Now I've changed the order of the pit crews and it worked. But now GP4 crashes when loading trainings and qualifyings on every track.
But races are still possible, anyone an idea? Here is the error log:
Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 511 MB (free: 389 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000354
Process handle = 0x0000008c
Main thread ID = 0x00000358
Main thread handle = 0x00000090
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000358
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path ntdll.dll
base 0x7c910000
size 740352
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1063424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\d3d8.dll
base 0x10000000
size 106600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dinput8.dll
base 0x6d2f0000
size 186368
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 678400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 585216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 56832
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\USER32.dll
base 0x7e360000
size 580096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 286720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\winspool.drv
base 0x72f70000
size 146944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\ole32.dll
base 0x774b0000
size 1287680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\winmm.dll
base 0x76af0000
size 178176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dsound.dll
base 0x73e70000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\wsock32.dll
base 0x71a30000
size 24576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\WS2_32.dll
base 0x71a10000
size 82432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71a00000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000358
First chance exception
Exception address: 0x7c91120e
Module name: 'ntdll.dll' (base 0x7c910000, size 740352)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000358
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x003b0000...
Injection succesful
Setting instruction pointer to injected code (0x003b0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76c50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76c50000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\uxtheme.dll
base 0x5b0f0000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\MSCTF.dll
base 0x746a0000
size 297984
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000250
Thread handle = 0x000000fc
Start address = 0x7c8106f9
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f90000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\COMRes.dll
base 0x77010000
size 846848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770f0000
size 551936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dplayx.dll
base 0x6cc20000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000248
Thread handle = 0x00000110
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f40000
size 474624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
base 0x773a0000
size 1054208
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x6cc10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
size 24064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000408
Thread handle = 0x00000134
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000408
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x6cc10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpwsockx.dll
base 0x5b6c0000
size 57856
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x5b6c0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpwsockx.dll
base 0x5b6c0000
size 57856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\mswsock.dll
base 0x719b0000
size 247296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\hnetcfg.dll
base 0x66710000
size 348672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\System32\wshtcpip.dll
base 0x719f0000
size 19456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6cba0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rsaenh.dll
base 0x68000000
size 208384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d20000
size 95744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ea0000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rasman.dll
base 0x76e50000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\NETAPI32.dll
base 0x597d0000
size 337408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000510
Thread handle = 0x00000168
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6cbc0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x6cbc0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000524
Thread handle = 0x00000170
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76d20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x6cba0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000524
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x719f0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000510
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x66710000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x5b6c0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000248
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ee0000
size 147968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f80000
size 7680
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76f70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x76f20000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x01450000
size 1007720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x015c0000
size 311400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x01620000
size 1306728
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x017a0000
size 184424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x01e80000
size 684136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x01f40000
size 143464
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\opengl32.dll
base 0x5f0d0000
size 713728
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\GLU32.dll
base 0x68fc0000
size 122880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\DDRAW.dll
base 0x736d0000
size 279552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\DCIMAN32.dll
base 0x73b30000
size 8704
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000518
Thread handle = 0x000001a8
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x01450000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x01450000
size 209000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x038a0000
size 1380456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x03a00000
size 868456
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000518
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x037a0000
size 1007720
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000530
Thread handle = 0x000001b8
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\MCD32.DLL
base 0x62220000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x62220000
>> ati2dvag.dll>>
>> ATI Radeon 9500>>
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1280 x 1024
>>
win95_initialiseD3D : 1280 x 1024
>> Initialize3DEnvironment(1280 x 1024 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): ATI Radeon 9500>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\HID.DLL
base 0x68d90000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778f0000
size 989696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76bf0000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a50000
size 604160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\MSASN1.dll
base 0x77af0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c50000
size 144384
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
base 0x72c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004fc
Thread handle = 0x000001f4
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000194
Thread handle = 0x00000204
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path C:\WINDOWS\system32\KsUser.dll
base 0x73e40000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000002cc
Thread handle = 0x0000020c
Start address = 0x7c8106f9
Thread local base = 0x7ffd9000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000358
path
base 0x07740000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000550
Thread handle = 0x00000214
Start address = 0x7c8106f9
Thread local base = 0x7ffd8000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000054c
Thread handle = 0x00000218
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000054c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000140
Thread handle = 0x00000218
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000140
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000550
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 10
>> ERROR: [CTweenSys::SetupResources()] Failed in ProcessSetupFile().
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000358
First chance exception
Exception address: 0x004f77d3
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000004
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000358
Unhandled exception
Exception address: 0x004f77d3
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000004
Stack trace:
004F77D3: Programme\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=05F6A030 ECX=0012EFEC ESI=0012EFEC
EBX=05F6A030 EDX=00000000 EDI=05F6C088
CS:EIP=001B:004F77D3
SS:ESP=0023:0012EF70 EBP=0782E1D0
DS=0023 ES=0023 FS=0038 GS=0000
Flags=00200296
Stack dump:
0012ef70: 0012f104 0012f304 00000001 00000000 '................'
0012ef80: c44f9663 bf7e7fa4 00000000 00000000 'c.O...~.........'
0012ef90: 3f7ffffe 00000000 00000000 0012efec '...?............'
0012efa0: 0012efec 0012eff8 0012f104 3f800000 '...............?'
0012efb0: 00000000 00000000 00000000 00000000 '................'
0012efc0: 3f800000 00000000 00000000 00000000 '...?............'
0012efd0: 00000000 3f800000 00000000 00000000 '.......?........'
0012efe0: 00000000 00000000 3f800000 4205e307 '...........?...B'
0012eff0: 4027f556 444f9664 bf7e88a9 bc21c2d1 'V.'@d.OD..~...!.'
