Another error log after the game crashed during a race. I don't know what's the problem? A memory issue?
Starting log
GPxPatch version: 4.22
GPx version detected: decrypted GP4 v1.02
Date/time: 29-10-2013 00:36
[00:36:11.002] Verbosity level is 2
[00:36:11.002] OS version info: Windows XP Service Pack 3 build 2600
[00:36:11.002] Total physical memory: 1023 MB (free: 1023 MB)
[00:36:11.002] Debugging gp4.exe
[00:36:11.017] Process created:
Process ID = 0x00001a9c
Process handle = 0x00000200
Main thread ID = 0x00000e98
Main thread handle = 0x000001e8
[00:36:11.017] Waiting for debug events...
[00:36:11.017] Debug event: CREATE_PROCESS_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] Entry point = 0x005ddec6
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path ntdll.dll
base 0x773e0000
size 1292192
[00:36:11.017] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] base 0x770e0000
[00:36:11.017] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] base 0x76610000
[00:36:11.017] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] base 0x770e0000
[00:36:11.017] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] base 0x76fe0000
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\kernel32.dll
base 0x76610000
size 1114112
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\KERNELBASE.dll
base 0x767b0000
size 274944
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\SysWOW64\d3d8.dll
base 0x6b880000
size 1036800
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\msvcrt.dll
base 0x764d0000
size 690688
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\USER32.dll
base 0x76c50000
size 833024
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\GDI32.dll
base 0x76d80000
size 311296
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\LPK.dll
base 0x768b0000
size 25600
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\USP10.dll
base 0x768e0000
size 626688
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\ADVAPI32.dll
base 0x76f40000
size 640512
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\SysWOW64\sechost.dll
base 0x74ea0000
size 92160
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\RPCRT4.dll
base 0x76b30000
size 663552
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\syswow64\SspiCli.dll
base 0x74e30000
size 96768
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path
base 0x74e20000
size 36864
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\SysWOW64\VERSION.dll
base 0x73510000
size 21504
[00:36:11.017] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.017] Thread ID = 0x00000e98
[00:36:11.017] path C:\Windows\SysWOW64\d3d8thk.dll
base 0x739c0000
size 11264
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\dwmapi.dll
base 0x74cc0000
size 67072
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\dinput8.dll
base 0x73960000
size 145408
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\winspool.drv
base 0x733d0000
size 320000
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\ole32.dll
base 0x76980000
size 1414144
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\winmm.dll
base 0x73130000
size 194048
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\dsound.dll
base 0x6de70000
size 453632
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\POWRPROF.dll
base 0x739e0000
size 145408
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\SETUPAPI.dll
base 0x76260000
size 1667584
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\CFGMGR32.dll
base 0x76d50000
size 145920
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\OLEAUT32.dll
base 0x76580000
size 571904
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\DEVOBJ.dll
base 0x76480000
size 64512
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path
base 0x30000000
size 357939
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\wsock32.dll
base 0x6ba30000
size 15360
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\WS2_32.dll
base 0x75570000
size 206848
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\NSI.dll
base 0x74e90000
size 8704
[00:36:11.033] Debug event: EXCEPTION_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] First chance exception
[00:36:11.033] Exception address: 0x7748103b
[00:36:11.033] Module name: 'ntdll.dll' (base 0x773e0000, size 1292192)
[00:36:11.033] Exception flags: 0x00000000
[00:36:11.033] Exception code: EXCEPTION_BREAKPOINT
[00:36:11.033] Setting breakpoint on entry point (0x005ddec6)
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\apphelp.dll
base 0x74bd0000
size 295936
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\AppPatch\AcGenral.DLL
base 0x6b050000
size 2176512
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\SHLWAPI.dll
base 0x74f40000
size 350208
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\UxTheme.dll
base 0x74d00000
size 245760
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\samcli.dll
base 0x74c80000
size 51200
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\MSACM32.dll
base 0x74b90000
size 72192
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\SHELL32.dll
base 0x755b0000
size 12872704
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\sfc.dll
base 0x70f40000
size 2560
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\sfc_os.DLL
base 0x70f30000
size 40960
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\USERENV.dll
base 0x73780000
size 81920
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\SysWOW64\profapi.dll
base 0x73770000
size 31744
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\urlmon.dll
base 0x76e10000
size 1141248
[00:36:11.033] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.033] Thread ID = 0x00000e98
[00:36:11.033] path C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll
base 0x768d0000
size 5632
