@ Iceman-Kimi, no that won't work for this problem, because flipping the whole texture will mess up all the mapping. what needs to be done is to flip each logo in its own location, because they appear on the correct part of the car, but just reversed. when texture makers create the texture, they flip logos and then add them to the texture, so they look reversed, then the game flips then whole thing back so it appears correctly.
If you don't flip the logos when creating the texture, the game still flips it, so it appear reversed. Thats what appears to have happened here.
@ Lee1971, they are supposed to be flipped! if they appear normal, then they will flip in the game and appear reversed. tex files 1-4 are flipped, so appear normal in game, but 5 is not flipped, so flips in game and appears reversed.
RIP Jules, never to be forgotten. #KeepFightingMichaelEdited 4 time(s). Last edit at 04/18/2005 08:10PM by Muks_C.