Morning all, I have been trying to modify a helmet to use in my new mod by removing parts I don't like from it and putting it into gp4 as the helmet for all of the drivers. How would I get GP4 to then recognise all of the driver helmet textures to map to each driver as their own helmet?
When I changed the shape I wanted the textures were not mapped and had a white and grey helmet.
Edited 1 time(s). Last edit at 11/17/2023 08:39AM by timtoffee.