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path
base 0x76800000
size 9728
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll
base 0x76810000
size 10752
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll
base 0x75350000
size 4096
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll
base 0x74f30000
size 3072
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll
base 0x768c0000
size 2560
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\normaliz.DLL
base 0x773b0000
size 2048
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\iertutil.dll
base 0x75370000
size 2048512
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\syswow64\WININET.dll
base 0x75190000
size 1767936
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\SysWOW64\MPR.dll
base 0x72830000
size 64000
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\AppPatch\AcLayers.dll
base 0x72360000
size 561664
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\AppPatch\AcXtrnal.DLL
base 0x6adf0000
size 211968
[00:36:11.048] >> FTH: (6812): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path
base 0x01100000
size 6275072
[00:36:11.048] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] base 0x01100000
[00:36:11.048] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.048] Thread ID = 0x00000e98
[00:36:11.048] path C:\Windows\SysWOW64\SHUNIMPL.DLL
base 0x74bc0000
size 10752
[00:36:11.064] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.064] Thread ID = 0x00000e98
[00:36:11.064] path C:\Windows\SysWOW64\SortServer2003Compat.dll
base 0x74bb0000
size 38400
[00:36:11.064] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.064] Thread ID = 0x00000e98
[00:36:11.064] path C:\Windows\SysWOW64\IMM32.DLL
base 0x76200000
size 119808
[00:36:11.064] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.064] Thread ID = 0x00000e98
[00:36:11.064] path C:\Windows\syswow64\MSCTF.dll
base 0x74fa0000
size 828928
[00:36:11.080] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.080] Thread ID = 0x00000e98
[00:36:11.080] path
base 0x002f0000
size 44544
[00:36:11.095] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.095] Thread ID = 0x00000e98
[00:36:11.095] base 0x002f0000
[00:36:11.189] Debug event: EXCEPTION_DEBUG_EVENT
[00:36:11.189] Thread ID = 0x00000e98
[00:36:11.189] First chance exception
[00:36:11.189] Exception address: 0x005ddec6
[00:36:11.189] Exception flags: 0x00000000
[00:36:11.189] Exception code: EXCEPTION_BREAKPOINT
[00:36:11.189] Removing breakpoint on entry point
[00:36:11.189] Injecting DLL loading code...
[00:36:11.189] Copying code to target at address 0x002f0000...
[00:36:11.189] Injection succesful
[00:36:11.189] Setting instruction pointer to injected code (0x002f0000)
[00:36:11.189] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.189] Thread ID = 0x00000e98
[00:36:11.189] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 27648
[00:36:11.189] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.189] Thread ID = 0x00000e98
[00:36:11.189] path C:\Program Files (x86)\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 40960
[00:36:11.189] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.189] Thread ID = 0x00000e98
[00:36:11.189] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:11.189] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.189] Thread ID = 0x00000e98
[00:36:11.189] base 0x764a0000
[00:36:11.204] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.204] Thread ID = 0x00000e98
[00:36:11.204] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:11.204] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.204] Thread ID = 0x00000e98
[00:36:11.204] base 0x764a0000
[00:36:11.204] >> D3D Constructor!
[00:36:11.204] >> Starting WinMain
[00:36:11.220] >> WM_ACTIVATE (active)(not minimized)
[00:36:11.220] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.220] Thread ID = 0x00000e98
[00:36:11.220] path C:\Windows\SysWOW64\ole32.dll
base 0x02ea0000
size 1414144
[00:36:11.220] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.220] Thread ID = 0x00000e98
[00:36:11.220] base 0x02ea0000
[00:36:11.236] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.236] Thread ID = 0x00000e98
[00:36:11.236] path C:\Windows\SysWOW64\ole32.dll
base 0x02ea0000
size 1414144
[00:36:11.236] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.236] Thread ID = 0x00000e98
[00:36:11.236] base 0x02ea0000
[00:36:11.236] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.236] Thread ID = 0x00000e98
[00:36:11.236] path C:\Windows\syswow64\CLBCatQ.DLL
base 0x76720000
size 522240
[00:36:11.267] >> Game thread into win95_startup(0)
[00:36:11.267] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:11.267] Thread ID = 0x00000b50
[00:36:11.267] Thread handle = 0x0000030c
Start address = 0x7313a3e0
Thread local base = 0x7efda000
[00:36:11.267] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.267] Thread ID = 0x00000e98
[00:36:11.267] path C:\Windows\SysWOW64\dplayx.dll
base 0x72320000
size 213504
[00:36:11.267] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:11.267] Thread ID = 0x000015cc
[00:36:11.267] Thread handle = 0x00000314
Start address = 0x72349682
Thread local base = 0x7efd7000
[00:36:11.267] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.267] Thread ID = 0x00000e98
[00:36:11.267] path C:\Windows\SysWOW64\dpmodemx.dll
base 0x72440000
size 23040
[00:36:11.267] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.267] Thread ID = 0x00000e98
[00:36:11.267] path C:\Windows\SysWOW64\TAPI32.dll
base 0x6b710000
size 192000
[00:36:11.282] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll
base 0x72e30000
size 1680896
[00:36:11.282] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] base 0x72440000
[00:36:11.282] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] base 0x6b710000
