They were already;
5 ; [MAIN VIEW] Texture filter quality (0 => none, 1 => point, 2 => bilinear, 3 => anisotropic, 4 => flatcubic, 5 => gaussiancubic) v3
5 ; [MAIN VIEW] Texture filter quality for mipmaps - if any - (0 => none, 1 => point, 2 => bilinear, 3 => anisotropic, 4 => flatcubic/quincunx, 5 => gaussiancubic) v3
4 ; [MAIN VIEW] Max anisotropic filtering (1 => off, to max 7) v2
Still blurry from T-Cam
I have another graphics problem too..check the post near the top if any of you have any ideas
Thanks