Question about photo-realistic skies

Posted by masiso 
Question about photo-realistic skies
Date: April 27, 2018 01:47PM
Posted by: masiso
A lot of track mods use photo-realistic skies. is there a way to revert that back to the default GP4 sky?

Another question, how do I make some track mods less reflective than others?

Thanks in advance!
Re: Question about photo-realistic skies
Date: April 27, 2018 05:18PM
Posted by: salvasirignano
Open the .GP4 file with GP4 builder, and look for and delete the skydome, it is normally named Horizon clouds, or something similar.. You can use the search box to try and find it.

For your second question, this thread might help, the weather.wdt file is editable with notepad, and you can find it by opening the track.wad file with Easywad.
[www.grandprixgames.org]

===================================================================================
Tahitian GP Circuit
[www.grandprixgames.org]
Easter Island Circuit
[www.grandprixgames.org]
Re: Question about photo-realistic skies
Date: April 29, 2018 03:45AM
Posted by: masiso
salvasirignano Wrote:
-------------------------------------------------------
> Open the .GP4 file with GP4 builder, and look for
> and delete the skydome, it is normally named
> Horizon clouds, or something similar.. You can use
> the search box to try and find it.
>
> For your second question, this thread might help,
> the weather.wdt file is editable with notepad, and
> you can find it by opening the track.wad file with
> Easywad.
> [www.grandprixgames.org],
> 1044331


I must be doing something wrong because I delete the skydome and when I load the game the photo-realistic sky still appears. Then I re-open .gp4 file and search for the skydome and it reappears.

This is what I do,
I open the wad file => I open .gp4 file => I search for the skydome (MISCTSO_cloud), I delete it, then save and exit. Then I reopen .gp4 file and dome reappears again...!

Could it be because I'm using CSM?
Re: Question about photo-realistic skies
Date: April 29, 2018 12:04PM
Posted by: salvasirignano
Save the modified .gp4 file elsewhere, then manually copy and paste it back into the open track.wad file, and then repair the wad. Is this what you have been doing?

===================================================================================
Tahitian GP Circuit
[www.grandprixgames.org]
Easter Island Circuit
[www.grandprixgames.org]
Re: Question about photo-realistic skies
Date: May 03, 2018 06:26AM
Posted by: masiso
Yes I followed the steps you suggested....

I extracted the .gp4 file on to desktop => deleted the dome (HORIZON_cloud) and saved => copy pasted .gp4 file back to open track wad => repaired wad.
But now that I deleted the dome, I get a dark grey sky.
Any suggestions please?
Re: Question about photo-realistic skies
Date: May 03, 2018 07:51AM
Posted by: TomMK
Easier method:

Figure out which texture (.tex) the skydome object uses. It is normally "clouds.tex" or similar.

Then find, or make, a simple transparent texture file, and replace the original clouds in the .wad. This way, the skydome is still there but you just don't see it, it's like it's not there. And no GP4 Builder / object modding required. This method also works when the .gp4 object is locked by the author.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: Question about photo-realistic skies
Date: May 04, 2018 12:04AM
Posted by: salvasirignano
masiso Wrote:
-------------------------------------------------------
> Yes I followed the steps you suggested....
>
> I extracted the .gp4 file on to desktop => deleted
> the dome (HORIZON_cloud) and saved => copy pasted
> .gp4 file back to open track wad => repaired wad.
> But now that I deleted the dome, I get a dark grey
> sky.
> Any suggestions please?

I think the track makers have modified the weather.wdt file. It's inside the track wad, so open it up in notepad, check the skydome lines have similar values to these, ie, the height is -1.0000

1.000 ;DirectionalFogScalar
0.250 ;AmbientConstant
0.750 ;AmbientFogConstant
0.250 ;AmbientFogScalar
0.500 ;AmbientLevelRebalance
1.500 ;DirectionalLevelRebalance
0.500 ;MinFogBright
1.000 ;FogWetScalar
0.000 ;GreyBlueRampSplit v2
0.000 ;GreySkyScalar v2
24.000 ;Blue_R
141.000 ;Blue_G
232.000 ;Blue_B
190.000 ;FarBlue_R
225.000 ;FarBlue_G
255.000 ;FarBlue_B
0.300 ;FogBlueSkyLerpFactor
1.200 ;NearFarBlueSkyFactor
0.000 ;SkyColourCentreDeltaX
0.000 ;SkyColourCentreDeltaY
0.000 ;SkyColourCentreDeltaZ
-1.000 ;SkydomeHorizonHeight v2
-1.000 ;SkydomeDomeHeight v2
0.000 ;SkydomeHorizonHeightForReflections v2

In some mod tracks I had deleted the skydome and had your problem, but then I discovered they had set the SkydomeDomeHeight v2 (the original sky) height to be -5000, which means the original sky is hidden far below and you only see their 'photorealistic' one.
Paste the modified weather.wdt back into the wad and repair it.

===================================================================================
Tahitian GP Circuit
[www.grandprixgames.org]
Easter Island Circuit
[www.grandprixgames.org]
Re: Question about photo-realistic skies
Date: May 06, 2018 05:37AM
Posted by: masiso
salvasirignano Wrote:
-------------------------------------------------------
> masiso Wrote:
> --------------------------------------------------
> -----
> > Yes I followed the steps you suggested....
> >
> > I extracted the .gp4 file on to desktop =>
> deleted
> > the dome (HORIZON_cloud) and saved => copy
> pasted
> > .gp4 file back to open track wad => repaired
> wad.
> > But now that I deleted the dome, I get a dark
> grey
> > sky.
> > Any suggestions please?
>
> I think the track makers have modified the
> weather.wdt file. It's inside the track wad, so
> open it up in notepad, check the skydome lines
> have similar values to these, ie, the height is
> -1.0000
>
> 1.000 ;DirectionalFogScalar
> 0.250 ;AmbientConstant
> 0.750 ;AmbientFogConstant
> 0.250 ;AmbientFogScalar
> 0.500 ;AmbientLevelRebalance
> 1.500 ;DirectionalLevelRebalance
> 0.500 ;MinFogBright
> 1.000 ;FogWetScalar
> 0.000 ;GreyBlueRampSplit v2
> 0.000 ;GreySkyScalar v2
> 24.000 ;Blue_R
> 141.000 ;Blue_G
> 232.000 ;Blue_B
> 190.000 ;FarBlue_R
> 225.000 ;FarBlue_G
> 255.000 ;FarBlue_B
> 0.300 ;FogBlueSkyLerpFactor
> 1.200 ;NearFarBlueSkyFactor
> 0.000 ;SkyColourCentreDeltaX
> 0.000 ;SkyColourCentreDeltaY
> 0.000 ;SkyColourCentreDeltaZ
> -1.000 ;SkydomeHorizonHeight v2
> -1.000 ;SkydomeDomeHeight v2
>
> 0.000 ;SkydomeHorizonHeightForReflections v2
>
> In some mod tracks I had deleted the skydome and
> had your problem, but then I discovered they had
> set the SkydomeDomeHeight v2 (the original sky)
> height to be -5000, which means the original sky
> is hidden far below and you only see their
> 'photorealistic' one.
> Paste the modified weather.wdt back into the wad
> and repair it.


Yes that worked! thanks so much for your help!
Re: Question about photo-realistic skies
Date: May 06, 2018 09:30AM
Posted by: salvasirignano
You're welcome! :)

===================================================================================
Tahitian GP Circuit
[www.grandprixgames.org]
Easter Island Circuit
[www.grandprixgames.org]
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