[00:36:11.282] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] path C:\Windows\SysWOW64\dpmodemx.dll
base 0x72310000
size 23040
[00:36:11.282] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] path C:\Windows\SysWOW64\TAPI32.dll
base 0x6b6d0000
size 192000
[00:36:11.282] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:11.282] Thread ID = 0x00000e98
[00:36:11.282] path C:\Windows\SysWOW64\rtutils.dll
base 0x73bb0000
size 37376
[00:36:12.296] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x00001778
[00:36:12.296] Thread handle = 0x00000330
Start address = 0x77432e65
Thread local base = 0x7efaf000
[00:36:12.296] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x0000151c
[00:36:12.296] Thread handle = 0x00000334
Start address = 0x6b6df1ac
Thread local base = 0x7efac000
[00:36:12.296] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x00000e98
[00:36:12.296] base 0x72310000
[00:36:12.296] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x0000151c
[00:36:12.296] base 0x6b6d0000
[00:36:12.296] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x00000e98
[00:36:12.296] path C:\Windows\SysWOW64\dpwsockx.dll
base 0x72310000
size 44032
[00:36:12.296] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:12.296] Thread ID = 0x0000151c
[00:36:12.296] Thread exit code = 0
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\mswsock.dll
base 0x73440000
size 231424
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\wshtcpip.dll
base 0x73430000
size 9216
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\dpnathlp.dll
base 0x6b730000
size 57344
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\CRYPTSP.dll
base 0x73270000
size 78848
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\rsaenh.dll
base 0x73230000
size 242936
[00:36:12.312] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.312] Thread ID = 0x00000e98
[00:36:12.312] path C:\Windows\SysWOW64\iphlpapi.dll
base 0x73030000
size 103936
[00:36:12.328] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.328] Thread ID = 0x00000e98
[00:36:12.328] path C:\Windows\SysWOW64\WINNSI.DLL
base 0x73020000
size 16896
[00:36:12.328] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.328] Thread ID = 0x00000e98
[00:36:12.328] path C:\Windows\SysWOW64\rasapi32.dll
base 0x73be0000
size 325120
[00:36:12.328] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.328] Thread ID = 0x00000e98
[00:36:12.328] path C:\Windows\SysWOW64\rasman.dll
base 0x73bc0000
size 76800
[00:36:12.328] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.328] Thread ID = 0x00000e98
[00:36:12.328] path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x73910000
size 61952
[00:36:12.328] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.328] Thread ID = 0x00000e8c
[00:36:12.328] Thread handle = 0x00000360
Start address = 0x734462ee
Thread local base = 0x7efac000
[00:36:12.374] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.374] Thread ID = 0x000014a0
[00:36:12.374] Thread handle = 0x00000364
Start address = 0x72314819
Thread local base = 0x7efa9000
[00:36:12.374] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.374] Thread ID = 0x00000e98
[00:36:12.374] base 0x73be0000
[00:36:12.390] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x00000e98
[00:36:12.390] base 0x73bc0000
[00:36:12.390] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x00000e98
[00:36:12.390] base 0x6b730000
[00:36:12.390] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x000014a0
[00:36:12.390] Thread exit code = 0
[00:36:12.390] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x00000e98
[00:36:12.390] base 0x73430000
[00:36:12.390] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x00000e8c
[00:36:12.390] Thread exit code = 0
[00:36:12.390] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x00000e98
[00:36:12.390] base 0x72310000
[00:36:12.390] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:12.390] Thread ID = 0x000015cc
[00:36:12.390] Thread exit code = 0
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\NLAapi.dll
base 0x73110000
size 52224
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\napinsp.dll
base 0x73100000
size 52224
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x730e0000
size 65024
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
base 0x730b0000
size 145280
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\syswow64\PSAPI.DLL
base 0x75360000
size 6144
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\DNSAPI.dll
base 0x73060000
size 270336
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\winrnr.dll
base 0x73050000
size 20992
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\fwpuclnt.dll
base 0x72fe0000
size 216576
[00:36:12.452] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] path C:\Windows\SysWOW64\rasadhlp.dll
base 0x72fd0000
size 11776
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x73110000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x73100000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x730e0000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x730b0000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x75360000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x73050000
[00:36:12.452] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.452] Thread ID = 0x00000e98
[00:36:12.452] base 0x72fe0000
[00:36:12.452] >> MMX Enabled
[00:36:12.468] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.468] Thread ID = 0x00000e98
[00:36:12.468] path C:\Windows\SysWOW64\igdumdx32.dll
base 0x10000000
size 549888
[00:36:12.468] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.468] Thread ID = 0x00000e98
[00:36:12.468] path C:\Windows\SysWOW64\igdumd32.dll
base 0x03d80000
size 4234240
