Player slipstream speed increase

Posted by RHill 
Player slipstream speed increase
Date: August 02, 2015 09:19AM
Posted by: RHill
Guys, how can I increase the player slipstream effect (speed increase), without effecting the CC cars?

Thanks in advance
Re: Player slipstream speed increase
Date: August 12, 2015 04:15PM
Posted by: RHill
No ideas?
Re: Player slipstream speed increase
Date: August 12, 2015 08:05PM
Posted by: TGF1DRIVER
More car power performance maybe?
Re: Player slipstream speed increase
Date: August 13, 2015 11:22AM
Posted by: RHill
Thanks!

If I up the BHP value in the performance file, and ensure car power team dependent is ticked, will this just mean the cc cars have more power on the straights?

If so that's what I need to level out the player ability and cc ability on straights out of slow corners.

The player gets more traction but the cc car gets more umphhh
Re: Player slipstream speed increase
Date: August 13, 2015 11:54AM
Posted by: TGF1DRIVER
Yes, try it out with different car power performance values. You can also try out different ingame gearbox settings to accelerate your car faster than the AI cars. But one disadvantage is left: Your top speed will be probably bad then.
Re: Player slipstream speed increase
Date: August 14, 2015 06:56PM
Posted by: RHill
Hmmm how can I test how much to lift the power?

I want to balance my traction advantage by giving the ai a better power.
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy