GP4 Random crash 1/2

Posted by aurélien26 
GP4 Random crash 1/2
Date: November 03, 2014 03:56PM
Posted by: aurélien26
I have an issue with the game. It crashes randomly after a few laps. I post the GPX log, hope someone can find out why the game crashes. I am using the latest GP4 patch and I play with a CSM mod.

Starting log
GPxPatch version: 4.30a
GPx version detected: decrypted GP4 v1.02
Date/time: 1-11-2014 21:30
[21:30:30.961] Verbosity level is 2
[21:30:30.961] OS version info: Windows 8 build 9200
[21:30:30.961] Total physical memory: 3682 MB (free: 2793 MB)
[21:30:30.976] Debugging Gp4.exe
[21:30:31.304] Process created:
Process ID = 0x00001308
Process handle = 0x000001c0
Main thread ID = 0x000009ac
Main thread handle = 0x000001c4
[21:30:31.304] Waiting for debug events...
[21:30:31.304] Debug event: CREATE_PROCESS_DEBUG_EVENT
[21:30:31.304] Thread ID = 0x000009ac
[21:30:31.304] Entry point = 0x005ddec6
[21:30:31.304] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.304] Thread ID = 0x000009ac
[21:30:31.304] path
base 0x76f80000
size 1467384
[21:30:31.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] base 0x00b60000
[21:30:31.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] base 0x75240000
[21:30:31.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] base 0x00b60000
[21:30:31.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] base 0x00b60000
[21:30:31.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] path C:\WINDOWS\SysWOW64\KERNEL32.DLL
base 0x75240000
size 1036288
[21:30:31.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] path C:\WINDOWS\SysWOW64\KERNELBASE.dll
base 0x759a0000
size 838144
[21:30:31.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.320] Thread ID = 0x000009ac
[21:30:31.320] path C:\WINDOWS\SysWOW64\apphelp.dll
base 0x71170000
size 617472
[21:30:31.336] >> SHIMVIEW: ShimInfo(Complete)

[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\AppPatch\AcGenral.DLL
base 0x6fd70000
size 2441216
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\msvcrt.dll
base 0x749e0000
size 780408
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\sechost.dll
base 0x75a70000
size 252024
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\SspiCli.dll
base 0x749a0000
size 101376
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\SHLWAPI.dll
base 0x75740000
size 263872
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\UxTheme.dll
base 0x724b0000
size 876544
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\USER32.dll
base 0x75090000
size 1361408
[21:30:31.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.367] Thread ID = 0x000009ac
[21:30:31.367] path C:\WINDOWS\SysWOW64\GDI32.dll
base 0x74d00000
size 1064448
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\WINMM.dll
base 0x72e20000
size 128568
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\samcli.dll
base 0x72780000
size 62976
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\ole32.dll
base 0x75890000
size 1095488
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\OLEAUT32.dll
base 0x76dc0000
size 552632
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\MSACM32.dll
base 0x72810000
size 86192
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\VERSION.dll
base 0x74640000
size 25824
[21:30:31.382] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.382] Thread ID = 0x000009ac
[21:30:31.382] path C:\WINDOWS\SysWOW64\SHELL32.dll
base 0x75c00000
size 18722600
[21:30:31.398] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.398] Thread ID = 0x000009ac
[21:30:31.398] path C:\WINDOWS\SysWOW64\USERENV.dll
base 0x73fd0000
size 94016
[21:30:31.398] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.398] Thread ID = 0x000009ac
[21:30:31.398] path C:\WINDOWS\SysWOW64\dwmapi.dll
base 0x72490000
size 98048
[21:30:31.398] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.398] Thread ID = 0x000009ac
[21:30:31.398] path C:\WINDOWS\SysWOW64\urlmon.dll
base 0x70de0000
size 1190400
[21:30:31.398] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.398] Thread ID = 0x000009ac
[21:30:31.398] path C:\WINDOWS\SysWOW64\ADVAPI32.dll
base 0x74e60000
size 490136
[21:30:31.398] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.398] Thread ID = 0x000009ac
[21:30:31.398] path C:\WINDOWS\SysWOW64\WINSPOOL.DRV
base 0x72dc0000
size 371712
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\MPR.dll
base 0x70a80000
size 82576
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\RPCRT4.dll
base 0x757d0000
size 710144
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\CRYPTBASE.dll
base 0x74990000
size 30472
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\combase.dll
base 0x75560000
size 1374384
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\WINMMBASE.dll
base 0x727f0000
size 127544
[21:30:31.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.414] Thread ID = 0x000009ac
[21:30:31.414] path C:\WINDOWS\SysWOW64\profapi.dll
base 0x73fb0000
size 51128
[21:30:31.429] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.429] Thread ID = 0x000009ac
[21:30:31.429] path C:\WINDOWS\SysWOW64\iertutil.dll
base 0x73ff0000
size 2187264
[21:30:31.429] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.429] Thread ID = 0x000009ac
[21:30:31.429] path C:\WINDOWS\SysWOW64\WININET.dll
base 0x74350000
size 1810944
[21:30:31.429] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.429] Thread ID = 0x000009ac
[21:30:31.429] path C:\WINDOWS\SysWOW64\bcryptPrimitives.dll
base 0x74930000
size 335680
[21:30:31.429] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.429] Thread ID = 0x000009ac
[21:30:31.429] path C:\WINDOWS\SysWOW64\cfgmgr32.dll
base 0x74aa0000
size 237032
[21:30:31.445] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.445] Thread ID = 0x000009ac
[21:30:31.445] path C:\WINDOWS\SysWOW64\DEVOBJ.dll
base 0x727d0000
size 123416
[21:30:31.445] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.445] Thread ID = 0x000009ac
[21:30:31.445] path C:\WINDOWS\SysWOW64\SHCORE.DLL
base 0x731f0000
size 477200
[21:30:31.445] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.445] Thread ID = 0x000009ac
[21:30:31.445] path C:\WINDOWS\AppPatch\AcLayers.dll
base 0x6f720000
size 314368
[21:30:31.445] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.445] Thread ID = 0x000009ac
[21:30:31.445] path C:\WINDOWS\SysWOW64\SETUPAPI.dll
base 0x74ee0000
size 1767440
[21:30:31.461] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.461] Thread ID = 0x000009ac
[21:30:31.461] path C:\WINDOWS\SysWOW64\sfc.dll
base 0x70720000
size 3072
[21:30:31.461] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.461] Thread ID = 0x000009ac
[21:30:31.461] path C:\WINDOWS\SysWOW64\sfc_os.DLL
base 0x70710000
size 38912
[21:30:31.461] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.461] Thread ID = 0x000009ac
[21:30:31.461] path
base 0x00ce0000
size 6275072
[21:30:31.461] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.461] Thread ID = 0x000009ac
[21:30:31.461] base 0x00ce0000
[21:30:31.476] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.476] Thread ID = 0x000009ac
[21:30:31.476] path
base 0x00ce0000
size 6275072
[21:30:31.476] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.476] Thread ID = 0x000009ac
[21:30:31.476] base 0x00ce0000
[21:30:31.476] >> FTH: (4872): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
[21:30:31.570] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.570] Thread ID = 0x000009ac
[21:30:31.570] path C:\WINDOWS\SysWOW64\SortServer2003Compat.dll
base 0x70700000
size 42496
[21:30:31.586] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.586] Thread ID = 0x000009ac
[21:30:31.586] path C:\WINDOWS\SysWOW64\IMM32.DLL
base 0x76e60000
size 137728
[21:30:31.586] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.586] Thread ID = 0x000009ac
[21:30:31.586] path C:\WINDOWS\SysWOW64\MSCTF.dll
base 0x753e0000
size 1017936
[21:30:31.601] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.601] Thread ID = 0x000009ac
[21:30:31.601] path C:\WINDOWS\SysWOW64\d3d8.dll
base 0x70aa0000
size 1007104
[21:30:31.617] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.617] Thread ID = 0x000009ac
[21:30:31.617] path C:\WINDOWS\SysWOW64\dinput8.dll
base 0x706c0000
size 162304
[21:30:31.617] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.617] Thread ID = 0x000009ac
[21:30:31.617] path C:\WINDOWS\SysWOW64\dsound.dll
base 0x6a3b0000
size 485888
[21:30:31.617] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.617] Thread ID = 0x000009ac
[21:30:31.617] path C:\Program Files (x86)\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
[21:30:31.617] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.617] Thread ID = 0x000009ac
[21:30:31.617] path C:\WINDOWS\SysWOW64\wsock32.dll
base 0x74650000
size 15872
[21:30:31.632] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.632] Thread ID = 0x000009ac
[21:30:31.632] path C:\WINDOWS\SysWOW64\d3d8thk.dll
base 0x70d50000
size 11776
[21:30:31.632] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.632] Thread ID = 0x000009ac
[21:30:31.632] path C:\WINDOWS\SysWOW64\POWRPROF.dll
base 0x73500000
size 251504
[21:30:31.632] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.632] Thread ID = 0x000009ac
[21:30:31.632] path C:\WINDOWS\SysWOW64\WS2_32.dll
base 0x74e10000
size 313488
[21:30:31.632] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.632] Thread ID = 0x000009ac
[21:30:31.632] path C:\WINDOWS\SysWOW64\NSI.dll
base 0x74b70000
size 19640
[21:30:31.664] Debug event: EXCEPTION_DEBUG_EVENT
[21:30:31.664] Thread ID = 0x000009ac
[21:30:31.664] First chance exception
[21:30:31.664] Exception address: 0x7702e67f
[21:30:31.664] Module name: '' (base 0x76f80000, size 1467384)
[21:30:31.664] Exception flags: 0x00000000
[21:30:31.664] Exception code: EXCEPTION_BREAKPOINT
[21:30:31.664] Setting breakpoint on entry point (0x005ddec6)
[21:30:31.664] Debug event: EXCEPTION_DEBUG_EVENT
[21:30:31.664] Thread ID = 0x000009ac
[21:30:31.664] First chance exception
[21:30:31.664] Exception address: 0x005ddec6
[21:30:31.664] Exception flags: 0x00000000
[21:30:31.664] Exception code: EXCEPTION_BREAKPOINT
[21:30:31.664] Removing breakpoint on entry point
[21:30:31.664] Injecting DLL loading code...
[21:30:31.664] Copying code to target at address 0x001d0000...
[21:30:31.664] Injection succesful
[21:30:31.664] Setting instruction pointer to injected code (0x001d0000)
[21:30:31.664] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.664] Thread ID = 0x000009ac
[21:30:31.664] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 27648
[21:30:31.664] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.664] Thread ID = 0x000009ac
[21:30:31.664] path C:\Program Files (x86)\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 40960
[21:30:31.679] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.679] Thread ID = 0x000009ac
[21:30:31.679] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:31.695] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.695] Thread ID = 0x000009ac
[21:30:31.695] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x00390000
size 70680
[21:30:31.695] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.695] Thread ID = 0x000009ac
[21:30:31.695] base 0x00390000
[21:30:31.695] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.695] Thread ID = 0x000009ac
[21:30:31.695] base 0x76e90000
[21:30:31.711] >> D3D Constructor!
[21:30:31.711] >> Starting WinMain
[21:30:31.711] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:31.711] Thread ID = 0x000003ec
[21:30:31.711] Thread handle = 0x000002f0
Start address = 0x6f7438a4
Thread local base = 0x7ffda000
[21:30:31.867] >> WM_ACTIVATE (active)(not minimized)
[21:30:31.867] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.867] Thread ID = 0x000009ac
[21:30:31.867] path C:\WINDOWS\SysWOW64\kernel.appcore.dll
base 0x72470000
size 29952
[21:30:31.898] >> Game thread into win95_startup(0)
[21:30:31.898] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:31.898] Thread ID = 0x00000874
[21:30:31.898] Thread handle = 0x000002f8
Start address = 0x72e24078
Thread local base = 0x7ffd7000
[21:30:31.898] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.898] Thread ID = 0x000009ac
[21:30:31.898] path C:\WINDOWS\SysWOW64\clbcatq.dll
base 0x754e0000
size 508680
[21:30:31.914] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.914] Thread ID = 0x000009ac
[21:30:31.914] path C:\WINDOWS\SysWOW64\dplayx.dll
base 0x70680000
size 214016
[21:30:31.929] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.929] Thread ID = 0x000009ac
[21:30:31.929] path C:\WINDOWS\SysWOW64\dpmodemx.dll
base 0x70670000
size 23552
[21:30:31.929] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.929] Thread ID = 0x000009ac
[21:30:31.929] path C:\WINDOWS\SysWOW64\TAPI32.dll
base 0x70630000
size 196608
[21:30:31.945] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.945] Thread ID = 0x000009ac
[21:30:31.945] path C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_a9efdb8b01377ea7\comctl32.dll
base 0x72590000
size 1975296
[21:30:31.945] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:31.945] Thread ID = 0x000009bc
[21:30:31.945] Thread handle = 0x00000310
Start address = 0x706a9152
Thread local base = 0x7feaf000
[21:30:31.945] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.945] Thread ID = 0x000009ac
[21:30:31.945] base 0x70630000
[21:30:31.945] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:31.945] Thread ID = 0x000009ac
[21:30:31.945] base 0x70670000
[21:30:31.945] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.945] Thread ID = 0x000009ac
[21:30:31.945] path C:\WINDOWS\SysWOW64\dpmodemx.dll
base 0x70670000
size 23552
[21:30:31.961] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.961] Thread ID = 0x000009ac
[21:30:31.961] path C:\WINDOWS\SysWOW64\TAPI32.dll
base 0x70630000
size 196608
[21:30:31.961] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:31.961] Thread ID = 0x000009ac
[21:30:31.961] path C:\WINDOWS\SysWOW64\rtutils.dll
base 0x70620000
size 40448
[21:30:33.039] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.039] Thread ID = 0x00000538
[21:30:33.039] Thread handle = 0x00000320
Start address = 0x706336c1
Thread local base = 0x7feac000
[21:30:33.054] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.054] Thread ID = 0x00000538
[21:30:33.054] base 0x70670000
[21:30:33.054] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.054] Thread ID = 0x00000538
[21:30:33.054] base 0x70630000
[21:30:33.054] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.054] Thread ID = 0x00000538
[21:30:33.054] base 0x70620000
[21:30:33.054] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:33.054] Thread ID = 0x00000538
[21:30:33.054] Thread exit code = 0
[21:30:33.054] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.054] Thread ID = 0x000009ac
[21:30:33.054] path C:\WINDOWS\SysWOW64\dpwsockx.dll
base 0x70670000
size 45056
[21:30:33.070] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.070] Thread ID = 0x000009ac
[21:30:33.070] path C:\WINDOWS\SysWOW64\mswsock.dll
base 0x71d20000
size 270848
[21:30:33.070] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.070] Thread ID = 0x000009ac
[21:30:33.070] path C:\WINDOWS\SysWOW64\dpnathlp.dll
base 0x70650000
size 59904
[21:30:33.086] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.086] Thread ID = 0x000009ac
[21:30:33.086] path C:\WINDOWS\SysWOW64\CRYPTSP.dll
base 0x73cc0000
size 95008
[21:30:33.086] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.086] Thread ID = 0x000009ac
[21:30:33.086] path C:\WINDOWS\SysWOW64\rsaenh.dll
base 0x73c90000
size 189016
[21:30:33.086] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.086] Thread ID = 0x000009ac
[21:30:33.086] path C:\WINDOWS\SysWOW64\bcrypt.dll
base 0x73c70000
size 109056
[21:30:33.101] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.101] Thread ID = 0x000009ac
[21:30:33.101] path C:\WINDOWS\SysWOW64\iphlpapi.dll
base 0x74330000
size 118776
[21:30:33.101] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.101] Thread ID = 0x000009ac
[21:30:33.101] path C:\WINDOWS\SysWOW64\WINNSI.DLL
base 0x73fc0000
size 25824
[21:30:33.117] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.117] Thread ID = 0x000009ac
[21:30:33.117] path C:\WINDOWS\SysWOW64\rasapi32.dll
base 0x73b70000
size 605184
[21:30:33.117] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.117] Thread ID = 0x000009ac
[21:30:33.117] path C:\WINDOWS\SysWOW64\rasman.dll
base 0x737a0000
size 138240
[21:30:33.132] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.132] Thread ID = 0x000009ac
[21:30:33.132] path C:\WINDOWS\SysWOW64\napinsp.dll
base 0x715c0000
size 53760
[21:30:33.132] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.132] Thread ID = 0x000009ac
[21:30:33.132] path C:\WINDOWS\SysWOW64\pnrpnsp.dll
base 0x715a0000
size 68096
[21:30:33.148] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.148] Thread ID = 0x000009ac
[21:30:33.148] path C:\WINDOWS\SysWOW64\NLAapi.dll
base 0x71d70000
size 64000
[21:30:33.148] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.148] Thread ID = 0x000009ac
[21:30:33.148] path C:\WINDOWS\SysWOW64\DNSAPI.dll
base 0x74210000
size 494592
[21:30:33.148] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.148] Thread ID = 0x000009ac
[21:30:33.148] path C:\WINDOWS\SysWOW64\winrnr.dll
base 0x71590000
size 21504
[21:30:33.164] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.164] Thread ID = 0x000009ac
[21:30:33.164] path C:\Program Files (x86)\Bonjour\mdnsNSP.dll
base 0x71c20000
size 121704
[21:30:33.164] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.164] Thread ID = 0x000009ac
[21:30:33.164] path C:\WINDOWS\SysWOW64\wshbth.dll
base 0x71580000
size 51200
[21:30:33.179] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.179] Thread ID = 0x000009ac
[21:30:33.179] path C:\WINDOWS\SysWOW64\fwpuclnt.dll
base 0x71c50000
size 264192
[21:30:33.179] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.179] Thread ID = 0x000009ac
[21:30:33.179] path C:\Windows\SysWOW64\rasadhlp.dll
base 0x71c00000
size 11776
[21:30:33.195] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x00000fe8
[21:30:33.195] Thread handle = 0x00000364
Start address = 0x7067457a
Thread local base = 0x7feac000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x737a0000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x73b70000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x70650000
[21:30:33.195] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x00000fe8
[21:30:33.195] Thread exit code = 0
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x715c0000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x715a0000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x71d70000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x71590000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x71c20000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x71580000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x71c50000
[21:30:33.195] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009ac
[21:30:33.195] base 0x70670000
[21:30:33.195] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:33.195] Thread ID = 0x000009bc
[21:30:33.195] Thread exit code = 0
[21:30:33.258] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.258] Thread ID = 0x000009ac
[21:30:33.258] path C:\WINDOWS\SysWOW64\napinsp.dll
base 0x715c0000
size 53760
[21:30:33.273] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.273] Thread ID = 0x000009ac
[21:30:33.273] path C:\WINDOWS\SysWOW64\pnrpnsp.dll
base 0x715a0000
size 68096
[21:30:33.289] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.289] Thread ID = 0x000009ac
[21:30:33.289] path C:\WINDOWS\SysWOW64\NLAapi.dll
base 0x71d70000
size 64000
[21:30:33.289] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.289] Thread ID = 0x000009ac
[21:30:33.289] path C:\WINDOWS\SysWOW64\winrnr.dll
base 0x71590000
size 21504
[21:30:33.304] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.304] Thread ID = 0x000009ac
[21:30:33.304] path C:\Program Files (x86)\Bonjour\mdnsNSP.dll
base 0x71c20000
size 121704
[21:30:33.304] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.304] Thread ID = 0x000009ac
[21:30:33.304] path C:\WINDOWS\SysWOW64\wshbth.dll
base 0x71580000
size 51200
[21:30:33.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] path C:\WINDOWS\SysWOW64\fwpuclnt.dll
base 0x71c50000
size 264192
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x715c0000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x715a0000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x71d70000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x71590000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x71c20000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x71580000
[21:30:33.320] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.320] Thread ID = 0x000009ac
[21:30:33.320] base 0x71c50000
[21:30:33.320] >> MMX Enabled
[21:30:33.336] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.336] Thread ID = 0x000009ac
[21:30:33.336] path C:\WINDOWS\SysWOW64\aticfx32.dll
base 0x707d0000
size 1100216
[21:30:33.336] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.336] Thread ID = 0x000009ac
[21:30:33.336] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:33.336] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.336] Thread ID = 0x000009ac
[21:30:33.336] base 0x70d30000
[21:30:33.351] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.351] Thread ID = 0x000009ac
[21:30:33.351] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:33.351] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.351] Thread ID = 0x000009ac
[21:30:33.351] path C:\WINDOWS\SysWOW64\atiumdag.dll
base 0x6e420000
size 6630232
[21:30:33.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.367] Thread ID = 0x000009ac
[21:30:33.367] path C:\WINDOWS\SysWOW64\atiumdva.dll
base 0x6dc30000
size 8287008
[21:30:33.382] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.398] Thread ID = 0x000014b0
[21:30:33.398] Thread handle = 0x00000390
Start address = 0x6e81e514
Thread local base = 0x7feaf000
[21:30:33.398] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.398] Thread ID = 0x0000114c
[21:30:33.398] Thread handle = 0x00000398
Start address = 0x6e81e514
Thread local base = 0x7feac000
[21:30:33.398] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.398] Thread ID = 0x00000f70
[21:30:33.398] Thread handle = 0x000003a0
Start address = 0x76f955dc
Thread local base = 0x7fea9000
[21:30:33.867] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x000014b0
[21:30:33.867] Thread exit code = 0
[21:30:33.867] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x0000114c
[21:30:33.867] Thread exit code = 0
[21:30:33.867] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x000009ac
[21:30:33.867] base 0x6dc30000
[21:30:33.867] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x000009ac
[21:30:33.867] base 0x6e420000
[21:30:33.867] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x000009ac
[21:30:33.867] base 0x70d30000
[21:30:33.867] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:33.867] Thread ID = 0x000009ac
[21:30:33.867] base 0x707d0000
[21:30:33.882] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.882] Thread ID = 0x000009ac
[21:30:33.882] path C:\WINDOWS\SysWOW64\mscat32.dll
base 0x70670000
size 11264
[21:30:33.882] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.882] Thread ID = 0x000009ac
[21:30:33.882] path C:\WINDOWS\SysWOW64\WINTRUST.dll
base 0x75790000
size 230808
[21:30:33.882] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.882] Thread ID = 0x000009ac
[21:30:33.882] path C:\WINDOWS\SysWOW64\CRYPT32.dll
base 0x74b80000
size 1581968
[21:30:33.882] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:33.882] Thread ID = 0x000009ac
[21:30:33.882] path C:\WINDOWS\SysWOW64\MSASN1.dll
base 0x75880000
size 50616
[21:30:33.914] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:33.914] Thread ID = 0x000014a0
[21:30:33.914] Thread handle = 0x000003ac
Start address = 0x74b8187e
Thread local base = 0x7feaf000
[21:30:34.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.320] Thread ID = 0x000009ac
[21:30:34.320] path C:\WINDOWS\SysWOW64\ncrypt.dll
base 0x71000000
size 113072
[21:30:34.320] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.320] Thread ID = 0x000009ac
[21:30:34.320] path C:\WINDOWS\SysWOW64\NTASN1.dll
base 0x70fd0000
size 171472
[21:30:34.414] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.414] Thread ID = 0x000009ac
[21:30:34.414] path C:\WINDOWS\SysWOW64\gpapi.dll
base 0x70f20000
size 111528
[21:30:34.461] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.461] Thread ID = 0x000009ac
[21:30:34.461] path C:\WINDOWS\SysWOW64\cryptnet.dll
base 0x70640000
size 139264
[21:30:34.476] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.476] Thread ID = 0x000009ac
[21:30:34.476] path C:\WINDOWS\SysWOW64\WLDAP32.dll
base 0x751e0000
size 321024
[21:30:34.476] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:34.476] Thread ID = 0x00000e70
[21:30:34.476] Thread handle = 0x000003b8
Start address = 0x76f955dc
Thread local base = 0x7feac000
[21:30:34.476] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:34.476] Thread ID = 0x000015e4
[21:30:34.476] Thread handle = 0x000003cc
Start address = 0x76f955dc
Thread local base = 0x7fea6000
[21:30:34.570] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.570] Thread ID = 0x000009ac
[21:30:34.570] base 0x70670000
[21:30:34.570] >> aticfx32.dll
[21:30:34.570] >>
[21:30:34.570] >> AMD Radeon HD 7310 Graphics
[21:30:34.570] >>
[21:30:34.570] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.570] Thread ID = 0x000009ac
[21:30:34.570] path C:\WINDOWS\SysWOW64\mscat32.dll
base 0x70670000
size 11264
[21:30:34.726] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.726] Thread ID = 0x000009ac
[21:30:34.726] base 0x70670000
[21:30:34.726] >> Device mode 640 x 480 (format 22) confirmed
[21:30:34.726] >> Device mode 800 x 480 (format 22) confirmed
[21:30:34.726] >> Device mode 800 x 600 (format 22) confirmed
[21:30:34.726] >> Device mode 1024 x 600 (format 22) confirmed
[21:30:34.726] >> Device mode 1024 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1280 x 720 (format 22) confirmed
[21:30:34.726] >> Device mode 1280 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1360 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1366 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 640 x 480 (format 23) confirmed
[21:30:34.726] >> Device mode 800 x 480 (format 23) confirmed
[21:30:34.726] >> Device mode 800 x 600 (format 23) confirmed
[21:30:34.726] >> Device mode 1024 x 600 (format 23) confirmed
[21:30:34.726] >> Device mode 1024 x 768 (format 23) confirmed
[21:30:34.726] >> Device mode 1280 x 720 (format 23) confirmed
[21:30:34.726] >> Device mode 1280 x 768 (format 23) confirmed
[21:30:34.726] >> Device mode 1360 x 768 (format 23) confirmed
[21:30:34.726] >> Device mode 1366 x 768 (format 23) confirmed
[21:30:34.726] >> Device mode 640 x 480 (format 22) confirmed
[21:30:34.726] >> Device mode 800 x 480 (format 22) confirmed
[21:30:34.726] >> Device mode 800 x 600 (format 22) confirmed
[21:30:34.726] >> Device mode 1024 x 600 (format 22) confirmed
[21:30:34.726] >> Device mode 1024 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1280 x 720 (format 22) confirmed
[21:30:34.726] >> Device mode 1280 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1360 x 768 (format 22) confirmed
[21:30:34.726] >> Device mode 1366 x 768 (format 22) confirmed
[21:30:34.742] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.742] Thread ID = 0x000009ac
[21:30:34.742] path C:\WINDOWS\SysWOW64\aticfx32.dll
base 0x707d0000
size 1100216
[21:30:34.742] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.742] Thread ID = 0x000009ac
[21:30:34.742] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:34.757] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.757] Thread ID = 0x000009ac
[21:30:34.757] base 0x70d30000
[21:30:34.757] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.757] Thread ID = 0x000009ac
[21:30:34.757] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:34.773] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.773] Thread ID = 0x000009ac
[21:30:34.773] path C:\WINDOWS\SysWOW64\atiumdag.dll
base 0x6e420000
size 6630232
[21:30:34.789] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.789] Thread ID = 0x000009ac
[21:30:34.789] path C:\WINDOWS\SysWOW64\atiumdva.dll
base 0x6dc30000
size 8287008
[21:30:34.820] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:34.820] Thread ID = 0x0000137c
[21:30:34.820] Thread handle = 0x00000474
Start address = 0x6e81e514
Thread local base = 0x7fea3000
[21:30:34.820] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:34.820] Thread ID = 0x00001278
[21:30:34.820] Thread handle = 0x00000480
Start address = 0x6e81e514
Thread local base = 0x7fea0000
[21:30:34.836] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:34.836] Thread ID = 0x0000137c
[21:30:34.836] Thread exit code = 0
[21:30:34.836] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:34.836] Thread ID = 0x00001278
[21:30:34.836] Thread exit code = 0
[21:30:34.851] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.851] Thread ID = 0x000009ac
[21:30:34.851] base 0x6dc30000
[21:30:34.851] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.851] Thread ID = 0x000009ac
[21:30:34.851] base 0x6e420000
[21:30:34.851] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.851] Thread ID = 0x000009ac
[21:30:34.851] base 0x70d30000
[21:30:34.851] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:34.851] Thread ID = 0x000009ac
[21:30:34.851] base 0x707d0000
[21:30:34.851] >> Device mode 640 x 480 (format 23) confirmed
[21:30:34.851] >> Device mode 800 x 480 (format 23) confirmed
[21:30:34.851] >> Device mode 800 x 600 (format 23) confirmed
[21:30:34.851] >> Device mode 1024 x 600 (format 23) confirmed
[21:30:34.851] >> Device mode 1024 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1280 x 720 (format 23) confirmed
[21:30:34.851] >> Device mode 1280 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1360 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1366 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 640 x 480 (format 22) confirmed
[21:30:34.851] >> Device mode 800 x 480 (format 22) confirmed
[21:30:34.851] >> Device mode 800 x 600 (format 22) confirmed
[21:30:34.851] >> Device mode 1024 x 600 (format 22) confirmed
[21:30:34.851] >> Device mode 1024 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1280 x 720 (format 22) confirmed
[21:30:34.851] >> Device mode 1280 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1360 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1366 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 640 x 480 (format 23) confirmed
[21:30:34.851] >> Device mode 800 x 480 (format 23) confirmed
[21:30:34.851] >> Device mode 800 x 600 (format 23) confirmed
[21:30:34.851] >> Device mode 1024 x 600 (format 23) confirmed
[21:30:34.851] >> Device mode 1024 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1280 x 720 (format 23) confirmed
[21:30:34.851] >> Device mode 1280 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1360 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 1366 x 768 (format 23) confirmed
[21:30:34.851] >> Device mode 640 x 480 (format 22) confirmed
[21:30:34.851] >> Device mode 800 x 480 (format 22) confirmed
[21:30:34.851] >> Device mode 800 x 600 (format 22) confirmed
[21:30:34.851] >> Device mode 1024 x 600 (format 22) confirmed
[21:30:34.851] >> Device mode 1024 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1280 x 720 (format 22) confirmed
[21:30:34.851] >> Device mode 1280 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1360 x 768 (format 22) confirmed
[21:30:34.851] >> Device mode 1366 x 768 (format 22) confirmed
[21:30:34.945] >>
Win95_Startup : 1024 x 768
[21:30:34.945] >>
win95_initialiseD3D : 1024 x 768
[21:30:34.945] >> Initialize3DEnvironment(1024 x 768 TNL:1)
[21:30:34.945] >> Initialize3DEnvironment() - Requested width x height x format found in mode list
[21:30:34.945] >> Puredevice set
[21:30:34.945] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.945] Thread ID = 0x000009ac
[21:30:34.945] path C:\WINDOWS\SysWOW64\aticfx32.dll
base 0x707d0000
size 1100216
[21:30:34.976] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:34.976] Thread ID = 0x000009ac
[21:30:34.976] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:35.023] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:35.023] Thread ID = 0x000009ac
[21:30:35.023] base 0x70d30000
[21:30:35.023] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.023] Thread ID = 0x000009ac
[21:30:35.023] path C:\WINDOWS\SysWOW64\atiu9pag.dll
base 0x70d30000
size 98496
[21:30:35.039] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.039] Thread ID = 0x000009ac
[21:30:35.039] path C:\WINDOWS\SysWOW64\atiumdag.dll
base 0x6e420000
size 6630232
[21:30:35.054] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.054] Thread ID = 0x000009ac
[21:30:35.054] path C:\WINDOWS\SysWOW64\atiumdva.dll
base 0x6dc30000
size 8287008
[21:30:35.086] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:35.086] Thread ID = 0x00000de0
[21:30:35.086] Thread handle = 0x000004ac
Start address = 0x6e81e514
Thread local base = 0x7fea3000
[21:30:35.086] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:35.086] Thread ID = 0x000013cc
[21:30:35.086] Thread handle = 0x000004b0
Start address = 0x6e81e514
Thread local base = 0x7fea0000
[21:30:35.804] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:35.804] Thread ID = 0x00001b48
[21:30:35.804] Thread handle = 0x000004b4
Start address = 0x6e81e514
Thread local base = 0x7fe9d000
[21:30:35.804] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:35.804] Thread ID = 0x0000109c
[21:30:35.804] Thread handle = 0x000004b8
Start address = 0x6e81e514
Thread local base = 0x7fe9a000
[21:30:35.804] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:35.804] Thread ID = 0x00000de0
[21:30:35.804] Thread exit code = 0
[21:30:35.804] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:35.804] Thread ID = 0x000013cc
[21:30:35.804] Thread exit code = 0
[21:30:35.836] >> D3DDevice created =
[21:30:35.836] >> HAL (hw vp): AMD Radeon HD 7310 Graphics
[21:30:35.836] >>
[21:30:35.867] >>
GP_win95 :: Running gfx at 32/24 bit
[21:30:35.867] >> win95_startup() - Initialize3DEnvironment ok

[21:30:35.867] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.867] Thread ID = 0x000009ac
[21:30:35.867] path C:\WINDOWS\SysWOW64\HID.DLL
base 0x70670000
size 25600
[21:30:35.914] >> No joysticks found
[21:30:35.914] >> Game thread finishing win95 startup(0)
[21:30:35.929] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.929] Thread ID = 0x000009ac
[21:30:35.929] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 27136
[21:30:35.929] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:35.929] Thread ID = 0x000009ac
[21:30:35.929] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:35.945] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:35.945] Thread ID = 0x000009ac
[21:30:35.945] base 0x76e90000
[21:30:36.054] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.054] Thread ID = 0x000009ac
[21:30:36.054] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 44032
[21:30:36.070] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.070] Thread ID = 0x000009ac
[21:30:36.070] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:36.070] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:36.070] Thread ID = 0x000009ac
[21:30:36.070] base 0x76e90000
[21:30:36.086] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.086] Thread ID = 0x000009ac
[21:30:36.086] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 30208
[21:30:36.086] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.086] Thread ID = 0x000009ac
[21:30:36.086] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:36.086] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:36.086] Thread ID = 0x000009ac
[21:30:36.086] base 0x76e90000
[21:30:36.164] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.164] Thread ID = 0x000009ac
[21:30:36.164] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 44032
[21:30:36.179] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.179] Thread ID = 0x000009ac
[21:30:36.179] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:36.179] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:36.179] Thread ID = 0x000009ac
[21:30:36.179] base 0x76e90000
[21:30:36.179] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.179] Thread ID = 0x000009ac
[21:30:36.179] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 67584
[21:30:36.257] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.257] Thread ID = 0x000009ac
[21:30:36.257] path C:\WINDOWS\SysWOW64\imagehlp.dll
base 0x76e90000
size 70680
[21:30:36.257] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:36.257] Thread ID = 0x000009ac
[21:30:36.257] base 0x76e90000
[21:30:36.336] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.336] Thread ID = 0x000009ac
[21:30:36.336] path C:\WINDOWS\SysWOW64\MMDevApi.dll
base 0x70ce0000
size 296448
[21:30:36.367] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:36.367] Thread ID = 0x000016e4
[21:30:36.367] Thread handle = 0x000004e4
Start address = 0x6a3b4a91
Thread local base = 0x7fea3000
[21:30:36.367] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.367] Thread ID = 0x000016e4
[21:30:36.367] path C:\WINDOWS\SysWOW64\AUDIOSES.DLL
base 0x70330000
size 326024
[21:30:36.382] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:36.382] Thread ID = 0x00000e24
[21:30:36.382] Thread handle = 0x000004e0
Start address = 0x76f955dc
Thread local base = 0x7fea0000
[21:30:36.398] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:36.398] Thread ID = 0x00001ae0
[21:30:36.398] Thread handle = 0x000004f0
Start address = 0x6a3b4a91
Thread local base = 0x7fe97000
[21:30:36.445] >> Bink init completed
[21:30:36.492] Debug event: EXCEPTION_DEBUG_EVENT
[21:30:36.492] Thread ID = 0x000009ac
[21:30:36.492] First chance exception
[21:30:36.492] Exception address: 0x759b2f71
[21:30:36.492] Module name: 'C:\WINDOWS\SysWOW64\KERNELBASE.dll' (base 0x759a0000, size 838144)
[21:30:36.492] Exception flags: 0x00000001
[21:30:36.492] Exception code: 0x000006ba
[21:30:36.492] Exception is non-continuable
[21:30:36.492] >> Application "\??\C:\WINDOWS\splwow64.exe" found in cache
[21:30:36.492] >> Application "\??\C:\WINDOWS\splwow64.exe" Cache bypassed reason 0x2886
[21:30:36.507] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:30:36.507] Thread ID = 0x000009ac
[21:30:36.507] base 0x04200000
[21:30:36.570] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:36.570] Thread ID = 0x000011d8
[21:30:36.570] Thread handle = 0x000004ec
Start address = 0x72ddfa64
Thread local base = 0x7fe94000
[21:30:36.632] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:36.632] Thread ID = 0x000009ac
[21:30:36.632] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x08a00000
size 532548
[21:30:36.804] >> D3D: Start of D3D_Init()
[21:30:36.804] >>
D3DDevice GetInfo Results [CONSTRUCTOR]
GP4 Random crash 2/2
Date: November 03, 2014 03:56PM
Posted by: aurélien26
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[21:30:36.804] >> **************************************************************************
[21:30:36.820] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[21:30:36.820] >> **************************************************************************
[21:30:36.820] >> **************************************************************************
[21:30:36.820] >> ************************************************************************
[21:30:36.820] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[21:30:36.820] >> ************************************************************************
[21:30:36.820] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[21:30:36.820] >> **************************************************************************
[21:30:36.820] >> *****************************************************************************************
[21:30:36.820] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[21:30:36.820] >> *****************************************************************************************
[21:30:36.820] >> **************************************************************************
[21:30:36.820] >>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[21:30:36.820] >> D3D: fontmanager
[21:30:37.711] >> D3D: message manager
[21:30:37.711] >> D3D: Add Animation Objects
[21:30:37.711] >> Allocated 40000 bytes for animation replay storage.
[21:30:37.711] >> D3D: Menu Init
[21:30:37.711] >>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[21:30:37.882] >> **************************
*
* Font Created!
*
************************
[21:30:37.898] >> **************************
*
* Font Created!
*
************************
[21:30:38.664] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:38.664] Thread ID = 0x00000474
[21:30:38.664] Thread handle = 0x000004f8
Start address = 0x706cc2d5
Thread local base = 0x7fe91000
[21:30:38.773] >> Menu Event List Not Cleared - Not enough room in F1 Event table
[21:30:38.773] >> Menu Event List Not Cleared - Not enough room in F1 Event table
[21:30:38.865] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:38.865] Thread ID = 0x000016b0
[21:30:38.865] Thread handle = 0x000004fc
Start address = 0x76f955dc
Thread local base = 0x7fe8e000
[21:30:38.866] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:38.866] Thread ID = 0x000017e4
[21:30:38.866] Thread handle = 0x00000504
Start address = 0x6a3bfb64
Thread local base = 0x7fe8b000
[21:30:38.870] Debug event: LOAD_DLL_DEBUG_EVENT
[21:30:38.870] Thread ID = 0x000017e4
[21:30:38.870] path C:\WINDOWS\SysWOW64\avrt.dll
base 0x70630000
size 30464
[21:30:38.954] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:38.954] Thread ID = 0x00001934
[21:30:38.954] Thread handle = 0x0000050c
Start address = 0x3000d780
Thread local base = 0x7fe88000
[21:30:38.954] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:30:38.954] Thread ID = 0x00001364
[21:30:38.954] Thread handle = 0x00000500
Start address = 0x3000d780
Thread local base = 0x7fe85000
[21:30:42.157] >> **************************
*
* Font Created!
*
************************
[21:30:42.173] >> **************************
*
* Font Created!
*
************************
[21:30:42.188] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:30:42.188] Thread ID = 0x00001934
[21:30:42.188] Thread exit code = 0
[21:30:44.470] >> Setting MenuEventCurrentScreenID
[21:31:03.970] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:31:03.970] Thread ID = 0x000014a0
[21:31:03.970] Thread exit code = 0
[21:31:14.829] >> Setting MenuEventCurrentScreenID
[21:31:25.267] >> Setting MenuEventCurrentScreenID
[21:31:30.017] >> Setting MenuEventCurrentScreenID
[21:31:37.423] >> Setting MenuEventCurrentScreenID
[21:31:41.517] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:31:41.517] Thread ID = 0x00000e70
[21:31:41.517] Thread exit code = 0
[21:31:42.298] >> Setting MenuEventCurrentScreenID
[21:31:43.532] >> Setting MenuEventCurrentScreenID
[21:31:45.032] >> Setting MenuEventCurrentScreenID
[21:31:45.876] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:31:45.876] Thread ID = 0x000016b0
[21:31:45.876] Thread exit code = 0
[21:31:45.876] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:31:45.876] Thread ID = 0x00000e24
[21:31:45.876] Thread exit code = 0
[21:31:48.095] >> Setting MenuEventCurrentScreenID
[21:31:50.486] >> Setting MenuEventCurrentScreenID
[21:31:51.876] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:31:51.876] Thread ID = 0x00000b08
[21:31:51.876] Thread handle = 0x000003b8
Start address = 0x76f955dc
Thread local base = 0x7feaf000
[21:31:51.876] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:31:51.876] Thread ID = 0x0000115c
[21:31:51.876] Thread handle = 0x0000050c
Start address = 0x76f955dc
Thread local base = 0x7feac000
[21:31:54.064] >> Setting MenuEventCurrentScreenID
[21:31:56.314] >> Setting MenuEventCurrentScreenID
[21:31:57.876] >> [TC] Start track compilation
[21:31:57.876] >> [TC] Read magic data
[21:31:57.876] >> [TC] Create track segments
[21:31:57.892] >> [TC] Create CC line
[21:31:57.892] >> [TC] CC line created
[21:31:58.126] >> [TC] Create pit segments
[21:31:58.142] >> [TC] Process camera definitions
[21:31:58.501] >> [TC] Designate dry track areas
[21:31:58.501] >> [TC] Finish track
[21:31:59.267] >> [TC] End track compilation
[21:31:59.548] >> Setting MenuEventCurrentScreenID
[21:32:02.079] >> Setting MenuEventCurrentScreenID
[21:32:11.783] >> Setting MenuEventCurrentScreenID
[21:32:13.298] >> Setting MenuEventCurrentScreenID
[21:32:19.283] >> D3D_InitialiseGameFromMenus()

[21:32:19.283] Debug event: LOAD_DLL_DEBUG_EVENT
[21:32:19.283] Thread ID = 0x000009ac
[21:32:19.283] path C:\WINDOWS\SysWOW64\mscat32.dll
base 0x70620000
size 11264
[21:32:19.283] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:32:19.283] Thread ID = 0x000018e8
[21:32:19.283] Thread handle = 0x000004e0
Start address = 0x74b8187e
Thread local base = 0x7fea0000
[21:32:19.439] Debug event: UNLOAD_DLL_DEBUG_EVENT
[21:32:19.439] Thread ID = 0x000009ac
[21:32:19.439] base 0x70620000
[21:32:19.439] >> D3D_SetDeviceSpecificFeatures: Disabling fog
[21:32:19.439] >> D3D_SetDeviceSpecificFeatures: Disabling reflections
[21:32:19.439] >> D3D_InitialiseGameFromMenus() ok

[21:32:21.439] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:32:21.439] Thread ID = 0x00001364
[21:32:21.439] Thread exit code = 0
[21:32:21.955] >> **************************
*
* Font_Released!
*
************************
[21:32:21.955] >> **************************
*
* Font_Released!
*
************************
[21:32:21.955] >> **************************
*
* Font_Released!
*
************************
[21:32:21.955] >> **************************
*
* Font_Released!
*
************************
[21:32:21.970] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:32:21.970] Thread ID = 0x00000474
[21:32:21.970] Thread exit code = 0
[21:32:21.986] >> GPAudio::To3D()
[21:32:22.111] >> **************************************************************************
[21:32:22.111] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[21:32:22.111] >> **************************************************************************
[21:32:22.111] >> **************************************************************************
[21:32:22.111] >> ************************************************************************
[21:32:22.111] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[21:32:22.111] >> ************************************************************************
[21:32:22.111] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[21:32:22.111] >> VB GP4FONT.CPP 86400 bytes
[21:32:22.111] >> VB GP4FONT.CPP 86400 bytes
[21:32:22.111] >> VB GP4FONT.CPP 86400 bytes
[21:32:22.111] >> **************************************************************************
[21:32:22.126] >> *****************************************************************************************
[21:32:22.126] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[21:32:22.126] >> *****************************************************************************************
[21:32:22.126] >> **************************************************************************
[21:32:22.126] >>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[21:32:22.189] >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
[21:32:22.205] >> D3D: Render texture manager [5%]
[21:32:22.205] >> D3D: LOD manager [8%]
[21:32:22.205] >> D3D: CarDynamicTexture init [9%]
[21:32:22.205] >> D3D: CReflectedScene [10%]
[21:32:22.220] >> D3D: Haze manager [12%]
[21:32:22.220] >> D3D: CGP4Vdu [13%]
[21:32:22.220] >> D3D: D3D_LoadCockpit [14%]
[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_T_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_A_1

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_0

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_1

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_2

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_3

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_4

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_5

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_6

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_7

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_8

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_B_9

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_0

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_1

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_2

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_3

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_4

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_5

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_06

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_7

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_8

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Water_C_9

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_8

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_9

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

[21:32:22.486] >> CGP4Cockpit::LoadMesh() No object found for name - LCD

[21:32:22.486] >> D3D: D3D_LoadCars [14%]
[21:32:39.847] >> D3D: InitVideoWallsMethod [45%]
[21:32:39.847] >> D3D: InitialiseEnvMapManager [47%]
[21:32:39.847] >> D3D: CGP4SkyText [48%]
[21:32:39.863] >> D3D: CGP4Lcd [52%]
[21:32:40.035] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:32:40.035] Thread ID = 0x000015e4
[21:32:40.035] Thread exit code = 0
[21:32:40.050] >> D3D: Track load [54%]
[21:32:40.050] >> D3D: Load Collision Data [54%]
[21:32:40.160] >> D3D: Load track [55%]
[21:32:42.566] >> D3D: Quad tree generation (b) [59%]
[21:32:42.613] >> D3D: Env map load [59%]
[21:32:42.832] >> D3D: Extract special objects (b) [79%]
[21:32:42.863] >>
SETTING OBJECT CLASS FLAGS
[21:32:42.863] >> DONE.

[21:32:42.863] >> D3D: Init video walls [81%]
[21:32:42.879] >> D3D: Weather manager init [82%]
[21:32:42.879] >> D3D: Get Horizons [85%]
[21:32:42.879] >> D3D: Init TV Manager (a) [87%]
[21:32:42.894] >> D3D: Create Sky Dome [87%]
[21:32:42.894] >> CSkyDome::CreateSkyVertexBuffers() - ok