[00:36:12.577] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] base 0x03d80000
[00:36:12.577] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] base 0x10000000
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\SysWOW64\mscat32.dll
base 0x72440000
size 10240
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\syswow64\WINTRUST.dll
base 0x76c20000
size 175104
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\syswow64\CRYPT32.dll
base 0x75070000
size 1166848
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\syswow64\MSASN1.dll
base 0x74ec0000
size 34304
[00:36:12.577] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000d04
[00:36:12.577] Thread handle = 0x00000398
Start address = 0x750a8295
Thread local base = 0x7efd7000
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\SysWOW64\bcrypt.dll
base 0x73a50000
size 80896
[00:36:12.577] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.577] Thread ID = 0x00000e98
[00:36:12.577] path C:\Windows\SysWOW64\bcryptprimitives.dll
base 0x73a10000
size 249680
[00:36:12.593] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.593] Thread ID = 0x0000174c
[00:36:12.593] Thread handle = 0x000003a4
Start address = 0x77433e85
Thread local base = 0x7efac000
[00:36:12.593] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.593] Thread ID = 0x00000e98
[00:36:12.593] path C:\Windows\SysWOW64\ncrypt.dll
base 0x73a70000
size 220160
[00:36:12.640] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.640] Thread ID = 0x00000e98
[00:36:12.640] path C:\Windows\SysWOW64\GPAPI.dll
base 0x6b990000
size 79872
[00:36:12.640] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:12.640] Thread ID = 0x0000097c
[00:36:12.640] Thread handle = 0x000003b0
Start address = 0x77433e85
Thread local base = 0x7efa9000
[00:36:12.671] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.671] Thread ID = 0x00000e98
[00:36:12.671] path C:\Windows\SysWOW64\cryptnet.dll
base 0x6b9b0000
size 103936
[00:36:12.671] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.671] Thread ID = 0x00000e98
[00:36:12.671] path C:\Windows\syswow64\WLDAP32.dll
base 0x76ae0000
size 269824
[00:36:12.671] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.671] Thread ID = 0x00000e98
[00:36:12.671] path C:\Windows\SysWOW64\SensApi.dll
base 0x6ba10000
size 10752
[00:36:12.702] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.702] Thread ID = 0x00000e98
[00:36:12.702] base 0x72440000
[00:36:12.702] >> igdumdx32.dll
[00:36:12.702] >>
[00:36:12.702] >> Mobile Intel(R) 4 Series Express Chipset Family
[00:36:12.702] >>
[00:36:12.702] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.702] Thread ID = 0x00000e98
[00:36:12.702] path C:\Windows\SysWOW64\mscat32.dll
base 0x72310000
size 10240
[00:36:12.733] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.733] Thread ID = 0x00000e98
[00:36:12.733] base 0x72310000
[00:36:12.733] >> Device mode 320 x 200 (format 22) confirmed
[00:36:12.733] >> Device mode 320 x 240 (format 22) confirmed
[00:36:12.733] >> Device mode 400 x 300 (format 22) confirmed
[00:36:12.733] >> Device mode 512 x 384 (format 22) confirmed
[00:36:12.733] >> Device mode 640 x 400 (format 22) confirmed
[00:36:12.733] >> Device mode 640 x 480 (format 22) confirmed
[00:36:12.733] >> Device mode 800 x 600 (format 22) confirmed
[00:36:12.733] >> Device mode 1024 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1152 x 864 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 600 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 720 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 800 (format 22) confirmed
[00:36:12.733] >> Device mode 1360 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1440 x 900 (format 22) confirmed
[00:36:12.733] >> Device mode 1600 x 900 (format 22) confirmed
[00:36:12.733] >> Device mode 320 x 200 (format 23) confirmed
[00:36:12.733] >> Device mode 320 x 240 (format 23) confirmed
[00:36:12.733] >> Device mode 400 x 300 (format 23) confirmed
[00:36:12.733] >> Device mode 512 x 384 (format 23) confirmed
[00:36:12.733] >> Device mode 640 x 400 (format 23) confirmed
[00:36:12.733] >> Device mode 640 x 480 (format 23) confirmed
[00:36:12.733] >> Device mode 800 x 600 (format 23) confirmed
[00:36:12.733] >> Device mode 1024 x 768 (format 23) confirmed
[00:36:12.733] >> Device mode 1152 x 864 (format 23) confirmed
[00:36:12.733] >> Device mode 1280 x 600 (format 23) confirmed
[00:36:12.733] >> Device mode 1280 x 720 (format 23) confirmed
[00:36:12.733] >> Device mode 1280 x 768 (format 23) confirmed
[00:36:12.733] >> Device mode 1280 x 800 (format 23) confirmed
[00:36:12.733] >> Device mode 1360 x 768 (format 23) confirmed
[00:36:12.733] >> Device mode 1440 x 900 (format 23) confirmed
[00:36:12.733] >> Device mode 1600 x 900 (format 23) confirmed
[00:36:12.733] >> Device mode 320 x 200 (format 22) confirmed
[00:36:12.733] >> Device mode 320 x 240 (format 22) confirmed
[00:36:12.733] >> Device mode 400 x 300 (format 22) confirmed
[00:36:12.733] >> Device mode 512 x 384 (format 22) confirmed
[00:36:12.733] >> Device mode 640 x 400 (format 22) confirmed
[00:36:12.733] >> Device mode 640 x 480 (format 22) confirmed
[00:36:12.733] >> Device mode 800 x 600 (format 22) confirmed
[00:36:12.733] >> Device mode 1024 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1152 x 864 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 600 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 720 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1280 x 800 (format 22) confirmed
[00:36:12.733] >> Device mode 1360 x 768 (format 22) confirmed
[00:36:12.733] >> Device mode 1440 x 900 (format 22) confirmed
[00:36:12.733] >> Device mode 1600 x 900 (format 22) confirmed
[00:36:12.733] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.733] Thread ID = 0x00000e98