0012f000: bdd9f0ed 80000000 bc446a5a 3f7fef27 '........ZjD.'..?'
0012f010: 3c9dbc01 00000000 3dd97ee8 3ca7482c '...<.....~.=,H.<'
0012f020: bf7e7fa8 80000000 4205e308 4027f557 '..~........BW.'@'
0012f030: 444f9666 3f800001 00000000 00000001 'f.OD...?........'
0012f040: bdd97ee5 bca7482b 3f7e7fa5 c44d57cb '.~..+H....~?.WM.'
0012f050: 3f60c12b ff7c7c7c 3ef51f65 c3d5764a '+.`?|||.e..>Jv..'
0012f060: bf759004 bc8abd66 3e90726d c34a1bfd '..u.f...mr.>..J.'
0012f070: bc95619e 3f7f2df3 3d9f8674 c2855e4b '.a...-.?t..=K^..'
0012f080: 3bbac452 bf7fcbeb 3d21974d c1f29cdc 'R..;....M.!=....'
0012f090: 3dd9601b 3ca74e49 bf7e800e c5e0755c '.`.=IN.<..~.\u..'
0012f0a0: 00000001 00000006 00000007 00000000 '................'
0012f0b0: 00000001 00000006 00000003 00000004 '................'
0012f0c0: 00000005 00000002 00000006 00000001 '................'
0012f0d0: 3f490fdc 3df1e125 00000003 3f800000 '..I?%..=.......?'
0012f0e0: 3f800000 3f800000 3f800000 3f733333 '...?...?...?33s?'
0012f0f0: 3f733333 3f733333 3f800000 00000000 '33s?33s?...?....'
0012f100: 00000000 00000000 3f800000 00000000 '...........?....'
0012f110: 00000000 00000000 bec1fddf bf63e0df '..............c.'
0012f120: 3e819a84 5f7fffff 00000000 00000000 '...>..._........'
0012f130: 00000000 00000000 00000000 00000000 '................'
0012f140: 0049b7d0 0012fac8 00a50b08 00a4fc48 '..I.........H...'
0012f150: 00000000 00000000 036d4dd8 3f800000 '.........Mm....?'
0012f160: 3f999999 4206df23 40216440 444f0296 '...?#..B@d!@..OD'
0012f170: 00000073 00000000 bec1fddf bf63e0df 's.............c.'
0012f180: 3e819a84 50000161 3f78e594 3f4ecccd '...>a..P..x?..N?'
0012f190: 80000000 00000000 3e49de2d 3ec0c348 '........-.I>H..>'
0012f1a0: 3f40c348 00000000 3c1ddb27 b9a239d5 'H.@?....'..<.9..'
0012f1b0: ba2239d5 00000000 bec0b630 3e49e9d1 '.9".....0.....I>'
0012f1c0: 3ec9e9d1 00000000 3f000001 00000000 '...>.......?....'
0012f1d0: 00000000 3f800001 3eed7dda bc21c2d1 '.......?.}.>..!.'
0012f1e0: 3f62c79f 80000000 3cb9b688 3f7fef27 '..b?.......<'..?'
0012f1f0: ba3edaa0 00000000 bf62b838 3ca7482c '..>.....8.b.,H.<'
0012f200: 3eed8b8c 00000000 00000000 00000000 '...>............'
0012f210: 00000000 3f800001 0012f314 012dd0cc '.......?......-.'
0012f220: 00000000 00000000 00000200 00000080 '................'
0012f230: 0012f244 036d53b0 0012f24c 036d4dd0 'D....Sm.L....Mm.'
0012f240: bdd97ee5 bca7482b 3f7e7fa5 c44d57cb '.~..+H....~?.WM.'
0012f250: 3f60c12b 3aab5335 3ef51f65 c3d5764a '+.`?5S.:e..>Jv..'
0012f260: bf759004 bc8abd66 3e90726d c34a1bfd '..u.f...mr.>..J.'
0012f270: bc95619e 3f7f2df3 3d9f8674 c2855e4b '.a...-.?t..=K^..'
0012f280: 3bbac452 bf7fcbeb 3d21974d c1f29cdc 'R..;....M.!=....'
0012f290: 3dd9601b 3ca74e49 bf7e800e c5e0755c '.`.=IN.<..~.\u..'
0012f2a0: 00000001 00000006 00000007 00000000 '................'
0012f2b0: 00000001 00000006 00000003 00000004 '................'
0012f2c0: 00000005 00000002 00000006 00000001 '................'
0012f2d0: 3f490fdc 3df1e125 3f000000 45fa272d '..I?%..=...?-'.E'
0012f2e0: 3f6c2940 3ec5a006 3ed63a0a 4205e307 '@)l?...>.:.>...B'
0012f2f0: 4027f556 444f9664 3dd97ee5 3ca7482a 'V.'@d.OD.~.=*H.<'
0012f300: bf7e7fa5 bf0e3671 00000000 bf54dd78 '..~.q6......x.T.'
0012f310: 00000000 00000000 3f800000 00000000 '...........?....'
0012f320: 00000000 3f54dd78 00000000 bf0e3671 '....x.T?....q6..'
0012f330: 00000000 00000000 00000000 00000000 '................'
0012f340: 3f800000 3f59999a 00000000 00000000 '...?..Y?........'
0012f350: 00000000 00000000 3f59999a 00000000 '..........Y?....'
0012f360: 00000000 00000000 00000000 3f59999a '..............Y?'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000250
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004fc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000194
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000002cc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000358
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000530
Process exit code = -1073741819