[21:32:42.910] >> D3D: Clouds init [89%]
[21:32:43.050] >> D3D: BuildReflectedMesh [90%]
[21:32:43.050] >> D3D: CrowdManager [90%]
[21:32:43.191] >> D3D: FlagManager() [91%]
[21:32:43.254] >> D3D: Hazes [93%]
[21:32:43.472] >> D3D: Droplets [94%]
[21:32:43.472] >> D3D: droplet manager init (b) [94%]
[21:32:43.488] >> D3D: Animation Data [95%]
[21:32:43.660] >> Applying smoothing to action looped segment.
[21:32:43.660] >> Applying smoothing to action looped segment.
[21:32:43.722] >> Found second animation associated with already loaded animation.
[21:32:43.722] >> Found second animation associated with already loaded animation.
[21:32:43.722] >> Found second animation associated with already loaded animation.
[21:32:43.738] >> Found second animation associated with already loaded animation.
[21:32:43.769] >> ************************************
[21:32:44.035] >> time : 265
[21:32:44.207] >> Importing scene scripts.
[21:32:44.238] >> D3D: Init Track rendering [97%]
[21:32:44.316] >> D3D: Init Icon Sprites [98%]
[21:32:44.394] >> D3D: Init Old Style Particles [100%]
[21:32:44.441] >> D3D: Init Rain [100%]
[21:32:44.441] >> D3D: HWStartLightsInit [100%]
[21:32:44.441] >> D3D: Fire manager [101%]
[21:32:44.457] >> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
[21:32:44.457] >>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[21:32:45.262] >> ANIM: Entering a new session - creating animation variable storage.
[21:32:46.121] >>
InitTimers()
[21:32:49.309] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:32:49.309] Thread ID = 0x000018e8
[21:32:49.309] Thread exit code = 0
[21:32:49.309] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:32:49.309] Thread ID = 0x00001420
[21:32:49.309] Thread handle = 0x00000518
Start address = 0x76f955dc
Thread local base = 0x7fea6000
[21:32:49.309] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:32:49.309] Thread ID = 0x00001300
[21:32:49.309] Thread handle = 0x000004e0
Start address = 0x76f955dc
Thread local base = 0x7fea0000
[21:33:56.320] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:33:56.320] Thread ID = 0x00001420
[21:33:56.320] Thread exit code = 0
[21:33:56.320] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:33:56.320] Thread ID = 0x00001300
[21:33:56.320] Thread exit code = 0
[21:34:11.935] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:34:11.935] Thread ID = 0x0000115c
[21:34:11.935] Thread exit code = 0
[21:34:11.935] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:34:11.935] Thread ID = 0x00000b08
[21:34:11.935] Thread exit code = 0
[21:34:36.586] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:34:36.586] Thread ID = 0x000011d8
[21:34:36.586] Thread exit code = 0
[21:35:06.587] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:35:06.588] Thread ID = 0x00001a74
[21:35:06.588] Thread handle = 0x000004e0
Start address = 0x76f955dc
Thread local base = 0x7feaf000
[21:35:06.588] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:35:06.589] Thread ID = 0x0000146c
[21:35:06.589] Thread handle = 0x000004ec
Start address = 0x76f955dc
Thread local base = 0x7feac000
[21:36:13.601] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:36:13.601] Thread ID = 0x0000146c
[21:36:13.601] Thread exit code = 0
[21:36:13.601] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:36:13.601] Thread ID = 0x00001a74
[21:36:13.601] Thread exit code = 0
[21:36:36.908] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:36:36.908] Thread ID = 0x00001348
[21:36:36.908] Thread handle = 0x000004e0
Start address = 0x76f955dc
Thread local base = 0x7feaf000
[21:36:36.908] Debug event: CREATE_THREAD_DEBUG_EVENT
[21:36:36.908] Thread ID = 0x00000a94
[21:36:36.908] Thread handle = 0x0000051c
Start address = 0x76f955dc
Thread local base = 0x7feac000
[21:38:05.616] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:38:05.616] Thread ID = 0x00000a94
[21:38:05.616] Thread exit code = 0
[21:38:05.616] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:38:05.616] Thread ID = 0x00001348
[21:38:05.616] Thread exit code = 0
[21:39:42.101] Debug event: EXCEPTION_DEBUG_EVENT
[21:39:42.101] Thread ID = 0x00000874
[21:39:42.101] First chance exception
[21:39:42.101] Exception address: 0x005ad919
[21:39:42.101] Exception flags: 0x00000000
[21:39:42.101] Exception code: EXCEPTION_ACCESS_VIOLATION
[21:39:42.101] Process tried to read from virtual address 0x00000000
[21:39:42.101] Debug event: EXCEPTION_DEBUG_EVENT
[21:39:42.101] Thread ID = 0x00000874
[21:39:42.101] Unhandled exception
[21:39:42.101] Exception address: 0x005ad919
[21:39:42.101] Exception flags: 0x00000000
[21:39:42.101] Exception code: EXCEPTION_ACCESS_VIOLATION
[21:39:42.101] Process tried to read from virtual address 0x00000000
[21:39:42.101] Stack trace:
005AD919: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
005A88EE: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
005A87FA: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
004D67C0: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
00509FC2: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
0054E75D: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
0050A195: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
[21:39:42.163] Registers:
EAX=00005622 ECX=05801F98 ESI=00000000
EBX=00500009 EDX=00000000 EDI=057F2F20
CS:EIP=0023:005AD919
SS:ESP=002B:035DFE48 EBP=034C6990
DS=002B ES=002B FS=0053 GS=002B
Flags=00010287
Stack dump:
035dfe48: 00000000 00005622 00000024 057f2f20 '...."V..$... /..'
035dfe58: 005a88ee 00500009 00005622 00000010 '..Z...P."V......'
035dfe68: 0050a190 057f2f20 035dff8c 0000001a '..P. /....].....'
035dfe78: 00010061 05800028 005a87fa 00000010 'a...(.....Z.....'
035dfe88: 057f0c80 004d67c0 72e35a00 00509fc2 '.....gM..Z.r..P.'
035dfe98: 0054e75d 00000010 72e35a00 035dff8c '].T......Z.r..].'
035dfea8: 035dfebc 0050a190 00000000 ffffffff '..]...P.........'
035dfeb8: 00000000 0050a195 72e2416c 00000010 '......P.lA.r....'
035dfec8: 00000000 00070546 00000000 00000000 '....F...........'
035dfed8: 00000000 00000000 00000000 000001e0 '................'
035dfee8: 000001ec 0000023c 00000000 00000000 '....<...........'
035dfef8: 00000000 00000000 00000000 00000000 '................'
035dff08: 00000000 00000000 00000000 00000000 '................'
035dff18: 00000000 00000000 00000000 00000000 '................'
035dff28: 72e35a00 00000000 00070546 00000000 '.Z.r....F.......'
035dff38: ffff37eb ffffffff 00000002 00000000 '.7..............'
035dff48: 00000010 00000021 00007fff 0000023f '....!.......?...'
035dff58: 00000000 00000000 00000000 00000000 '................'
035dff68: 00000000 00001f80 00000000 00000000 '................'
035dff78: 00000000 00000000 00000000 00000000 '................'
035dff88: 4ad4bf1e 035dff98 7525919f 00000000 '...J..]...%u....'
035dff98: 035dffdc 76fd0bbb 00000000 4f284568 '..]....v....hE(O'
035dffa8: 00000000 00000000 00000000 c0000005 '................'
035dffb8: 00000000 035df9d8 75a59cab 035dffa4 '......]....u..].'
035dffc8: 035df9d8 035dffe4 770127e1 3a88b17c '..]...]..'.w|..:'
035dffd8: 00000000 035dffec 76fd0b91 ffffffff '......]....v....'
035dffe8: 76fbc9fe 00000000 00000000 72e24078 '...v........x@.r'
035dfff8: 00000000 00000000 '........'
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x00000874
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x000016e4
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x0000109c
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x00001ae0
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x000017e4
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x00001b48
[21:39:44.358] Thread exit code = 255
[21:39:44.358] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.358] Thread ID = 0x000009ac
[21:39:44.358] Thread exit code = 255
[21:39:44.374] Debug event: EXIT_THREAD_DEBUG_EVENT
[21:39:44.374] Thread ID = 0x000003ec
[21:39:44.374] Thread exit code = 255
[21:39:44.749] Debug event: EXIT_PROCESS_DEBUG_EVENT
[21:39:44.749] Thread ID = 0x00000f70
[21:39:44.749] Process exit code = 255
Re: GP4 Random crash 1/2
Date: November 03, 2014 11:04PM
Posted by: TomMK
Which CSM mod? Which track are you loading when you get the crash?

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: GP4 Random crash 1/2
Date: November 04, 2014 04:20PM
Posted by: aurélien26
I am playing to a 2003 champ car mod, in fact the only one i can run without lag on my laptop. It happened in Malaysia while i was doing a season ( 10 % lenght) but also in Australia ( non championship race, 50% lenght)
Re: GP4 Random crash 1/2
Date: November 04, 2014 08:33PM
Posted by: EricMoinet
I don't know if it can solves your issues but try to set the game to compatibility mode :
- right-clic on GP4.exe go to Properties, Compatibility tab.
- Set compatibility mode to XP SP3 or above and Run as Administrator.
It could help to set properties to All Users in the same tab.

Also in GPxPatch set Compatibility to "Use CPU : 0"



Re: GP4 Random crash 1/2
Date: November 04, 2014 08:42PM
Posted by: SDI
It's a sound problem. Check you sound drivers, etc.

René Smit, Independent Software Developer.
Download my GPx tools here.
Re: GP4 Random crash 1/2
Date: November 05, 2014 05:56PM
Posted by: aurélien26
OK, I'll try.
Thank you for your help !
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