[00:36:12.733] path C:\Windows\SysWOW64\igdumdx32.dll
base 0x10000000
size 549888
[00:36:12.749] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.749] Thread ID = 0x00000e98
[00:36:12.749] path C:\Windows\SysWOW64\igdumd32.dll
base 0x04390000
size 4234240
[00:36:12.811] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.811] Thread ID = 0x00000e98
[00:36:12.811] base 0x04390000
[00:36:12.811] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:12.811] Thread ID = 0x00000e98
[00:36:12.811] base 0x10000000
[00:36:12.811] >> Device mode 320 x 200 (format 23) confirmed
[00:36:12.811] >> Device mode 320 x 240 (format 23) confirmed
[00:36:12.811] >> Device mode 400 x 300 (format 23) confirmed
[00:36:12.811] >> Device mode 512 x 384 (format 23) confirmed
[00:36:12.811] >> Device mode 640 x 400 (format 23) confirmed
[00:36:12.811] >> Device mode 640 x 480 (format 23) confirmed
[00:36:12.811] >> Device mode 800 x 600 (format 23) confirmed
[00:36:12.811] >> Device mode 1024 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1152 x 864 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 600 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 720 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 800 (format 23) confirmed
[00:36:12.811] >> Device mode 1360 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1440 x 900 (format 23) confirmed
[00:36:12.811] >> Device mode 1600 x 900 (format 23) confirmed
[00:36:12.811] >> Device mode 320 x 200 (format 22) confirmed
[00:36:12.811] >> Device mode 320 x 240 (format 22) confirmed
[00:36:12.811] >> Device mode 400 x 300 (format 22) confirmed
[00:36:12.811] >> Device mode 512 x 384 (format 22) confirmed
[00:36:12.811] >> Device mode 640 x 400 (format 22) confirmed
[00:36:12.811] >> Device mode 640 x 480 (format 22) confirmed
[00:36:12.811] >> Device mode 800 x 600 (format 22) confirmed
[00:36:12.811] >> Device mode 1024 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1152 x 864 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 600 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 720 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 800 (format 22) confirmed
[00:36:12.811] >> Device mode 1360 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1440 x 900 (format 22) confirmed
[00:36:12.811] >> Device mode 1600 x 900 (format 22) confirmed
[00:36:12.811] >> Device mode 320 x 200 (format 23) confirmed
[00:36:12.811] >> Device mode 320 x 240 (format 23) confirmed
[00:36:12.811] >> Device mode 400 x 300 (format 23) confirmed
[00:36:12.811] >> Device mode 512 x 384 (format 23) confirmed
[00:36:12.811] >> Device mode 640 x 400 (format 23) confirmed
[00:36:12.811] >> Device mode 640 x 480 (format 23) confirmed
[00:36:12.811] >> Device mode 800 x 600 (format 23) confirmed
[00:36:12.811] >> Device mode 1024 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1152 x 864 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 600 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 720 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1280 x 800 (format 23) confirmed
[00:36:12.811] >> Device mode 1360 x 768 (format 23) confirmed
[00:36:12.811] >> Device mode 1440 x 900 (format 23) confirmed
[00:36:12.811] >> Device mode 1600 x 900 (format 23) confirmed
[00:36:12.811] >> Device mode 320 x 200 (format 22) confirmed
[00:36:12.811] >> Device mode 320 x 240 (format 22) confirmed
[00:36:12.811] >> Device mode 400 x 300 (format 22) confirmed
[00:36:12.811] >> Device mode 512 x 384 (format 22) confirmed
[00:36:12.811] >> Device mode 640 x 400 (format 22) confirmed
[00:36:12.811] >> Device mode 640 x 480 (format 22) confirmed
[00:36:12.811] >> Device mode 800 x 600 (format 22) confirmed
[00:36:12.811] >> Device mode 1024 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1152 x 864 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 600 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 720 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1280 x 800 (format 22) confirmed
[00:36:12.811] >> Device mode 1360 x 768 (format 22) confirmed
[00:36:12.811] >> Device mode 1440 x 900 (format 22) confirmed
[00:36:12.811] >> Device mode 1600 x 900 (format 22) confirmed
[00:36:12.827] >>
Win95_Startup : 1024 x 768
[00:36:12.827] >>
win95_initialiseD3D : 1024 x 768
[00:36:12.827] >> Initialize3DEnvironment(1024 x 768 TNL:1)
[00:36:12.827] >> Initialize3DEnvironment() - Requested width x height x format found in mode list
[00:36:12.827] >> Puredevice set
[00:36:12.842] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.842] Thread ID = 0x00000e98
[00:36:12.842] path C:\Windows\SysWOW64\igdumdx32.dll
base 0x10000000
size 549888
[00:36:12.842] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:12.842] Thread ID = 0x00000e98
[00:36:12.842] path C:\Windows\SysWOW64\igdumd32.dll
base 0x04350000
size 4234240
[00:36:14.231] >> D3DDevice created =
[00:36:14.231] >> HAL (hw vp): Mobile Intel(R) 4 Series Express Chipset Family
[00:36:14.231] >>
[00:36:14.246] >>
GP_win95 :: Running gfx at 32/24 bit
[00:36:14.246] >> win95_startup() - Initialize3DEnvironment ok
[00:36:14.246] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.246] Thread ID = 0x00000e98
[00:36:14.246] path C:\Windows\SysWOW64\HID.DLL
base 0x72440000
size 22016
[00:36:14.449] >> No joysticks found
[00:36:14.449] >> Game thread finishing win95 startup(0)
[00:36:14.449] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.449] Thread ID = 0x00000e98
[00:36:14.449] path
base 0x0a000000
size 25088
[00:36:14.465] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.465] Thread ID = 0x00000e98
[00:36:14.465] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:14.465] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.465] Thread ID = 0x00000e98
[00:36:14.465] base 0x764a0000
