There's none under the
> cars.



That's because I put shadows to low, reflections to low, circuit detail to medium... you know, I have a 32mb ATI 7500, ok?! ;)
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 09:49PM
Posted by: LS.





LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 09:51PM
Posted by: Paco
f...ing awesome shot!



I'm against sigpics
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:24PM
Posted by: DaveEllis
is that the glen? Where the hell did that lake come from?

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Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:33PM
Posted by: chet
:O! very nice.. i think i seen that b4..

does it have a rvier in real life.. i didnt think it did..






"Trulli was slowing down like he wanted to have a picnic" LOL
Re: GP4 & Sims screenshots 2005 v4
Date: June 24, 2005 10:41PM
Posted by: Ferrari_Fuhrer
Daniel Knott Wrote:
-------------------------------------------------------
> wireframe gp3, lol - how?

I do believe it's through pressing F12 in gpxPatch.

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