TomMK Wrote:
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> The textures need to be used with the correct
> helmet shape, otherwise they'll look wrong.
>
> Can you post the textures you're trying to use?
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gp4forever.com]
Thanks for your reply. I'm trying to put this Alonso helmet into the 2015 mod? I presume the helmet shapes on that would be right? Or maybe not? If it is the right shape, would I be correct in using Slimtex 'Batch to Tex' to convert the .TGA into Helmet_1 and the same process to create the Helmet_2 .Tex file? Much appreciated.