[00:36:14.465] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.465] Thread ID = 0x00000e98
[00:36:14.465] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 44032
[00:36:14.480] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.480] Thread ID = 0x00000e98
[00:36:14.480] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:14.480] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.480] Thread ID = 0x00000e98
[00:36:14.480] base 0x764a0000
[00:36:14.496] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.496] Thread ID = 0x00000e98
[00:36:14.496] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 26624
[00:36:14.496] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.496] Thread ID = 0x00000e98
[00:36:14.496] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:14.496] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.496] Thread ID = 0x00000e98
[00:36:14.496] base 0x764a0000
[00:36:14.512] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.512] Thread ID = 0x00000e98
[00:36:14.512] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 43520
[00:36:14.512] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.512] Thread ID = 0x00000e98
[00:36:14.512] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:14.512] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.512] Thread ID = 0x00000e98
[00:36:14.512] base 0x764a0000
[00:36:14.512] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.512] Thread ID = 0x00000e98
[00:36:14.512] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 67072
[00:36:14.543] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.543] Thread ID = 0x00000e98
[00:36:14.543] path C:\Windows\syswow64\imagehlp.dll
base 0x764a0000
size 159232
[00:36:14.543] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.543] Thread ID = 0x00000e98
[00:36:14.543] base 0x764a0000
[00:36:14.574] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.574] Thread ID = 0x00000e98
[00:36:14.574] path C:\Windows\SysWOW64\MMDevApi.dll
base 0x725f0000
size 213504
[00:36:14.574] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.574] Thread ID = 0x00000e98
[00:36:14.574] path C:\Windows\SysWOW64\PROPSYS.dll
base 0x71250000
size 988160
[00:36:14.590] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:14.590] Thread ID = 0x00000d58
[00:36:14.590] Thread handle = 0x0000040c
Start address = 0x725f27e1
Thread local base = 0x7efa6000
[00:36:14.590] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:14.590] Thread ID = 0x00001ac8
[00:36:14.590] Thread handle = 0x00000410
Start address = 0x77433e85
Thread local base = 0x7efa3000
[00:36:14.605] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:14.605] Thread ID = 0x00000d58
[00:36:14.605] Thread exit code = 0
[00:36:14.605] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:14.605] Thread ID = 0x000003fc
[00:36:14.605] Thread handle = 0x0000040c
Start address = 0x6de9e4a1
Thread local base = 0x7efa6000
[00:36:14.605] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.605] Thread ID = 0x000003fc
[00:36:14.605] path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x6fd50000
size 195584
[00:36:14.636] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:14.636] Thread ID = 0x000008f8
[00:36:14.636] Thread handle = 0x00000418
Start address = 0x725f27e1
Thread local base = 0x7efa0000
[00:36:14.652] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:14.652] Thread ID = 0x00001448
[00:36:14.652] Thread handle = 0x0000041c
Start address = 0x6de9e4a1
Thread local base = 0x7ef9d000
[00:36:14.668] >> Bink init completed
[00:36:14.714] Debug event: EXCEPTION_DEBUG_EVENT
[00:36:14.714] Thread ID = 0x00000e98
[00:36:14.714] First chance exception
[00:36:14.714] Exception address: 0x767bc41f
[00:36:14.714] Module name: 'C:\Windows\syswow64\KERNELBASE.dll' (base 0x767b0000, size 274944)
[00:36:14.714] Exception flags: 0x00000001
[00:36:14.714] Exception code: 0x000006ba
[00:36:14.714] Exception is non-continuable
[00:36:14.714] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:14.714] Thread ID = 0x00000e98
[00:36:14.714] base 0x02d10000
[00:36:14.792] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:14.792] Thread ID = 0x00000e98
[00:36:14.792] path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x07640000
size 532548
[00:36:14.839] >> D3D: Start of D3D_Init()
[00:36:14.839] >>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[00:36:14.839] >> **************************************************************************
[00:36:14.839] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[00:36:14.839] >> **************************************************************************
[00:36:14.839] >> **************************************************************************
[00:36:14.839] >> ************************************************************************
[00:36:14.839] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[00:36:14.839] >> ************************************************************************
[00:36:14.839] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[00:36:14.839] >> **************************************************************************
[00:36:14.839] >> *****************************************************************************************
[00:36:14.839] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[00:36:14.839] >> *****************************************************************************************
[00:36:14.839] >> **************************************************************************
[00:36:14.839] >>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[00:36:14.839] >> D3D: fontmanager
[00:36:15.167] >> D3D: message manager
[00:36:15.167] >> D3D: Add Animation Objects
[00:36:15.167] >> Allocated 40000 bytes for animation replay storage.
