AugustoGibim schrieb:
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> Kimi-The-Champ Wrote:
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> -----
> > what about high poly pitcrews, is that
> possible?
>
> Unfortunately this is the limitation.
> With a good shape we can make texture even more
> realistic.
> I know someone here managed to convert the shape
> file to a gp4 or 3D extension. Someone here on the
> forum. Excalibur maybe, I don't remember.
> But it is done and converted. A shape file in gp4
> or 3ds can be refined with human features and more
> real helmets.
> If this is resumed I am definitely in and will
> help in whatever is necessary.
> This is a subject that interests me and one of the
> few fields of GP4 that has been stagnant all these
> years.
ok, I think high poly pitcrews can take this game to a new level. But someone needs to try if it's possible. Unfortunately I have no skills about modelling...