Hi,
I was recently asked the same question and the problem lies with the Pit Lane Fences End flag.
When the car reaches the pitlane sector which has that flag, it basically tells the game that the car is now on track, and no longer in pitlane. And if the game understands that you're "on track", it sees a 90-degree turn to the left, and your car way off the ideal line. So, with auto brakes on, you get a slowdown to make sure you go "safely" through the corner. Of course we know that isn't true.
So, to force the game into thinking we're still on pitlane, and thus consider only the pitlane sectors regarding speed, the solution is to move the Pit Lane Fences End flag to a sector after the first corner. In the particular .dat I was sent to analyze, moving the Pit Lane Fences End flag to pitlane sector 154 solved the problem.
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www.grandprixgames.org]
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f1virtualblog@gmail.comEdited 1 time(s). Last edit at 04/21/2015 11:05PM by Prblanco.