[00:36:15.167] >> D3D: Menu Init
[00:36:15.167] >>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[00:36:15.354] >> **************************
*
* Font Created!
*
************************
[00:36:15.354] >> **************************
*
* Font Created!
*
************************
[00:36:15.666] >> **************************
*
* Font Created!
*
************************
[00:36:15.760] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:15.760] Thread ID = 0x00000688
[00:36:15.760] Thread handle = 0x00000424
Start address = 0x739691f0
Thread local base = 0x7ef9a000
[00:36:16.134] >> Menu Event List Not Cleared - Not enough room in F1 Event table
[00:36:16.134] >> Menu Event List Not Cleared - Not enough room in F1 Event table
[00:36:16.274] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:16.274] Thread ID = 0x00001090
[00:36:16.274] Thread handle = 0x00000428
Start address = 0x6de74f9d
Thread local base = 0x7ef94000
[00:36:16.274] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:16.274] Thread ID = 0x00001090
[00:36:16.274] path C:\Windows\SysWOW64\avrt.dll
base 0x72300000
size 14336
[00:36:16.274] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:16.274] Thread ID = 0x00001b7c
[00:36:16.274] Thread handle = 0x00000430
Start address = 0x77437151
Thread local base = 0x7ef97000
[00:36:16.274] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:16.274] Thread ID = 0x000011d4
[00:36:16.274] Thread handle = 0x00000434
Start address = 0x77433e85
Thread local base = 0x7ef91000
[00:36:18.053] >> Setting MenuEventCurrentScreenID
[00:36:19.472] >> Setting MenuEventCurrentScreenID
[00:36:19.482] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:19.482] Thread ID = 0x0000158c
[00:36:19.482] Thread handle = 0x00000438
Start address = 0x3000d780
Thread local base = 0x7ef8e000
[00:36:19.482] >> **************************
*
* Font Created!
*
************************
[00:36:21.798] >> Setting MenuEventCurrentScreenID
[00:36:21.848] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:21.848] Thread ID = 0x0000158c
[00:36:21.848] Thread exit code = 0
[00:36:27.750] >> Setting MenuEventCurrentScreenID
[00:36:27.760] Debug event: CREATE_THREAD_DEBUG_EVENT
[00:36:27.760] Thread ID = 0x000017bc
[00:36:27.760] Thread handle = 0x00000438
Start address = 0x3000d780
Thread local base = 0x7ef8e000
[00:36:28.880] >> [TC] Start track compilation
[00:36:28.880] >> [TC] Read magic data
[00:36:28.880] >> [TC] Create track segments
[00:36:28.880] >> [TC] Create CC line
[00:36:28.890] >> [TC] CC line created
[00:36:28.990] >> [TC] Create pit segments
[00:36:29.000] >> [TC] Process camera definitions
[00:36:29.130] >> [TC] Designate dry track areas
[00:36:29.170] >> [TC] Finish track
[00:36:29.310] >> [TC] End track compilation
[00:36:29.580] >> Setting MenuEventCurrentScreenID
[00:36:31.080] >> Setting MenuEventCurrentScreenID
[00:36:31.100] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:31.100] Thread ID = 0x000017bc
[00:36:31.100] Thread exit code = 0
[00:36:34.420] >> Setting MenuEventCurrentScreenID
[00:36:35.330] >> D3D_InitialiseGameFromMenus()
[00:36:35.330] Debug event: LOAD_DLL_DEBUG_EVENT
[00:36:35.330] Thread ID = 0x00000e98
[00:36:35.330] path C:\Windows\SysWOW64\mscat32.dll
base 0x71170000
size 10240
[00:36:35.380] Debug event: UNLOAD_DLL_DEBUG_EVENT
[00:36:35.380] Thread ID = 0x00000e98
[00:36:35.380] base 0x71170000
[00:36:35.380] >> D3D_SetDeviceSpecificFeatures: Disabling fog
[00:36:35.380] >> D3D_SetDeviceSpecificFeatures: Disabling reflections
[00:36:35.380] >> D3D_InitialiseGameFromMenus() ok
[00:36:37.650] >> **************************
*
* Font_Released!
*
************************
[00:36:37.650] >> **************************
*
* Font_Released!
*
************************
[00:36:37.660] >> **************************
*
* Font_Released!
*
************************
[00:36:37.660] >> **************************
*
* Font_Released!
*
************************
[00:36:37.670] Debug event: EXIT_THREAD_DEBUG_EVENT
[00:36:37.670] Thread ID = 0x00000688
[00:36:37.670] Thread exit code = 0
[00:36:37.670] >> GPAudio::To3D()
[00:36:37.760] >> **************************************************************************
[00:36:37.760] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[00:36:37.760] >> **************************************************************************
[00:36:37.760] >> **************************************************************************
[00:36:37.760] >> ************************************************************************
[00:36:37.760] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[00:36:37.760] >> ************************************************************************
[00:36:37.760] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[00:36:37.760] >> VB GP4FONT.CPP 86400 bytes
[00:36:37.760] >> VB GP4FONT.CPP 86400 bytes
[00:36:37.760] >> VB GP4FONT.CPP 86400 bytes
[00:36:37.760] >> **************************************************************************
[00:36:37.760] >> *****************************************************************************************
[00:36:37.760] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[00:36:37.760] >> *****************************************************************************************
[00:36:37.760] >> **************************************************************************
[00:36:37.760] >>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[00:36:37.930] >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
[00:36:37.930] >> D3D: Render texture manager [5%]
[00:36:37.930] >> D3D: LOD manager [8%]
[00:36:37.930] >> D3D: CarDynamicTexture init [9%]
[00:36:37.940] >> D3D: CReflectedScene [10%]
[00:36:37.940] >> D3D: Haze manager [12%]
[00:36:37.940] >> D3D: CGP4Vdu [13%]
[00:36:37.940] >> D3D: D3D_LoadCockpit [14%]
[00:36:37.950] >>
[00:36:37.950] >> * A generic error occured while exporting this mesh
[00:36:37.980] >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
[00:36:37.980] >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
[00:36:37.980] >> D3D: D3D_LoadCars [14%]
[00:36:38.320] >> *WARNING* Emissive material via illuminated diffuse
[00:36:40.136] >> D3D: InitVideoWallsMethod [45%]
[00:36:40.176] >> D3D: InitialiseEnvMapManager [47%]
[00:36:40.186] >> D3D: CGP4SkyText [48%]
[00:36:40.186] >> D3D: CGP4Lcd [52%]
[00:36:40.216] >> D3D: Track load [54%]
[00:36:40.216] >> D3D: Load Collision Data [54%]
[00:36:40.306] >> D3D: Load track [55%]
[00:36:41.008] >> D3D: Quad tree generation (b) [59%]
[00:36:41.018] >> D3D: Env map load [59%]
[00:36:41.118] >> D3D: Extract special objects (b) [75%]
[00:36:41.138] >>
SETTING OBJECT CLASS FLAGS
[00:36:41.138] >> DONE.
[00:36:41.138] >> D3D: Init video walls [77%]
[00:36:41.168] >> D3D: Weather manager init [78%]
[00:36:41.168] >> D3D: Get Horizons [81%]
[00:36:41.168] >> D3D: Init TV Manager (a) [83%]
[00:36:41.168] >> D3D: Create Sky Dome [83%]
[00:36:41.178] >> CSkyDome::CreateSkyVertexBuffers() - ok
[00:36:41.188] >> D3D: Clouds init [85%]
[00:36:41.238] >> D3D: BuildReflectedMesh [86%]
[00:36:41.238] >> D3D: CrowdManager [86%]
[00:36:41.298] >> D3D: FlagManager() [87%]
[00:36:41.318] >> D3D: Hazes [89%]
[00:36:41.318] >> D3D: Droplets [90%]
[00:36:41.318] >> D3D: droplet manager init (b) [90%]
[00:36:41.328] >> D3D: Animation Data [91%]
[00:36:41.398] >> Applying smoothing to action looped segment.
[00:36:41.398] >> Applying smoothing to action looped segment.
[00:36:41.418] >> Found second animation associated with already loaded animation.
[00:36:41.418] >> Found second animation associated with already loaded animation.
[00:36:41.418] >> Found second animation associated with already loaded animation.
[00:36:41.418] >> Found second animation associated with already loaded animation.
[00:36:41.438] >> ************************************
[00:36:41.548] >> time : 110
[00:36:41.658] >> Importing scene scripts.
[00:36:41.688] >> D3D: Init Track rendering [93%]
[00:36:41.698] >> D3D: Init Icon Sprites [94%]
[00:36:41.698] >> D3D: Init Old Style Particles [95%]
[00:36:41.698] >> D3D: Init Rain [95%]
[00:36:41.698] >> D3D: HWStartLightsInit [95%]
[00:36:41.708] >> D3D: Fire manager [97%]
[00:36:41.728] >> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
[00:36:41.728] >>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************